Player Matchup

Anubis
Anubis
Apex Nargacuga1
Anubis
Level 63
God Stats
13W - 14L
1,484 SR
Queue Stats
177W - 243L
1,338 Elo+
Party 1
Neith
Neith
Girl_of_Violet
Neith
Level 105
God Stats
363W - 424L
1,420 SR
Queue Stats
363W - 430L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Shifto117
Baron Samedi
Level 68
God Stats
16W - 15L
1,444 SR
Queue Stats
160W - 219L
1,308 Elo+
Party 1
Team Averages
Level 79
1,449 SR
1,340 Elo+

VS

Team Averages
Level 92
1,520 SR
1,428 Elo+
Hel
Hel
FQ__ER1
Hel
Level 116
God Stats
2W - 6L
1,411 SR
Queue Stats
844W - 1,098L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoitsBm
Tsukuyomi
Level 53
God Stats
2W - 4L
1,656 SR
Queue Stats
57W - 53L
1,502 Elo+
Solo
Izanami
Izanami
dmars0725
Izanami
Level 107
God Stats
10W - 8L
1,494 SR
Queue Stats
63W - 61L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 13
13,371
743
15,757
15,375
7,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 17
12,137
674
15,262
11,748
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Shifto117
Baron Samedi
16
11 / 1 / 12
13,159
731
17,480
10,854
4,625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 9 / 4
11,215
623
7,103
18,768
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
YoitsBm
Tsukuyomi
13
3 / 13 / 3
11,256
625
11,276
21,620
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
dmars0725
Izanami
14
2 / 3 / 1
10,682
593
6,493
14,404
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
6
6
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
Hel
1
9
4
0.33
W
3
2
17
5.75
W
Baron Samedi
Shifto117
Baron Samedi
11
1
12
17
L
Tsukuyomi
YoitsBm
Tsukuyomi
3
13
3
0.35
L
Izanami
dmars0725
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
24,872
37,977
Taken
54,792
15,651
Mitigated
19,414
17,836
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,757
641
0
7,188
15,375
7,019
89
3,610
11,765
58,284
0
L
Hel
7,103
451
3,477
5,991
18,768
5,890
563
12,695
6,073
36,631
0
W
15,262
1,061
530
3,194
11,748
4,007
1,799
1,243
10,505
0
60,868
W
Baron Samedi
Shifto117
Baron Samedi
17,480
745
1,329
5,595
10,854
4,625
886
3,003
7,851
40,951
0
L
Tsukuyomi
YoitsBm
Tsukuyomi
11,276
3,191
0
1,278
21,620
9,354
0
13,179
8,441
0
29,537
L
Izanami
dmars0725
Izanami
6,493
3,252
0
1,058
14,404
4,170
1,095
7,936
6,468
0
37,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
33,153
232
Minions Killed
166
12
Camps Cleared
2
953,384
Distance Traveled
838,655
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,371
743
82
5
8
289,945
0
L
Hel
11,215
623
63
4
1
285,912
3
W
Neith
12,137
674
99
6
1
350,994
7
W
Baron Samedi
13,159
731
51
3
3
312,445
0
L
Tsukuyomi
11,256
625
30
2
1
275,426
0
L
Izanami
10,682
593
73
4
0
277,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role