Player Matchup

Agni
Agni
Gold V
Brimify
Agni
Gold V
Level 129
God Stats
1W - 4L
1,214 SR
Queue Stats
134W - 133L
1,423 MMR
Solo
Fenrir
Fenrir
Bronze III
Grandpagamingw
Fenrir
Bronze III
Level 104
God Stats
0W - 2L
1,334 SR
Queue Stats
14W - 21L
1,425 MMR
Solo
Horus
Horus
Gold III
PHX TUT
Horus
Gold III
Level 124
God Stats
1W - 1L
1,501 SR
Queue Stats
247W - 253L
1,445 MMR
Solo
Artemis
Artemis
Bronze IV
WaIInot
Artemis
Bronze IV
Level 32
God Stats
0W - 1L
1,572 SR
Queue Stats
19W - 34L
1,461 MMR
Party 2
Terra
Terra
Bronze IV
zScotty_Boy
Terra
Bronze IV
Level 31
God Stats
3W - 5L
1,671 SR
Queue Stats
28W - 41L
1,461 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,458 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,486 SR
1,441 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Arcana2666
Danzaburou
Bronze III
Level 97
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 2L
1,460 MMR
Party 1
Athena
Athena
Gold III
Gusmorth
Athena
Gold III
Level 129
God Stats
18W - 7L
1,566 SR
Queue Stats
493W - 496L
1,481 MMR
Solo
King Arthur
King Arthur
Bronze III
Nic3GamingChair
King Arthur
Bronze III
Level 99
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 2L
1,460 MMR
Party 1
Mercury
Mercury
Silver II
Nova XVl
Mercury
Silver II
Level 106
God Stats
6W - 1L
1,522 SR
Queue Stats
69W - 61L
1,306 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Brimify
Agni
14
0 / 7 / 3
8,041
447
9,419
11,257
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 1
9,222
512
8,296
14,805
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
PHX TUT
Horus
13
2 / 6 / 2
7,851
436
8,302
17,058
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
WaIInot
Artemis
15
1 / 5 / 2
8,650
481
9,418
12,311
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 1
7,752
431
4,849
14,893
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CerberusAo KuangTiamatCthulhuGilgamesh

VS

Bans
Cu ChulainnHeraRamaMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 4 / 5
11,585
644
11,920
14,596
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Arcana2666
Danzaburou
17
5 / 0 / 2
10,964
609
8,321
9,253
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Gusmorth
Athena
13
0 / 2 / 12
9,201
511
5,833
16,937
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Nic3GamingChair
King Arthur
17
6 / 2 / 4
10,989
611
13,341
13,688
11,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Nova XVl
Mercury
17
6 / 1 / 3
10,313
573
8,718
12,541
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
25
25
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
4
5
2.63
W
Danzaburou
Arcana2666
Danzaburou
5
0
2
6
L
Agni
Brimify
Agni
0
7
3
0.21
L
4
5
1
0.9
W
Athena
Gusmorth
Athena
0
2
12
3
W
King Arthur
Nic3GamingChair
King Arthur
6
2
4
4
W
Mercury
Nova XVl
Mercury
6
1
3
7.5
L
Horus
PHX TUT
Horus
2
6
2
0.5
L
Artemis
WaIInot
Artemis
1
5
2
0.4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
48,133
70,324
Taken
67,015
45,762
Mitigated
36,405
19,569
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,920
521
0
5,455
14,596
4,594
457
6,303
7,743
76,517
0
W
Danzaburou
Arcana2666
Danzaburou
8,321
2,917
0
3,000
9,253
3,202
1,241
261
8,934
0
79,591
L
Agni
Brimify
Agni
9,419
854
0
1,481
11,257
4,035
0
4,893
5,868
59,238
0
L
8,296
1,999
0
4,143
14,805
8,671
0
4,626
10,026
0
58,698
W
Athena
Gusmorth
Athena
5,833
1,285
2,852
3,450
16,937
12,646
163
4,647
12,110
26,015
0
W
King Arthur
Nic3GamingChair
King Arthur
13,341
2,126
0
3,375
13,688
11,710
58
604
12,145
6,310
68,428
W
Mercury
Nova XVl
Mercury
8,718
5,295
0
3,019
12,541
4,253
136
1,639
10,813
0
69,688
L
Horus
PHX TUT
Horus
8,302
3,218
51
5,406
17,058
15,504
0
1,907
15,135
0
35,952
L
Artemis
WaIInot
Artemis
9,418
5,576
0
4,451
12,311
4,132
288
2,953
9,340
0
68,491
L
4,849
760
1,012
3,025
14,893
13,420
0
4,054
10,648
19,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
53,052
424
Minions Killed
544
0
Camps Cleared
0
1,626,304
Distance Traveled
1,814,541
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,585
644
141
8
0
329,199
3
W
Danzaburou
10,964
609
142
8
0
321,953
0
L
Agni
8,041
447
115
6
0
330,154
5
L
Fenrir
9,222
512
109
6
0
361,868
1
W
Athena
9,201
511
31
2
0
360,290
13
W
King Arthur
10,989
611
128
7
0
368,425
6
W
Mercury
10,313
573
102
6
0
434,674
4
L
Horus
7,851
436
60
3
0
276,355
1
L
Artemis
8,650
481
117
7
0
289,349
5
L
Terra
7,752
431
23
1
0
368,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role