Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BenjiiAD
Kukulkan
Level 15
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
BossGobbo
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,321 Elo+
Party 2
Neith
Neith
TheRealpurp
Neith
Level 8
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
WowIGottaPirate
Thor
Level 8
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 2
Team Averages
Level 12
1,481 SR
1,435 Elo+

VS

Team Averages
Level 17
1,571 SR
1,333 Elo+
Hel
Hel
Mpexi
Hel
Level 7
God Stats
2W - 3L
1,636 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Sendrin
Chaac
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,474 Elo+
Solo
Hou Yi
Hou Yi
UNDEADSPYZ 6
Hou Yi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
957 Elo+
Party 3
Cabrakan
Cabrakan
aliteralbacteria
Cabrakan
Level 7
God Stats
10W - 3L
1,793 SR
Queue Stats
103W - 95L
1,387 Elo+
Solo
Cerberus
Cerberus
killingKarma
Cerberus
Level 47
God Stats
8W - 10L
1,427 SR
Queue Stats
40W - 59L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
6 / 1 / 1
5,685
569
6,956
4,163
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
BenjiiAD
Kukulkan
8
0 / 3 / 3
4,898
490
1,852
4,730
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
1 / 4 / 5
4,922
492
1,835
6,565
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 0
4,376
438
2,057
5,766
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 1 / 0
6,243
624
4,367
5,852
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Mpexi
Hel
9
1 / 3 / 3
5,709
571
2,972
6,350
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sendrin
Chaac
12
7 / 0 / 0
7,032
703
6,414
6,527
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
6
1 / 5 / 1
4,383
438
2,297
5,014
951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 1 / 3
6,077
608
2,569
4,972
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
killingKarma
Cerberus
8
1 / 3 / 4
5,239
524
2,968
8,166
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
13
13
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
1
1
6.5
L
Kukulkan
BenjiiAD
Kukulkan
0
3
3
0.5
L
Ymir
1
4
5
0.88
W
Hel
Mpexi
Hel
1
3
3
0.83
W
Chaac
Sendrin
Chaac
7
0
0
7
L
0
4
0
0
W
Hou Yi
1
5
1
0.3
L
5
1
0
5
W
3
1
3
4.5
W
Cerberus
killingKarma
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
17,220
27,076
Taken
31,029
10,185
Mitigated
14,593
4,825
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,956
3,700
0
1,555
4,163
1,246
168
942
3,221
0
28,737
L
Kukulkan
BenjiiAD
Kukulkan
1,852
589
0
0
4,730
1,394
0
3,036
1,694
14,628
0
L
Ymir
1,835
555
0
401
6,565
4,472
25
2,240
4,280
6,023
0
W
Hel
Mpexi
Hel
2,972
444
0
2,223
6,350
1,548
219
1,452
4,716
29,666
0
W
Chaac
Sendrin
Chaac
6,414
1,357
0
2,516
6,527
5,842
128
0
6,527
5,738
28,463
L
2,057
1,314
0
1,104
5,766
1,317
0
430
4,853
0
12,932
W
Hou Yi
2,297
611
0
0
5,014
951
0
445
4,569
0
11,430
L
4,367
1,328
0
1,765
5,852
1,756
0
2,805
3,001
0
29,503
W
2,569
318
0
85
4,972
2,703
0
180
4,754
25,458
0
W
Cerberus
killingKarma
Cerberus
2,968
215
109
1,811
8,166
3,549
75
1,390
6,776
14,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
28,440
190
Minions Killed
252
0
Camps Cleared
0
896,109
Distance Traveled
901,173
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,685
569
47
5
0
172,347
0
L
Kukulkan
4,898
490
36
4
0
166,755
0
L
Ymir
4,922
492
11
1
0
167,179
0
W
Hel
5,709
571
57
6
0
185,441
2
W
Chaac
7,032
703
74
7
0
185,277
0
L
Neith
4,376
438
27
3
0
164,158
0
W
Hou Yi
4,383
438
26
3
0
152,959
1
L
Thor
6,243
624
69
7
0
225,670
2
W
Cabrakan
6,077
608
62
6
0
199,140
2
W
Cerberus
5,239
524
33
3
0
178,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role