Player Matchup

Charybdis
Charybdis
DarkStarSax
Charybdis
Level 23
God Stats
11W - 8L
1,461 SR
Queue Stats
14W - 14L
1,347 Elo+
Party 2
Nemesis
Nemesis
FFABlank
Nemesis
Level 107
God Stats
9W - 3L
1,643 SR
Queue Stats
83W - 78L
1,427 Elo+
Party 2
Bacchus
Bacchus
LSDlion
Bacchus
Level 107
God Stats
1W - 5L
1,549 SR
Queue Stats
18W - 34L
1,333 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,369 Elo+

VS

Team Averages
Level 96
1,467 SR
1,459 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlphaReturns421
Cthulhu
Level 40
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 6L
1,308 Elo+
Party 1
Anubis
Anubis
heliovdlk
Anubis
Level 122
God Stats
12W - 10L
1,628 SR
Queue Stats
103W - 116L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkStarSax
Charybdis
11
1 / 0 / 13
7,126
713
4,410
5,298
1,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
FFABlank
Nemesis
13
12 / 2 / 2
8,933
893
10,950
9,529
2,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
LSDlion
Bacchus
11
1 / 1 / 13
7,272
727
3,645
6,130
5,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 5 / 0
7,674
767
6,949
8,107
2,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 2
6,212
621
2,290
5,836
5,419
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
heliovdlk
Anubis
10
0 / 5 / 1
6,205
621
4,040
7,041
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
3
3
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
0
0.6
L
0
4
2
0.25
W
Charybdis
DarkStarSax
Charybdis
1
0
13
7.5
W
Nemesis
FFABlank
Nemesis
12
2
2
6.5
W
Bacchus
LSDlion
Bacchus
1
1
13
7.5
L
Anubis
heliovdlk
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
13,279
20,957
Taken
20,984
9,884
Mitigated
11,672
7,071
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,949
4,732
0
1,613
8,107
2,839
861
1,737
6,370
0
16,454
L
2,290
95
157
425
5,836
5,419
168
863
4,973
10,681
0
W
Charybdis
DarkStarSax
Charybdis
4,410
2,041
0
745
5,298
1,747
1,116
1,568
3,730
0
24,497
W
Nemesis
FFABlank
Nemesis
10,950
6,270
0
4,184
9,529
2,822
56
3,175
6,354
0
27,415
W
Bacchus
LSDlion
Bacchus
3,645
567
525
1,617
6,130
5,315
156
1,806
4,324
6,763
0
L
Anubis
heliovdlk
Anubis
4,040
28
0
1,224
7,041
3,414
188
1,384
5,657
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
20,091
99
Minions Killed
83
6
Camps Cleared
3
599,101
Distance Traveled
526,500
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,674
767
34
3
1
185,679
2
L
Cthulhu
6,212
621
24
2
0
177,374
0
W
Charybdis
7,126
713
56
6
3
177,878
1
W
Nemesis
8,933
893
33
3
3
209,433
0
W
Bacchus
7,272
727
10
1
0
211,790
0
L
Anubis
6,205
621
25
3
2
163,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role