Player Matchup

Sylvanus
Sylvanus
DovhaBearserk42
Sylvanus
Level 124
God Stats
6W - 5L
1,781 SR
Queue Stats
15W - 18L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Eleva7ed
Xbalanque
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
26W - 30L
1,523 Elo+
Solo
He Bo
He Bo
ExactPako16
He Bo
Level 157
God Stats
4W - 9L
1,595 SR
Queue Stats
230W - 228L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
I MasterTx zR
Sun Wukong
Level 154
God Stats
3W - 2L
1,564 SR
Queue Stats
71W - 94L
1,447 Elo+
Party 1
Thor
Thor
halolegend12367
Thor
Level 125
God Stats
16W - 18L
1,741 SR
Queue Stats
445W - 431L
1,605 Elo+
Party 1
Team Averages
Level 138
1,685 SR
1,546 Elo+

VS

Team Averages
Level 109
1,573 SR
1,448 Elo+
Ymir
Ymir
ContractKillerJ
Ymir
Level 123
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 25L
1,520 Elo+
Party 2
Da Ji
Da Ji
GucciiSushii
Da Ji
Level 107
God Stats
5W - 3L
1,556 SR
Queue Stats
30W - 26L
1,524 Elo+
Party 2
Medusa
Medusa
HalfGing
Medusa
Level 146
God Stats
3W - 1L
1,548 SR
Queue Stats
24W - 31L
1,485 Elo+
Party 2
Anubis
Anubis
Silpion42
Anubis
Level 66
God Stats
3W - 1L
1,577 SR
Queue Stats
34W - 34L
1,485 Elo+
Solo
Zeus
Zeus
SkarVongphakdy
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 6 / 6
7,930
610
5,696
14,117
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Eleva7ed
Xbalanque
17
4 / 2 / 4
10,582
814
9,615
7,793
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 5
9,058
697
7,759
10,843
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
I MasterTx zR
Sun Wukong
13
0 / 4 / 0
6,973
536
4,849
15,761
16,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 4
8,383
645
9,336
11,494
4,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
9,099
700
5,179
10,331
10,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 7
10,876
837
10,485
10,092
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
HalfGing
Medusa
17
4 / 2 / 12
10,314
793
10,268
8,827
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Silpion42
Anubis
16
3 / 1 / 11
9,282
714
8,658
10,067
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 7
9,636
741
17,747
7,815
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
8
Kills
22
22
Deaths
8
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Sylvanus
0
6
6
0.5
L
Xbalanque
Eleva7ed
Xbalanque
4
2
4
3
L
3
6
5
0.92
W
8
2
7
5.75
W
Medusa
HalfGing
Medusa
4
2
12
5
L
Sun Wukong
I MasterTx zR
Sun Wukong
0
4
0
0
W
Anubis
Silpion42
Anubis
3
1
11
8.5
W
5
2
7
4.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
52,337
60,008
Taken
47,132
40,608
Mitigated
26,522
8,789
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,179
466
0
830
10,331
10,619
238
3,324
6,872
15,394
149
L
Sylvanus
5,696
525
2,601
2,389
14,117
13,821
0
10,260
3,563
11,261
0
L
Xbalanque
Eleva7ed
Xbalanque
9,615
247
0
220
7,793
3,003
785
3,136
4,569
0
46,725
L
7,759
415
0
313
10,843
3,266
239
3,611
7,076
26,650
0
W
10,485
1,720
0
1,554
10,092
5,093
0
3,402
6,661
0
30,252
W
Medusa
HalfGing
Medusa
10,268
5,346
0
646
8,827
3,563
1,910
1,581
7,111
0
41,503
L
Sun Wukong
I MasterTx zR
Sun Wukong
4,849
371
0
3,266
15,761
16,088
0
8,977
6,507
541
13,270
W
Anubis
Silpion42
Anubis
8,658
128
0
2,967
10,067
4,787
228
2,951
6,862
28,081
0
W
17,747
1,581
0
500
7,815
2,460
643
3,033
4,657
41,673
0
L
9,336
267
0
0
11,494
4,430
0
4,675
6,643
0
30,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
49,207
224
Minions Killed
302
6
Camps Cleared
8
1,078,675
Distance Traveled
1,180,096
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,099
700
25
2
0
234,621
6
L
Sylvanus
7,930
610
7
1
0
167,012
2
L
Xbalanque
10,582
814
84
6
4
251,288
2
L
He Bo
9,058
697
60
5
0
202,000
1
W
Da Ji
10,876
837
48
4
5
249,129
4
W
Medusa
10,314
793
91
7
1
254,460
3
L
Sun Wukong
6,973
536
24
2
0
228,597
1
W
Anubis
9,282
714
57
4
0
218,645
0
W
Zeus
9,636
741
81
6
2
223,241
3
L
Thor
8,383
645
49
4
2
229,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role