Player Matchup

Gilgamesh
Gilgamesh
Grimseff
Gilgamesh
Level 27
God Stats
17W - 17L
1,437 SR
Queue Stats
93W - 98L
1,478 Elo+
Party 3
Da Ji
Da Ji
HueGirl
Da Ji
Level 23
God Stats
2W - 5L
1,414 SR
Queue Stats
37W - 34L
1,552 Elo+
Party 2
Charybdis
Charybdis
Konopo
Charybdis
Level 32
God Stats
6W - 3L
1,769 SR
Queue Stats
300W - 312L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
LostBastille
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Khepri
Khepri
TiaHarribel
Khepri
Level 23
God Stats
3W - 3L
1,733 SR
Queue Stats
8W - 11L
1,490 Elo+
Party 2
Team Averages
Level 22
1,571 SR
1,502 Elo+

VS

Team Averages
Level 19
1,574 SR
1,505 Elo+
Neith
Neith
LauraLu
Neith
Level 10
God Stats
3W - 2L
1,427 SR
Queue Stats
8W - 11L
1,296 Elo+
Solo
Chaac
Chaac
Rickbarry24
Chaac
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 23L
1,608 Elo+
Party 1
Tiamat
Tiamat
Sweetcrnsalsa
Tiamat
Level 24
God Stats
3W - 3L
1,717 SR
Queue Stats
104W - 97L
1,535 Elo+
Party 1
Loki
Loki
Wh1tellightning
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,585 Elo+
Party 1
Cerberus
Cerberus
haxigen
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grimseff
Gilgamesh
12
1 / 4 / 0
7,457
439
4,319
10,021
6,147
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
HueGirl
Da Ji
10
0 / 6 / 1
6,788
399
5,708
10,583
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Konopo
Charybdis
12
1 / 2 / 1
7,513
442
2,547
9,963
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LostBastille
Kukulkan
11
1 / 6 / 1
7,080
416
5,813
8,174
2,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
10
0 / 2 / 2
7,261
427
1,782
7,140
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LauraLu
Neith
1
0 / 0 / 0
4,788
282
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 3
9,683
570
9,954
10,233
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 7
9,443
555
5,765
8,630
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 6
9,293
547
6,738
9,729
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
haxigen
Cerberus
12
2 / 1 / 6
7,124
419
4,800
6,777
5,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
19
20
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Grimseff
Gilgamesh
1
4
0
0.25
L
Da Ji
HueGirl
Da Ji
0
6
1
0.08
L
Charybdis
Konopo
Charybdis
1
2
1
0.75
W
Neith
LauraLu
Neith
0
0
0
0
L
Kukulkan
LostBastille
Kukulkan
1
6
1
0.25
W
7
1
3
8.5
W
5
1
7
8.5
L
Khepri
0
2
2
0.5
W
5
0
6
8
W
Cerberus
haxigen
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
27,257
45,881
Taken
35,369
20,819
Mitigated
20,100
10,256
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Grimseff
Gilgamesh
4,319
1,126
0
2,110
10,021
6,147
0
940
8,328
0
28,336
L
Da Ji
HueGirl
Da Ji
5,708
1,123
0
1,454
10,583
3,634
0
2,870
7,449
0
38,624
L
Charybdis
Konopo
Charybdis
2,547
1,197
0
4,598
9,963
3,053
1,087
1,813
7,996
0
45,647
W
Neith
LauraLu
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
LostBastille
Kukulkan
5,813
795
0
482
8,174
2,535
776
2,344
5,521
32,113
0
W
9,954
1,737
0
3,814
10,233
6,752
527
2,013
8,220
3,787
55,148
W
5,765
195
0
2,544
8,630
5,114
257
2,574
6,056
59,812
0
L
Khepri
1,782
80
271
1,341
7,140
5,450
344
2,498
4,519
21,284
0
W
6,738
2,291
0
3,759
9,729
3,127
434
738
8,991
0
60,331
W
Cerberus
haxigen
Cerberus
4,800
308
0
1,181
6,777
5,107
445
2,270
4,507
22,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
40,331
297
Minions Killed
385
0
Camps Cleared
0
1,509,758
Distance Traveled
1,293,372
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,457
439
52
3
0
322,696
2
L
Da Ji
6,788
399
64
4
0
344,397
2
L
Charybdis
7,513
442
79
5
0
269,622
2
W
Neith
4,788
282
0
0
0
0
0
L
Kukulkan
7,080
416
73
4
0
268,992
4
W
Chaac
9,683
570
118
7
0
330,293
1
W
Tiamat
9,443
555
122
7
0
316,853
2
L
Khepri
7,261
427
29
2
0
304,051
0
W
Loki
9,293
547
105
6
0
307,263
5
W
Cerberus
7,124
419
40
2
0
338,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role