Player Matchup

Ravana
Ravana
SilverShroud-_-
Ravana
Level 124
God Stats
2W - 2L
1,428 SR
Queue Stats
171W - 145L
1,516 Elo+
Party 3
Fafnir
Fafnir
YT-SGR_AuStin
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,343 Elo+
Party 3
Sol
Sol
o909900900090009
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,132 Elo+
Party 3
Chang'e
Chang'e
rhythmous
Chang'e
Level 128
God Stats
12W - 6L
1,623 SR
Queue Stats
376W - 420L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
sebstone123
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 136L
1,528 Elo+
Party 2
Team Averages
Level 63
1,510 SR
1,407 Elo+

VS

Team Averages
Level 81
1,577 SR
1,493 Elo+
Loki
Loki
AHUGHES53
Loki
Level 28
God Stats
3W - 2L
1,511 SR
Queue Stats
269W - 291L
1,426 Elo+
Solo
Apollo
Apollo
BR0T0RI0US BIG
Apollo
Level 107
God Stats
3W - 3L
1,498 SR
Queue Stats
177W - 165L
1,536 Elo+
Party 1
Ullr
Ullr
MoistHandy8425
Ullr
Level 129
God Stats
2W - 1L
1,876 SR
Queue Stats
172W - 155L
1,519 Elo+
Party 1
Yemoja
Yemoja
Shronkyyy
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
wsjbeest
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 14
10,297
736
12,463
21,677
17,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 18
10,181
727
2,629
17,175
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 4 / 11
10,865
776
15,908
14,331
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
rhythmous
Chang'e
18
3 / 2 / 17
10,308
736
8,453
13,832
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
sebstone123
Ah Puch
17
8 / 4 / 10
11,286
806
19,337
13,776
5,214
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 6 / 8
10,043
717
11,507
11,180
4,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 4 / 5
10,942
782
13,923
13,569
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 11
9,118
651
10,848
14,231
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Shronkyyy
Yemoja
17
3 / 1 / 12
9,742
696
8,390
10,670
4,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
wsjbeest
Ne Zha
15
1 / 7 / 11
8,973
641
13,688
14,353
6,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
22
Kills
18
19
Deaths
22
70
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
5
6
8
1.5
L
7
4
5
2.38
L
2
4
11
1.88
L
Yemoja
Shronkyyy
Yemoja
3
1
12
9
W
4
4
14
2.75
W
1
5
18
2
W
6
4
11
2.88
W
Chang'e
rhythmous
Chang'e
3
2
17
5.75
W
Ah Puch
sebstone123
Ah Puch
8
4
10
3.25
L
Ne Zha
wsjbeest
Ne Zha
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
58,356
80,791
Taken
64,003
52,948
Mitigated
24,694
38,610
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,507
3,005
140
184
11,180
4,093
68
7,846
2,943
0
14,304
L
13,923
7,467
1,923
3,028
13,569
5,386
1,005
9,515
3,523
0
34,235
L
10,848
3,124
3,726
2,545
14,231
5,158
577
10,627
3,044
0
23,693
L
Yemoja
Shronkyyy
Yemoja
8,390
901
8,674
2,737
10,670
4,036
176
9,398
1,048
15,359
0
W
12,463
2,156
681
6,812
21,677
17,744
922
2,175
19,502
4,430
20,042
W
2,629
664
420
2,535
17,175
18,962
616
1,599
15,576
6,220
0
W
15,908
4,410
131
4,733
14,331
5,726
2,116
1,744
12,587
32,790
0
W
Chang'e
rhythmous
Chang'e
8,453
369
11,689
7,984
13,832
5,302
1,127
1,839
11,993
23,138
0
W
Ah Puch
sebstone123
Ah Puch
19,337
2,060
445
3,180
13,776
5,214
392
1,033
12,743
40,093
0
L
Ne Zha
wsjbeest
Ne Zha
13,688
1,527
0
1,090
14,353
6,021
0
9,618
4,357
0
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
48,818
145
Minions Killed
134
0
Camps Cleared
0
1,199,536
Distance Traveled
1,166,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,043
717
4
0
0
224,480
0
L
Apollo
10,942
782
63
5
0
198,469
0
L
Ullr
9,118
651
26
2
0
241,556
0
L
Yemoja
9,742
696
14
1
0
271,578
0
W
Ravana
10,297
736
28
2
0
254,366
0
W
Fafnir
10,181
727
2
0
0
224,057
0
W
Sol
10,865
776
53
4
0
233,094
1
W
Chang'e
10,308
736
31
2
0
275,974
1
W
Ah Puch
11,286
806
31
2
0
212,045
0
L
Ne Zha
8,973
641
27
2
0
230,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role