Player Matchup

Nu Wa
Nu Wa
Gold III
Black_Mauz
Nu Wa
Gold III
Level 141
God Stats
24W - 26L
1,474 SR
Queue Stats
325W - 330L
1,355 MMR
Solo
Cabrakan
Cabrakan
Gold V
HyperLevelz
Cabrakan
Gold V
Level 160
God Stats
36W - 28L
1,567 SR
Queue Stats
134W - 135L
1,313 MMR
Solo
Osiris
Osiris
Gold IV
PikeZ_5
Osiris
Gold IV
Level 155
God Stats
4W - 2L
1,632 SR
Queue Stats
269W - 275L
1,327 MMR
Solo
Awilix
Awilix
Gold V
QUEEN_GRAnNy
Awilix
Gold V
Level 153
God Stats
62W - 71L
1,543 SR
Queue Stats
1,567W - 1,602L
1,295 MMR
Solo
Cupid
Cupid
Bronze III
sevaldez66
Cupid
Bronze III
Level 66
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 5L
1,298 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,512 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,450 SR
1,318 MMR
Thor
Thor
Bronze III
Antogod94
Thor
Bronze III
Level 35
God Stats
0W - 4L
1,541 SR
Queue Stats
2W - 10L
1,354 MMR
Solo
Ne Zha
Ne Zha
Gold V
Bidinq
Ne Zha
Gold V
Level 81
God Stats
0W - 1L
1,169 SR
Queue Stats
47W - 43L
1,324 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Leo239914
Kuzenbo
Gold V
Level 105
God Stats
2W - 3L
1,559 SR
Queue Stats
115W - 125L
1,214 MMR
Party 1
Tiamat
Tiamat
Silver I
LofiRose
Tiamat
Silver I
Level 101
God Stats
6W - 8L
1,480 SR
Queue Stats
53W - 59L
1,374 MMR
Party 1
Medusa
Medusa
Gold II
MontBlack_507
Medusa
Gold II
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 207L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 9
6,165
617
5,929
3,428
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
HyperLevelz
Cabrakan
9
2 / 3 / 5
5,885
589
3,098
9,941
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
PikeZ_5
Osiris
10
1 / 3 / 0
5,334
533
3,864
8,064
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
11
8 / 0 / 2
6,436
644
5,837
4,667
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
8
2 / 3 / 0
5,249
525
2,114
4,709
812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayArachneGilgameshAthenaPersephone

VS

Bans
ArtemisDanzaburouOdinSetCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 2 / 0
4,472
447
326
4,499
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Bidinq
Ne Zha
7
1 / 3 / 2
5,047
505
4,409
9,600
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Leo239914
Kuzenbo
9
3 / 2 / 0
5,646
565
5,545
7,696
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
LofiRose
Tiamat
8
0 / 4 / 0
4,822
482
2,133
5,666
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 3 / 1
6,014
601
6,278
5,614
1,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
9
9
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
0
0
L
Ne Zha
Bidinq
Ne Zha
1
3
2
0.67
W
Nu Wa
1
0
9
5.5
W
Cabrakan
HyperLevelz
Cabrakan
2
3
5
1.5
L
Kuzenbo
Leo239914
Kuzenbo
3
2
0
1.5
L
Tiamat
LofiRose
Tiamat
0
4
0
0
L
5
3
1
1.83
W
Osiris
PikeZ_5
Osiris
1
3
0
0.33
W
Awilix
8
0
2
9
W
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
18,691
30,809
Taken
33,075
16,335
Mitigated
15,837
9,692
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
326
61
0
937
4,499
1,437
0
521
3,978
0
18,647
L
Ne Zha
Bidinq
Ne Zha
4,409
2,098
0
3,273
9,600
2,563
0
4,391
5,209
0
24,664
W
Nu Wa
5,929
2,702
0
889
3,428
987
668
1,297
1,962
33,429
0
W
Cabrakan
HyperLevelz
Cabrakan
3,098
546
0
3,480
9,941
7,658
14
226
9,645
21,574
0
L
Kuzenbo
Leo239914
Kuzenbo
5,545
2,583
0
2,073
7,696
8,505
137
228
7,468
24,180
0
L
Tiamat
LofiRose
Tiamat
2,133
258
0
1,304
5,666
1,779
0
2,063
3,603
23,961
0
L
6,278
2,704
0
1,330
5,614
1,553
0
1,824
3,790
0
27,443
W
Osiris
PikeZ_5
Osiris
3,864
1,065
0
2,472
8,064
5,091
0
4,167
3,214
0
29,452
W
Awilix
5,837
2,212
0
1,660
4,667
1,787
448
944
3,601
0
29,599
W
Cupid
2,114
982
363
828
4,709
812
244
0
4,709
0
16,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
26,001
251
Minions Killed
227
0
Camps Cleared
0
937,629
Distance Traveled
875,750
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,472
447
41
4
0
175,846
1
L
Ne Zha
5,047
505
47
5
0
207,283
3
W
Nu Wa
6,165
617
54
5
0
190,480
2
W
Cabrakan
5,885
589
43
4
0
160,219
2
L
Kuzenbo
5,646
565
43
4
0
150,298
1
L
Tiamat
4,822
482
55
6
0
170,389
2
L
Medusa
6,014
601
41
4
0
171,934
1
W
Osiris
5,334
533
55
6
0
172,409
0
W
Awilix
6,436
644
59
6
0
235,281
0
W
Cupid
5,249
525
40
4
0
179,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role