Player Matchup

Baron Samedi
Baron Samedi
Draxsidian
Baron Samedi
Level 149
God Stats
6W - 4L
1,638 SR
Queue Stats
531W - 374L
1,655 Elo+
Party 1
Tyr
Tyr
FirstBaldur117
Tyr
Level 154
God Stats
20W - 10L
1,578 SR
Queue Stats
250W - 169L
1,662 Elo+
Party 1
Bastet
Bastet
TheFragileDemon
Bastet
Level 139
God Stats
5W - 5L
1,463 SR
Queue Stats
181W - 192L
1,529 Elo+
Party 1
Team Averages
Level 147
1,559 SR
1,615 Elo+

VS

Team Averages
Level 73
1,433 SR
1,398 Elo+
Bellona
Bellona
Elite Merican76
Bellona
Level 88
God Stats
30W - 29L
1,508 SR
Queue Stats
302W - 319L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
Tactix007
Hou Yi
Level 126
God Stats
13W - 15L
1,583 SR
Queue Stats
479W - 422L
1,510 Elo+
Party 2
Ra
Ra
mcid121898
Ra
Level 6
God Stats
0W - 2L
1,208 SR
Queue Stats
5W - 7L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Draxsidian
Baron Samedi
14
2 / 0 / 13
9,542
682
10,886
13,230
11,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 9
10,289
735
9,529
18,757
16,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 3 / 7
10,253
732
11,733
12,340
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,410
601
11,566
14,541
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Tactix007
Hou Yi
11
1 / 4 / 2
8,315
594
13,275
11,218
4,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 1
8,232
588
6,467
10,542
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Draxsidian
Baron Samedi
2
0
13
8.5
L
2
6
1
0.42
W
7
1
9
11.5
L
Hou Yi
Tactix007
Hou Yi
1
4
2
0.5
W
7
3
7
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
31,308
44,327
Taken
36,301
32,030
Mitigated
23,125
21,724
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Draxsidian
Baron Samedi
10,886
1,418
3,128
6,856
13,230
11,052
606
1,922
10,904
45,015
0
L
11,566
2,265
0
1,546
14,541
14,778
0
4,734
9,807
0
15,909
W
9,529
1,282
0
8,071
18,757
16,717
944
3,376
14,705
0
24,473
L
Hou Yi
Tactix007
Hou Yi
13,275
7,255
0
1,936
11,218
4,096
196
3,718
7,500
0
34,777
W
11,733
3,101
1,617
2,052
12,340
4,261
1,084
1,735
10,226
0
24,447
L
6,467
485
1,356
3,041
10,542
4,251
0
2,795
7,747
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
24,957
137
Minions Killed
151
5
Camps Cleared
5
805,435
Distance Traveled
692,053
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,542
682
81
6
1
246,314
0
L
Bellona
8,410
601
24
2
1
248,484
0
W
Tyr
10,289
735
21
2
1
282,208
3
L
Hou Yi
8,315
594
52
4
3
223,235
3
W
Bastet
10,253
732
35
3
3
276,913
0
L
Ra
8,232
588
75
5
1
220,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role