Player Matchup

Chaac
Chaac
AlexDeVarela
Chaac
Level 119
God Stats
6W - 12L
1,436 SR
Queue Stats
144W - 177L
1,437 Elo+
Solo
Discordia
Discordia
ElPatron47
Discordia
Level 94
God Stats
6W - 8L
1,294 SR
Queue Stats
373W - 395L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
GimmeDatNip
Sylvanus
Level 129
God Stats
0W - 1L
1,504 SR
Queue Stats
105W - 108L
1,521 Elo+
Party 3
Charybdis
Charybdis
KELP0S
Charybdis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 3
Nemesis
Nemesis
SleepyBear9
Nemesis
Level 88
God Stats
10W - 11L
1,499 SR
Queue Stats
403W - 425L
1,428 Elo+
Party 2
Team Averages
Level 104
1,446 SR
1,433 Elo+

VS

Team Averages
Level 89
1,570 SR
1,427 Elo+
Hou Yi
Hou Yi
BioCase
Hou Yi
Level 51
God Stats
11W - 3L
1,703 SR
Queue Stats
192W - 200L
1,426 Elo+
Party 4
Ne Zha
Ne Zha
FaZeJOE
Ne Zha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 97L
1,446 Elo+
Party 1
Thoth
Thoth
Ghostlyotto
Thoth
Level 96
God Stats
23W - 20L
1,498 SR
Queue Stats
811W - 809L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
NoBo638
Zhong Kui
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 126L
1,395 Elo+
Party 1
Ares
Ares
ThatOneLegacy
Ares
Level 79
God Stats
7W - 6L
1,651 SR
Queue Stats
54W - 66L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
7,489
576
6,866
11,696
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ElPatron47
Discordia
9
1 / 6 / 1
6,013
463
2,538
4,868
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GimmeDatNip
Sylvanus
11
1 / 2 / 1
6,325
487
6,263
9,465
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
KELP0S
Charybdis
9
0 / 6 / 0
5,024
386
1,386
8,218
2,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SleepyBear9
Nemesis
11
3 / 3 / 2
6,798
523
4,570
9,730
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BioCase
Hou Yi
12
3 / 0 / 4
6,934
533
5,241
5,423
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
FaZeJOE
Ne Zha
13
9 / 1 / 4
8,429
648
7,159
7,920
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 4 / 4
7,289
561
5,395
6,529
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
NoBo638
Zhong Kui
13
3 / 4 / 2
7,703
593
7,425
10,696
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 4
7,167
551
4,840
7,898
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
22
22
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Hou Yi
BioCase
Hou Yi
3
0
4
5
L
Discordia
ElPatron47
Discordia
1
6
1
0.25
W
Ne Zha
FaZeJOE
Ne Zha
9
1
4
11
W
4
4
4
1.5
L
Sylvanus
GimmeDatNip
Sylvanus
1
2
1
0.75
L
Charybdis
KELP0S
Charybdis
0
6
0
0
W
Zhong Kui
NoBo638
Zhong Kui
3
4
2
1
L
Nemesis
SleepyBear9
Nemesis
3
3
2
1.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
30,060
43,977
Taken
38,466
21,641
Mitigated
21,330
9,308
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,866
1,669
0
2,979
11,696
7,083
208
6,112
5,584
281
37,788
W
Hou Yi
BioCase
Hou Yi
5,241
2,970
0
1,109
5,423
1,712
1,312
1,781
3,642
0
38,543
L
Discordia
ElPatron47
Discordia
2,538
290
0
0
4,868
1,092
165
2,012
2,856
22,563
0
W
Ne Zha
FaZeJOE
Ne Zha
7,159
1,979
0
1,700
7,920
3,083
0
752
7,168
0
37,125
W
5,395
200
0
829
6,529
1,966
0
3,222
3,307
32,655
0
L
Sylvanus
GimmeDatNip
Sylvanus
6,263
2,068
575
4,093
9,465
8,364
442
4,584
4,881
33,629
10,873
L
Charybdis
KELP0S
Charybdis
1,386
757
0
655
8,218
2,099
117
2,100
6,118
0
15,235
W
Zhong Kui
NoBo638
Zhong Kui
7,425
1,450
0
3,474
10,696
8,358
1,481
469
10,227
43,990
0
L
Nemesis
SleepyBear9
Nemesis
4,570
1,871
0
1,006
9,730
3,003
0
3,009
6,721
0
32,218
W
4,840
360
0
2,164
7,898
6,211
672
2,316
5,582
20,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
37,522
269
Minions Killed
341
0
Camps Cleared
0
1,119,659
Distance Traveled
1,234,580
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,489
576
69
5
0
225,283
1
W
Hou Yi
6,934
533
85
7
0
242,118
0
L
Discordia
6,013
463
51
4
0
170,550
2
W
Ne Zha
8,429
648
65
5
0
273,445
1
W
Thoth
7,289
561
60
5
0
244,383
5
L
Sylvanus
6,325
487
58
4
0
228,140
7
L
Charybdis
5,024
386
23
2
0
222,922
3
W
Zhong Kui
7,703
593
106
8
0
214,913
3
L
Nemesis
6,798
523
68
5
0
272,764
3
W
Ares
7,167
551
25
2
0
259,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role