Player Matchup

Rama
Rama
Cheeckou
Rama
Level 145
God Stats
4W - 4L
1,415 SR
Queue Stats
319W - 340L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King_Niebrugge
Ah Muzen Cab
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
162W - 133L
1,550 Elo+
Solo
Bacchus
Bacchus
PeinMiloFubuki09
Bacchus
Level 155
God Stats
4W - 4L
1,328 SR
Queue Stats
266W - 273L
1,544 Elo+
Solo
Geb
Geb
SergeiPC
Geb
Level 140
God Stats
7W - 3L
1,912 SR
Queue Stats
110W - 75L
1,655 Elo+
Party 2
Janus
Janus
davidtorro
Janus
Level 141
God Stats
5W - 3L
1,464 SR
Queue Stats
165W - 150L
1,575 Elo+
Party 2
Team Averages
Level 141
1,524 SR
1,572 Elo+

VS

Team Averages
Level 127
1,531 SR
1,617 Elo+
Gilgamesh
Gilgamesh
ContractKillerJ
Gilgamesh
Level 123
God Stats
0W - 1L
1,639 SR
Queue Stats
52W - 39L
1,640 Elo+
Party 1
Izanami
Izanami
GucciiSushii
Izanami
Level 107
God Stats
4W - 1L
1,691 SR
Queue Stats
116W - 104L
1,535 Elo+
Party 1
Vulcan
Vulcan
HalfGing
Vulcan
Level 146
God Stats
0W - 2L
1,247 SR
Queue Stats
30W - 36L
1,563 Elo+
Party 1
Loki
Loki
NervousDuck
Loki
Level 155
God Stats
0W - 1L
1,360 SR
Queue Stats
60W - 51L
1,546 Elo+
Solo
Ah Puch
Ah Puch
SkarVongphakdy
Ah Puch
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 1L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 2 / 11
11,552
770
12,255
12,787
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
King_Niebrugge
Ah Muzen Cab
19
3 / 2 / 11
10,909
727
20,061
14,408
7,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 15
10,578
705
9,968
14,969
19,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 2 / 17
11,877
792
10,347
16,035
15,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
18
8 / 3 / 4
11,062
737
16,290
9,583
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ContractKillerJ
Gilgamesh
17
2 / 5 / 5
9,385
626
11,210
26,365
21,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
GucciiSushii
Izanami
18
4 / 4 / 5
10,838
723
6,756
12,780
5,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
HalfGing
Vulcan
15
1 / 5 / 5
8,831
589
12,345
10,141
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 4
8,843
590
10,146
11,075
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 4 / 5
8,645
576
13,712
13,925
5,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
24
Kills
10
11
Deaths
24
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
7
2
11
6.25
L
Gilgamesh
ContractKillerJ
Gilgamesh
2
5
5
0.9
L
Izanami
GucciiSushii
Izanami
4
4
5
1.63
L
Vulcan
HalfGing
Vulcan
1
5
5
0.7
W
Ah Muzen Cab
King_Niebrugge
Ah Muzen Cab
3
2
11
4.25
L
2
6
4
0.67
W
2
2
15
4.75
W
4
2
17
6.25
L
1
4
5
0.88
W
Janus
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,921
Damage
54,169
67,782
Taken
74,286
52,194
Mitigated
39,825
33,219
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,255
6,978
0
4,105
12,787
6,302
1,444
4,780
8,007
0
30,668
L
Gilgamesh
ContractKillerJ
Gilgamesh
11,210
1,229
2,132
9,282
26,365
21,357
0
12,384
13,981
0
16,545
L
Izanami
GucciiSushii
Izanami
6,756
2,358
2,776
2,622
12,780
5,007
0
6,119
6,661
0
22,077
L
Vulcan
HalfGing
Vulcan
12,345
2,028
1,141
853
10,141
4,076
0
6,621
3,520
33,575
0
W
Ah Muzen Cab
King_Niebrugge
Ah Muzen Cab
20,061
2,323
2,423
5,932
14,408
7,171
2,412
5,237
8,836
0
62,352
L
10,146
867
1,106
1,411
11,075
4,178
0
5,925
5,150
0
19,903
W
9,968
361
4,092
5,542
14,969
19,322
334
5,975
8,369
14,451
0
W
10,347
527
2,163
4,212
16,035
15,551
175
5,917
8,404
17,452
0
L
13,712
170
2,218
3,622
13,925
5,207
43
5,556
8,369
22,438
0
W
Janus
16,290
389
2,212
2,538
9,583
3,848
1,220
4,048
5,374
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
46,542
199
Minions Killed
163
0
Camps Cleared
0
1,523,708
Distance Traveled
1,378,104
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,552
770
74
5
0
255,278
1
L
Gilgamesh
9,385
626
18
1
0
283,704
0
L
Izanami
10,838
723
44
3
0
255,505
3
L
Vulcan
8,831
589
50
3
0
297,309
1
W
Ah Muzen Cab
10,909
727
70
5
0
340,242
1
L
Loki
8,843
590
24
2
0
269,686
2
W
Bacchus
10,578
705
12
1
0
311,165
6
W
Geb
11,877
792
9
1
0
309,167
5
L
Ah Puch
8,645
576
27
2
0
271,900
5
W
Janus
11,062
737
34
2
0
307,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role