Player Matchup

Anubis
Anubis
BITVOLK
Anubis
Level 47
God Stats
21W - 16L
1,639 SR
Queue Stats
145W - 133L
1,546 Elo+
Party 1
Tiamat
Tiamat
HolyNomNoms
Tiamat
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 105L
1,532 Elo+
Party 1
Fafnir
Fafnir
Mrfeaky
Fafnir
Level 18
God Stats
2W - 1L
1,808 SR
Queue Stats
42W - 32L
1,580 Elo+
Party 1
Loki
Loki
PacketL0śś
Loki
Level 29
God Stats
9W - 7L
1,537 SR
Queue Stats
80W - 69L
1,570 Elo+
Party 1
Skadi
Skadi
lilbrookesters
Skadi
Level 28
God Stats
15W - 15L
1,652 SR
Queue Stats
88W - 81L
1,563 Elo+
Party 1
Team Averages
Level 31
1,627 SR
1,558 Elo+

VS

Team Averages
Level 69
1,470 SR
1,653 Elo+
Jormungandr
Jormungandr
DrPebis
Jormungandr
Level 29
God Stats
13W - 18L
1,440 SR
Queue Stats
228W - 157L
1,647 Elo+
Party 2
Nike
Nike
Hevirote
Nike
Level 126
God Stats
1W - 2L
1,203 SR
Queue Stats
186W - 63L
1,684 Elo+
Party 3
Xbalanque
Xbalanque
VnMAVA
Xbalanque
Level 43
God Stats
4W - 4L
1,541 SR
Queue Stats
216W - 77L
1,769 Elo+
Party 3
Mercury
Mercury
nonononoasd
Mercury
Level 43
God Stats
10W - 1L
1,879 SR
Queue Stats
147W - 134L
1,538 Elo+
Solo
Thoth
Thoth
sniper228
Thoth
Level 106
God Stats
1W - 1L
1,287 SR
Queue Stats
188W - 132L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BITVOLK
Anubis
20
6 / 4 / 15
14,350
1,025
16,621
18,279
8,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
1 / 8 / 20
13,227
945
17,615
19,327
11,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Mrfeaky
Fafnir
20
2 / 7 / 21
14,323
1,023
8,606
26,230
36,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 12 / 12
16,104
1,150
21,264
24,921
8,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 8 / 17
14,460
1,033
19,930
21,133
6,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrPebis
Jormungandr
20
15 / 4 / 18
16,777
1,198
21,052
19,187
28,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
20
2 / 2 / 27
13,701
979
20,451
21,379
19,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
VnMAVA
Xbalanque
20
13 / 9 / 18
15,931
1,138
31,419
16,906
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
nonononoasd
Mercury
20
4 / 9 / 21
13,604
972
16,491
20,573
6,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
sniper228
Thoth
20
5 / 3 / 24
14,831
1,059
14,595
10,905
3,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
147
27
Kills
39
39
Deaths
27
85
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Anubis
BITVOLK
Anubis
6
4
15
3.38
W
Jormungandr
DrPebis
Jormungandr
15
4
18
6
W
Nike
2
2
27
7.75
L
Tiamat
1
8
20
1.38
L
Fafnir
Mrfeaky
Fafnir
2
7
21
1.79
L
12
12
12
1.5
W
Xbalanque
VnMAVA
Xbalanque
13
9
18
2.44
L
6
8
17
1.81
W
Mercury
nonononoasd
Mercury
4
9
21
1.61
W
Thoth
sniper228
Thoth
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,036
Damage
104,008
109,890
Taken
88,950
71,069
Mitigated
65,174
15,888
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BITVOLK
Anubis
16,621
1,361
0
4,180
18,279
8,370
0
6,202
12,077
48,077
0
W
Jormungandr
DrPebis
Jormungandr
21,052
3,709
0
0
19,187
28,994
0
10,553
8,229
50,447
0
W
Nike
20,451
1,371
0
0
21,379
19,771
0
11,164
10,049
6,078
33,491
L
Tiamat
17,615
1,629
551
3,190
19,327
11,886
0
7,393
11,934
43,885
0
L
Fafnir
Mrfeaky
Fafnir
8,606
2,459
534
2,620
26,230
36,318
0
10,557
15,673
20,288
0
L
21,264
5,394
0
0
24,921
8,029
0
7,907
17,014
335
31,416
W
Xbalanque
VnMAVA
Xbalanque
31,419
5,934
0
0
16,906
6,415
0
5,726
10,977
0
49,941
L
19,930
12,114
1,160
3,653
21,133
6,466
0
5,951
15,182
0
54,749
W
Mercury
nonononoasd
Mercury
16,491
6,209
518
1,848
20,573
6,862
0
10,609
9,693
0
34,741
W
Thoth
sniper228
Thoth
14,595
564
132
915
10,905
3,132
0
4,027
6,825
48,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,464
Gold Earned
74,844
263
Minions Killed
250
12
Camps Cleared
8
1,338,336
Distance Traveled
1,378,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,350
1,025
71
5
3
256,344
0
W
Jormungandr
16,777
1,198
49
4
0
258,242
0
W
Nike
13,701
979
45
3
3
324,820
2
L
Tiamat
13,227
945
77
6
3
256,266
0
L
Fafnir
14,323
1,023
36
3
1
277,276
0
L
Loki
16,104
1,150
17
1
3
306,259
1
W
Xbalanque
15,931
1,138
38
3
2
238,750
0
L
Skadi
14,460
1,033
62
4
2
242,191
1
W
Mercury
13,604
972
31
2
3
292,637
0
W
Thoth
14,831
1,059
87
6
0
264,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role