Player Matchup

Sol
Sol
Mizujin
Sol
Level 86
God Stats
23W - 6L
1,676 SR
Queue Stats
253W - 226L
1,572 Elo+
Solo
Vamana
Vamana
slattslimes
Vamana
Level 22
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 15L
1,073 Elo+
Party 1
Jormungandr
Jormungandr
weeny_sparkle698
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,136 Elo+
Party 1
Team Averages
Level 48
1,492 SR
1,260 Elo+

VS

Team Averages
Level 33
1,602 SR
1,413 Elo+
Khepri
Khepri
DrtyWhitePig
Khepri
Level 22
God Stats
2W - 1L
1,723 SR
Queue Stats
18W - 28L
1,247 Elo+
Party 2
Thoth
Thoth
WzrdCastTTV
Thoth
Level 29
God Stats
2W - 5L
1,554 SR
Queue Stats
11W - 21L
1,258 Elo+
Party 2
Anhur
Anhur
simplecaleb
Anhur
Level 47
God Stats
2W - 3L
1,529 SR
Queue Stats
107W - 169L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 0 / 4
7,438
676
8,838
5,092
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
11
2 / 0 / 5
7,297
663
6,115
6,587
3,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
weeny_sparkle698
Jormungandr
11
3 / 1 / 4
8,303
755
5,441
10,851
7,674
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 3 / 1
6,040
549
2,457
9,589
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 2 / 0
6,299
573
7,082
6,148
1,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,948
541
5,528
7,549
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
W
Sol
2
0
4
4
L
1
2
0
0.5
L
0
2
0
0
W
Vamana
2
0
5
4.5
W
Jormungandr
weeny_sparkle698
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
15,067
22,530
Taken
23,286
12,542
Mitigated
12,648
12,360
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,457
375
0
272
9,589
8,346
0
6,127
3,120
8,571
0
W
Sol
8,838
1,797
0
2,605
5,092
1,353
1,066
1,688
3,404
35,712
0
L
7,082
811
0
80
6,148
1,901
0
3,108
2,907
20,789
0
L
5,528
2,785
0
1,938
7,549
2,401
0
4,467
2,870
0
15,484
W
Vamana
6,115
3,214
0
3,852
6,587
3,515
82
3,266
3,321
27
11,432
W
Jormungandr
weeny_sparkle698
Jormungandr
5,441
1,164
395
5,508
10,851
7,674
391
4,898
5,953
18,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
18,287
101
Minions Killed
75
7
Camps Cleared
1
585,091
Distance Traveled
602,367
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,040
549
12
1
0
214,566
0
W
Sol
7,438
676
59
5
7
204,423
4
L
Thoth
6,299
573
41
4
1
194,113
0
L
Anhur
5,948
541
22
2
0
193,688
0
W
Vamana
7,297
663
15
1
0
203,620
0
W
Jormungandr
8,303
755
27
2
0
177,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role