Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Asimillate
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 40L
1,882 Elo+
Party 1
Fafnir
Fafnir
Crimson_Killer01
Fafnir
Level 122
God Stats
3W - 0L
1,880 SR
Queue Stats
22W - 3L
1,944 Elo+
Party 1
Team Averages
Level 99
1,627 SR
1,775 Elo+

VS

Team Averages
Level 36
1,385 SR
1,293 Elo+
Cernunnos
Cernunnos
DARTHMETAL6
Cernunnos
Level 24
God Stats
12W - 10L
1,473 SR
Queue Stats
62W - 79L
1,288 Elo+
Party 2
Horus
Horus
Liamon
Horus
Level 27
God Stats
3W - 2L
1,211 SR
Queue Stats
10W - 7L
1,330 Elo+
Party 2
Anubis
Anubis
cLoUtMuNcHeR420
Anubis
Level 58
God Stats
24W - 20L
1,470 SR
Queue Stats
55W - 77L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
12 / 1 / 16
10,357
942
14,156
7,202
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Asimillate
Hun Batz
15
20 / 1 / 10
11,604
1,055
17,443
8,634
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 24
9,290
845
5,190
12,329
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DARTHMETAL6
Cernunnos
10
2 / 11 / 2
7,569
688
6,502
14,443
3,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Liamon
Horus
10
3 / 9 / 1
7,327
666
4,728
14,241
8,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 13 / 4
6,813
619
3,851
12,885
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
33
Kills
5
5
Deaths
33
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
1
16
20
W
Hun Batz
Asimillate
Hun Batz
20
1
10
25
W
1
3
24
4.33
L
Cernunnos
DARTHMETAL6
Cernunnos
2
11
2
0.27
L
Horus
Liamon
Horus
3
9
1
0.39
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
15,081
28,165
Taken
41,569
18,109
Mitigated
16,234
6,804
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,156
810
0
987
7,202
1,994
401
860
6,342
36,628
0
W
Hun Batz
Asimillate
Hun Batz
17,443
7,514
0
747
8,634
2,772
1,612
1,166
7,468
0
48,595
W
5,190
1,136
632
4,438
12,329
13,343
459
2,214
10,115
11,247
0
L
Cernunnos
DARTHMETAL6
Cernunnos
6,502
3,301
0
1,194
14,443
3,637
0
6,765
7,486
0
17,048
L
Horus
Liamon
Horus
4,728
1,764
763
1,452
14,241
8,653
0
7,013
6,964
0
14,033
L
3,851
87
0
100
12,885
3,944
0
5,161
7,564
15,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
21,709
126
Minions Killed
65
8
Camps Cleared
2
610,184
Distance Traveled
449,772
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,357
942
54
5
4
213,117
4
W
Hun Batz
11,604
1,055
58
5
4
214,876
2
W
Fafnir
9,290
845
14
1
0
182,191
5
L
Cernunnos
7,569
688
20
2
1
160,884
1
L
Horus
7,327
666
15
1
1
160,152
0
L
Anubis
6,813
619
30
3
0
128,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role