Player Matchup

Neith
Neith
Gold I
GrandpaJ
Neith
Gold I
Level 160
God Stats
13W - 13L
1,665 SR
Queue Stats
235W - 224L
1,626 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Joshiek
Baba Yaga
Platinum I
Level 156
God Stats
1W - 2L
1,650 SR
Queue Stats
51W - 49L
1,976 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
OGSurg
Hun Batz
Gold IV
Level 148
God Stats
5W - 9L
1,565 SR
Queue Stats
647W - 637L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Physcopaaath
Cu Chulainn
Gold II
Level 102
God Stats
66W - 54L
1,598 SR
Queue Stats
112W - 109L
1,714 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
TsundereWolfKing
Kumbhakarna
Gold II
Level 128
God Stats
3W - 6L
1,621 SR
Queue Stats
115W - 114L
1,830 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,620 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,670 SR
1,743 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
GladiatoreX
Mercury
Platinum II
Level 126
God Stats
7W - 4L
1,715 SR
Queue Stats
365W - 364L
1,833 MMR
Solo
Discordia
Discordia
Platinum III
Herrera12
Discordia
Platinum III
Level 149
God Stats
24W - 13L
1,732 SR
Queue Stats
231W - 218L
1,884 MMR
Solo
Hou Yi
Hou Yi
Gold III
Ziiggy420
Hou Yi
Gold III
Level 80
God Stats
4W - 2L
1,903 SR
Queue Stats
77W - 71L
1,755 MMR
Solo
Achilles
Achilles
Gold II
yeahimcolors
Achilles
Gold II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrandpaJ
Neith
20
6 / 9 / 4
15,395
531
16,388
23,401
8,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Joshiek
Baba Yaga
18
3 / 7 / 7
12,342
426
29,641
21,391
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
OGSurg
Hun Batz
20
3 / 5 / 8
13,486
465
12,399
22,553
9,069
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Physcopaaath
Cu Chulainn
20
3 / 7 / 1
13,431
463
19,608
30,718
30,074
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
TsundereWolfKing
Kumbhakarna
16
1 / 6 / 8
11,524
397
6,615
30,309
27,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayArtemisGilgameshPersephone

VS

Bans
CharybdisThorArtioOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 3 / 21
15,860
547
15,695
31,710
38,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
GladiatoreX
Mercury
20
5 / 2 / 10
16,791
579
10,167
21,836
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Herrera12
Discordia
20
11 / 4 / 12
17,343
598
25,658
15,644
5,922
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Ziiggy420
Hou Yi
20
5 / 3 / 10
17,304
597
21,982
25,170
9,492
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
yeahimcolors
Achilles
20
11 / 4 / 19
16,276
561
26,557
32,445
31,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
16
Kills
34
34
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
21
4.17
W
Mercury
GladiatoreX
Mercury
5
2
10
5
L
Neith
GrandpaJ
Neith
6
9
4
0.89
W
Discordia
Herrera12
Discordia
11
4
12
4.25
L
Baba Yaga
Joshiek
Baba Yaga
3
7
7
0.93
L
Hun Batz
OGSurg
Hun Batz
3
5
8
1.4
L
Cu Chulainn
Physcopaaath
Cu Chulainn
3
7
1
0.5
L
Kumbhakarna
TsundereWolfKing
Kumbhakarna
1
6
8
0.83
W
Hou Yi
Ziiggy420
Hou Yi
5
3
10
3.33
W
Achilles
yeahimcolors
Achilles
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,651
Damage
100,059
128,372
Taken
126,805
85,888
Mitigated
96,975
29,674
Healing
49,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
15,695
3,713
202
9,126
31,710
38,614
432
8,898
22,543
83,900
0
W
Mercury
GladiatoreX
Mercury
10,167
4,270
0
8,417
21,836
11,894
2,770
6,545
15,146
0
175,539
L
Neith
GrandpaJ
Neith
16,388
6,144
0
6,948
23,401
8,981
0
5,140
17,782
0
161,659
W
Discordia
Herrera12
Discordia
25,658
846
0
5,210
15,644
5,922
2,307
4,419
10,972
120,828
0
L
Baba Yaga
Joshiek
Baba Yaga
29,641
2,033
0
3,724
21,391
9,947
0
9,487
11,278
111,134
0
L
Hun Batz
OGSurg
Hun Batz
12,399
1,694
0
6,250
22,553
9,069
0
9,267
12,622
0
118,118
L
Cu Chulainn
Physcopaaath
Cu Chulainn
19,608
3,402
0
5,596
30,718
30,074
74
10,090
19,768
7,550
91,853
L
Kumbhakarna
TsundereWolfKing
Kumbhakarna
6,615
545
0
7,156
30,309
27,817
0
6,016
23,402
17,154
0
W
Hou Yi
Ziiggy420
Hou Yi
21,982
14,649
0
14,095
25,170
9,492
14,049
6,319
18,729
0
132,792
W
Achilles
yeahimcolors
Achilles
26,557
9,179
0
12,508
32,445
31,053
677
12,677
19,224
0
56,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,178
Gold Earned
83,574
771
Minions Killed
768
0
Camps Cleared
0
2,659,202
Distance Traveled
3,055,263
37
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,860
547
144
5
0
610,856
17
W
Mercury
16,791
579
206
7
0
762,671
16
L
Neith
15,395
531
219
8
0
511,105
7
W
Discordia
17,343
598
189
7
0
543,991
14
L
Baba Yaga
12,342
426
180
6
0
512,238
9
L
Hun Batz
13,486
465
168
6
0
586,016
8
L
Cu Chulainn
13,431
463
184
6
0
505,920
3
L
Kumbhakarna
11,524
397
20
1
0
543,923
10
W
Hou Yi
17,304
597
185
6
0
541,762
3
W
Achilles
16,276
561
44
2
0
595,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role