Player Matchup

King Arthur
King Arthur
BugolaXD45
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 2
Khepri
Khepri
JuustJv
Khepri
Level 104
God Stats
5W - 3L
1,595 SR
Queue Stats
267W - 268L
1,598 Elo+
Party 3
Mercury
Mercury
MacacoDaAna
Mercury
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
16W - 22L
1,367 Elo+
Party 2
Apollo
Apollo
dilesx13
Apollo
Level 77
God Stats
7W - 5L
1,650 SR
Queue Stats
268W - 269L
1,598 Elo+
Party 3
Zeus
Zeus
seu_jorge_churra
Zeus
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
16W - 22L
1,367 Elo+
Party 2
Team Averages
Level 50
1,462 SR
1,533 Elo+

VS

Team Averages
Level 115
1,516 SR
1,572 Elo+
Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deeppy
Tiamat
Level 123
God Stats
6W - 1L
1,804 SR
Queue Stats
238W - 160L
1,608 Elo+
Party 1
Izanami
Izanami
MinterBossMR
Izanami
Level 107
God Stats
2W - 1L
1,834 SR
Queue Stats
60W - 54L
1,530 Elo+
Solo
Freya
Freya
XxStraussxX
Freya
Level 104
God Stats
4W - 4L
1,235 SR
Queue Stats
178W - 136L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
lONl
Zhong Kui
Level 137
God Stats
5W - 1L
1,207 SR
Queue Stats
158W - 111L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BugolaXD45
King Arthur
15
4 / 7 / 14
9,117
760
5,826
18,965
19,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
JuustJv
Khepri
17
3 / 3 / 10
9,149
762
5,105
13,671
14,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MacacoDaAna
Mercury
15
4 / 7 / 9
8,528
711
10,457
11,724
4,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
dilesx13
Apollo
16
4 / 5 / 12
9,283
774
15,689
11,734
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 7 / 10
9,463
789
14,598
10,670
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 7 / 11
9,127
761
6,197
11,118
4,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Deeppy
Tiamat
18
5 / 3 / 17
10,505
875
14,051
11,255
8,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MinterBossMR
Izanami
17
5 / 4 / 17
10,485
874
14,362
8,820
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 4 / 14
10,640
887
8,949
9,871
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
lONl
Zhong Kui
17
9 / 5 / 14
11,322
944
16,585
15,209
18,101
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
23
Kills
28
29
Deaths
23
55
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
7
11
1.07
L
King Arthur
BugolaXD45
King Arthur
4
7
14
1.57
W
Tiamat
Deeppy
Tiamat
5
3
17
4.5
L
Khepri
JuustJv
Khepri
3
3
10
2.67
L
Mercury
MacacoDaAna
Mercury
4
7
9
1.21
W
Izanami
MinterBossMR
Izanami
5
4
17
3.38
W
7
4
14
3.5
L
Apollo
dilesx13
Apollo
4
5
12
2
W
Zhong Kui
lONl
Zhong Kui
9
5
14
3.2
L
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,675
Damage
60,144
66,764
Taken
56,273
47,941
Mitigated
39,750
14,823
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,197
2,087
287
576
11,118
4,734
1,067
3,385
7,733
12,312
0
L
King Arthur
BugolaXD45
King Arthur
5,826
791
536
1,277
18,965
19,921
18
12,166
6,462
303
9,890
W
Tiamat
Deeppy
Tiamat
14,051
288
483
4,097
11,255
8,618
499
3,638
7,617
27,675
0
L
Khepri
JuustJv
Khepri
5,105
607
836
2,428
13,671
14,508
0
8,321
5,159
19,952
0
L
Mercury
MacacoDaAna
Mercury
10,457
4,982
2,066
1,483
11,724
4,693
0
7,516
3,887
0
21,243
W
Izanami
MinterBossMR
Izanami
14,362
8,606
968
1,780
8,820
4,031
1,866
2,430
6,390
0
38,441
W
8,949
2,623
382
2,801
9,871
4,266
1,538
5,056
4,815
18,385
0
L
Apollo
dilesx13
Apollo
15,689
8,822
364
2,563
11,734
5,142
1,166
8,875
2,808
0
30,896
W
Zhong Kui
lONl
Zhong Kui
16,585
2,600
527
4,257
15,209
18,101
790
5,443
9,766
24,267
0
L
14,598
1,559
1,738
1,532
10,670
3,677
182
7,873
2,666
21,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,540
Gold Earned
52,079
111
Minions Killed
126
0
Camps Cleared
0
1,113,824
Distance Traveled
1,100,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,127
761
11
1
0
210,098
0
L
King Arthur
9,117
760
2
0
0
210,289
1
W
Tiamat
10,505
875
31
3
0
261,340
0
L
Khepri
9,149
762
12
1
0
248,617
0
L
Mercury
8,528
711
15
1
0
246,772
0
W
Izanami
10,485
874
44
4
0
202,744
5
W
Freya
10,640
887
12
1
0
226,266
0
L
Apollo
9,283
774
60
5
0
216,673
4
W
Zhong Kui
11,322
944
28
2
0
199,825
1
L
Zeus
9,463
789
22
2
0
191,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role