Player Matchup

Cthulhu
Cthulhu
AtreyuCT
Cthulhu
Level 25
God Stats
6W - 8L
1,396 SR
Queue Stats
17W - 25L
1,349 Elo+
Solo
Neith
Neith
Kaybob420
Neith
Level 105
God Stats
25W - 28L
1,392 SR
Queue Stats
83W - 96L
1,293 Elo+
Solo
Olorun
Olorun
Minovine
Olorun
Level 117
God Stats
4W - 9L
1,219 SR
Queue Stats
109W - 192L
1,188 Elo+
Solo
Team Averages
Level 82
1,336 SR
1,276 Elo+

VS

Team Averages
Level 39
1,534 SR
1,285 Elo+
Ymir
Ymir
nickshot34
Ymir
Level 44
God Stats
26W - 34L
1,400 SR
Queue Stats
55W - 78L
1,321 Elo+
Party 1
Bellona
Bellona
sterly_y
Bellona
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 14L
1,208 Elo+
Solo
Ravana
Ravana
xXBraxbomberXx
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtreyuCT
Cthulhu
16
3 / 1 / 8
12,818
641
12,586
11,192
8,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Kaybob420
Neith
16
8 / 2 / 5
13,567
678
34,106
14,124
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Minovine
Olorun
14
2 / 4 / 6
11,962
598
13,636
14,791
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
12,027
601
9,229
29,840
33,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sterly_y
Bellona
12
0 / 6 / 6
10,562
528
3,890
28,764
26,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 6 / 0
12,642
632
18,580
19,994
11,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
7
7
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtreyuCT
Cthulhu
3
1
8
7
W
Neith
Kaybob420
Neith
8
2
5
5.25
W
Olorun
Minovine
Olorun
2
4
6
1.25
L
0
1
7
3.5
L
Bellona
sterly_y
Bellona
0
6
6
0.5
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,328
Damage
31,699
40,107
Taken
78,598
20,874
Mitigated
71,245
13,834
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtreyuCT
Cthulhu
12,586
337
818
1,442
11,192
8,839
42
2,162
9,030
32,150
0
W
Neith
Kaybob420
Neith
34,106
21,692
0
4,153
14,124
6,177
932
4,286
9,838
0
65,571
W
Olorun
Minovine
Olorun
13,636
5,140
2,915
4,506
14,791
5,858
1,580
2,833
11,958
35,564
3,351
L
9,229
916
1,715
6,533
29,840
33,446
93
9,836
20,004
42,452
0
L
Bellona
sterly_y
Bellona
3,890
640
0
386
28,764
26,674
0
6,236
22,528
0
18,074
L
18,580
5,495
796
2,655
19,994
11,125
519
9,116
10,878
0
56,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
35,231
177
Minions Killed
153
3
Camps Cleared
8
1,020,674
Distance Traveled
1,099,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,818
641
38
2
1
388,212
2
W
Neith
13,567
678
71
4
2
327,565
0
W
Olorun
11,962
598
68
3
0
304,897
0
L
Ymir
12,027
601
44
2
1
374,357
2
L
Bellona
10,562
528
31
2
0
354,126
0
L
Ravana
12,642
632
78
4
7
370,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role