Player Matchup

Hun Batz
Hun Batz
Daemon_Occisor
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Party 2
Guan Yu
Guan Yu
Wert_Craft_123
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,268 Elo+
Party 2
Camazotz
Camazotz
mlgturtlepower82
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,330 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,312 Elo+

VS

Team Averages
Level 78
1,419 SR
1,379 Elo+
Achilles
Achilles
CyanideHen1ai
Achilles
Level 100
God Stats
3W - 6L
1,294 SR
Queue Stats
288W - 304L
1,406 Elo+
Party 1
Ares
Ares
CyanideKombucha
Ares
Level 105
God Stats
4W - 4L
1,463 SR
Queue Stats
245W - 280L
1,350 Elo+
Party 1
Hades
Hades
D3liriousSoul607
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
2 / 6 / 2
6,860
686
6,457
9,642
2,651
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 3
6,505
651
3,174
14,548
7,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 5 / 2
6,668
667
5,522
12,361
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyanideHen1ai
Achilles
11
6 / 1 / 7
8,030
803
13,337
9,987
8,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 10
8,041
804
5,687
10,689
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 8
8,011
801
10,942
7,303
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
CyanideHen1ai
Achilles
6
1
7
9.5
W
3
2
10
4
W
5
1
8
9
L
Hun Batz
2
6
2
0.5
L
1
3
3
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
29,966
36,551
Taken
27,979
14,338
Mitigated
24,895
10,630
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CyanideHen1ai
Achilles
13,337
5,153
878
3,257
9,987
8,258
102
512
9,475
0
23,456
W
5,687
368
0
696
10,689
12,916
23
382
10,307
11,368
0
W
10,942
1,732
668
2,070
7,303
3,721
149
58
7,245
26,605
0
L
Hun Batz
6,457
3,302
0
0
9,642
2,651
0
4,033
5,609
0
11,820
L
3,174
658
763
4,682
14,548
7,863
0
7,412
7,136
0
7,035
L
5,522
1,227
378
4,807
12,361
3,824
0
5,679
6,682
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
24,082
42
Minions Killed
61
4
Camps Cleared
3
513,454
Distance Traveled
540,758
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,030
803
15
2
2
194,695
0
W
Ares
8,041
804
10
1
1
183,776
0
W
Hades
8,011
801
36
4
0
162,287
0
L
Hun Batz
6,860
686
14
1
1
166,072
1
L
Guan Yu
6,505
651
9
1
0
186,156
1
L
Camazotz
6,668
667
19
2
3
161,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role