Player Matchup

Anhur
Anhur
IowanYouLose
Anhur
Level 48
God Stats
6W - 22L
1,116 SR
Queue Stats
86W - 223L
1,238 Elo+
Party 1
Hera
Hera
RomanViking86
Hera
Level 106
God Stats
54W - 51L
1,501 SR
Queue Stats
114W - 168L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Ronin-Xero-00-
Gilgamesh
Level 74
God Stats
39W - 42L
1,837 SR
Queue Stats
362W - 626L
1,294 Elo+
Party 1
Team Averages
Level 76
1,485 SR
1,295 Elo+

VS

Team Averages
Level 76
1,417 SR
1,284 Elo+
Nu Wa
Nu Wa
CutiePie087
Nu Wa
Level 87
God Stats
20W - 24L
1,524 SR
Queue Stats
180W - 195L
1,328 Elo+
Party 2
Tiamat
Tiamat
Minovine
Tiamat
Level 117
God Stats
11W - 15L
1,351 SR
Queue Stats
109W - 192L
1,196 Elo+
Solo
Neith
Neith
heyRibbit
Neith
Level 25
God Stats
7W - 12L
1,376 SR
Queue Stats
20W - 31L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
12,213
718
7,488
18,224
5,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 3 / 11
13,098
770
20,517
12,487
4,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Ronin-Xero-00-
Gilgamesh
17
13 / 8 / 9
13,633
802
23,332
26,290
22,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 4
13,269
781
20,777
18,615
6,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Minovine
Tiamat
14
3 / 11 / 6
11,251
662
9,945
22,869
12,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
heyRibbit
Neith
14
3 / 10 / 5
10,770
634
10,590
17,111
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
15
16
Deaths
27
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
6
4
1.83
W
5
5
10
2
L
Tiamat
Minovine
Tiamat
3
11
6
0.55
W
8
3
11
4.5
W
Gilgamesh
Ronin-Xero-00-
Gilgamesh
13
8
9
2.19
L
Neith
heyRibbit
Neith
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
41,312
57,001
Taken
58,595
33,203
Mitigated
24,925
19,398
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,777
3,946
601
4,053
18,615
6,681
333
8,744
9,871
60,885
0
W
7,488
3,619
0
5,402
18,224
5,680
220
11,440
6,784
0
35,853
L
Tiamat
Minovine
Tiamat
9,945
1,534
171
4,560
22,869
12,840
208
6,836
16,033
28,346
0
W
20,517
4,657
1,476
5,362
12,487
4,649
2,181
8,351
4,136
66,276
0
W
Gilgamesh
Ronin-Xero-00-
Gilgamesh
23,332
8,666
229
6,929
26,290
22,874
863
12,294
12,556
0
47,889
L
Neith
heyRibbit
Neith
10,590
3,913
286
1,501
17,111
5,404
931
5,034
12,077
0
33,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
35,290
177
Minions Killed
160
6
Camps Cleared
6
838,089
Distance Traveled
702,654
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,269
781
73
4
5
234,135
3
W
Anhur
12,213
718
49
3
1
263,308
0
L
Tiamat
11,251
662
41
2
1
235,038
1
W
Hera
13,098
770
88
5
4
292,572
0
W
Gilgamesh
13,633
802
40
2
1
282,209
2
L
Neith
10,770
634
46
3
0
233,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role