Player Matchup

Janus
Janus
Cabezacoco21777
Janus
Level 33
God Stats
6W - 5L
1,388 SR
Queue Stats
167W - 174L
1,505 Elo+
Party 2
Ares
Ares
Dank420alldayATX
Ares
Level 36
God Stats
11W - 6L
1,693 SR
Queue Stats
129W - 125L
1,403 Elo+
Solo
Ymir
Ymir
IXJok3rXI
Ymir
Level 90
God Stats
12W - 10L
1,667 SR
Queue Stats
203W - 166L
1,561 Elo+
Party 2
Arachne
Arachne
RoG AlanMR
Arachne
Level 84
God Stats
12W - 14L
1,503 SR
Queue Stats
245W - 240L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
SirAxel22
Heimdallr
Level 97
God Stats
7W - 6L
1,509 SR
Queue Stats
393W - 365L
1,516 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,495 Elo+

VS

Team Averages
Level 77
1,504 SR
1,493 Elo+
Hades
Hades
CanineZebra
Hades
Level 17
God Stats
6W - 4L
1,765 SR
Queue Stats
14W - 16L
1,573 Elo+
Party 1
Merlin
Merlin
LowLevelScrub21
Merlin
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
244W - 281L
1,442 Elo+
Solo
Ullr
Ullr
UnLuckyCharmZxZ
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 247L
1,362 Elo+
Solo
Khepri
Khepri
Vito24655
Khepri
Level 148
God Stats
32W - 33L
1,516 SR
Queue Stats
949W - 945L
1,537 Elo+
Party 1
Tyr
Tyr
destroller818
Tyr
Level 142
God Stats
2W - 6L
1,238 SR
Queue Stats
662W - 683L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,225
556
4,172
5,145
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 2
6,720
517
3,448
6,260
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
12
2 / 0 / 5
6,927
533
5,972
8,475
5,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RoG AlanMR
Arachne
13
9 / 3 / 1
8,042
619
7,122
8,107
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SirAxel22
Heimdallr
10
0 / 2 / 2
5,974
460
8,164
7,085
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,681
591
3,012
10,514
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 4 / 0
5,831
449
2,368
6,834
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 2 / 0
5,925
456
2,834
7,565
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Vito24655
Khepri
10
2 / 2 / 2
6,743
519
4,346
10,634
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
6,698
515
4,193
9,361
5,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
8
8
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
3
3
0
1
W
2
1
2
3
W
Ymir
2
0
5
4.5
L
1
4
0
0.25
W
Arachne
RoG AlanMR
Arachne
9
3
1
3.17
W
Heimdallr
SirAxel22
Heimdallr
0
2
2
0.5
L
1
2
0
0.5
L
Khepri
Vito24655
Khepri
2
2
2
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
16,753
35,072
Taken
44,908
16,756
Mitigated
23,209
9,680
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,172
525
0
1,070
5,145
1,463
90
1,688
3,457
40,395
0
L
3,012
116
0
4,631
10,514
5,975
0
5,107
5,407
42,856
0
W
3,448
248
1,160
1,113
6,260
3,611
93
1,770
4,490
12,898
0
W
Ymir
5,972
1,780
0
3,232
8,475
5,844
37
1,725
6,750
37,742
0
L
2,368
551
0
1,289
6,834
2,189
44
2,247
4,587
25,924
0
W
Arachne
RoG AlanMR
Arachne
7,122
4,777
0
2,095
8,107
3,535
617
1,590
6,517
0
45,302
W
Heimdallr
SirAxel22
Heimdallr
8,164
4,019
0
1,010
7,085
2,303
8
2,953
4,132
0
43,242
L
2,834
2,155
0
2,526
7,565
2,262
0
1,228
6,337
0
30,810
L
Khepri
Vito24655
Khepri
4,346
179
0
2,956
10,634
7,719
0
1,984
8,650
21,997
0
L
4,193
479
0
3,244
9,361
5,064
578
3,026
6,335
0
37,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
32,878
329
Minions Killed
338
0
Camps Cleared
0
1,279,553
Distance Traveled
1,184,870
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,225
556
80
6
0
245,529
2
L
Hades
7,681
591
95
7
0
231,114
1
W
Ares
6,720
517
25
2
0
265,033
1
W
Ymir
6,927
533
70
5
0
255,009
4
L
Merlin
5,831
449
64
5
0
177,106
0
W
Arachne
8,042
619
89
7
0
292,617
1
W
Heimdallr
5,974
460
65
5
0
221,365
5
L
Ullr
5,925
456
81
6
0
202,778
2
L
Khepri
6,743
519
26
2
0
252,901
4
L
Tyr
6,698
515
72
6
0
320,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role