Player Matchup

Anubis
Anubis
 
Anubis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AlfredoEstVeg22
Serqet
Level 102
God Stats
1W - 1L
1,595 SR
Queue Stats
81W - 54L
1,548 Elo+
Party 1
Geb
Geb
CARLOSELTATA
Geb
Level 128
God Stats
12W - 2L
1,497 SR
Queue Stats
251W - 225L
1,534 Elo+
Party 1
Hera
Hera
JeseEma
Hera
Level 99
God Stats
13W - 9L
1,202 SR
Queue Stats
253W - 204L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
RodCommander
Hou Yi
Level 147
God Stats
11W - 13L
1,529 SR
Queue Stats
1,156W - 1,132L
1,519 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,538 Elo+

VS

Team Averages
Level 133
1,527 SR
1,471 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DaRkYoShI25
Ne Zha
Level 156
God Stats
1W - 1L
1,467 SR
Queue Stats
35W - 36L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Geko1030
Baron Samedi
Level 126
God Stats
0W - 2L
1,215 SR
Queue Stats
136W - 119L
1,506 Elo+
Solo
Sylvanus
Sylvanus
IamtheRealTobi
Sylvanus
Level 129
God Stats
2W - 5L
1,568 SR
Queue Stats
75W - 95L
1,446 Elo+
Solo
Vulcan
Vulcan
Ragnarok1900
Vulcan
Level 127
God Stats
1W - 1L
1,883 SR
Queue Stats
17W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 5
8,802
677
7,180
7,403
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
8,291
638
8,959
11,020
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 6
9,213
709
6,245
9,833
9,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
JeseEma
Hera
18
4 / 0 / 3
10,210
785
9,776
9,435
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
3 / 1 / 6
9,853
758
6,415
7,922
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 2 / 4
8,723
671
7,816
7,079
2,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
15
0 / 3 / 2
7,881
606
4,800
8,789
2,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Geko1030
Baron Samedi
14
0 / 3 / 3
7,423
571
4,959
9,545
5,957
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
2 / 5 / 4
8,135
626
5,654
13,922
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
2 / 0 / 3
8,651
665
11,712
6,999
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
6
6
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
5
2.25
L
Ullr
 
Ullr
2
2
4
2
W
2
2
4
2
W
2
1
6
5
L
Ne Zha
0
3
2
0.33
L
Baron Samedi
Geko1030
Baron Samedi
0
3
3
0.5
L
Sylvanus
2
5
4
0.8
W
Hera
JeseEma
Hera
4
0
3
5.5
L
Vulcan
2
0
3
3.5
W
Hou Yi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
34,941
45,613
Taken
46,334
23,293
Mitigated
19,659
11,439
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,180
163
0
2,159
7,403
3,230
152
5,019
2,209
30,358
0
L
Ullr
 
Ullr
7,816
1,950
0
2,785
7,079
2,652
172
3,440
3,477
0
32,848
W
8,959
738
0
3,228
11,020
4,568
189
5,786
5,206
0
15,845
W
6,245
105
2,044
1,802
9,833
9,494
0
4,716
5,029
18,791
0
L
Ne Zha
4,800
423
0
670
8,789
2,774
0
3,884
4,542
0
34,240
L
Baron Samedi
Geko1030
Baron Samedi
4,959
382
1,323
1,560
9,545
5,957
0
5,509
3,685
23,844
0
L
Sylvanus
5,654
1,107
2,719
4,954
13,922
5,826
37
6,209
7,337
17,751
0
W
Hera
JeseEma
Hera
9,776
2,003
0
750
9,435
3,081
212
2,824
6,572
56,374
0
L
Vulcan
11,712
6,941
0
1,067
6,999
2,450
0
4,746
2,165
43,132
0
W
Hou Yi
6,415
1,457
0
1,456
7,922
2,920
903
4,141
3,703
0
44,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
40,813
329
Minions Killed
311
7
Camps Cleared
9
1,185,907
Distance Traveled
1,185,678
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,802
677
53
4
0
200,618
3
L
Ullr
8,723
671
93
7
3
252,990
5
W
Serqet
8,291
638
23
2
2
259,177
4
W
Geb
9,213
709
20
2
0
245,545
0
L
Ne Zha
7,881
606
57
4
5
246,638
4
L
Baron Samedi
7,423
571
46
4
0
224,845
3
L
Sylvanus
8,135
626
23
2
0
201,819
1
W
Hera
10,210
785
136
10
1
246,185
1
L
Vulcan
8,651
665
92
7
1
259,386
0
W
Hou Yi
9,853
758
97
7
4
234,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role