Player Matchup

Loki
Loki
Cuchillaplay
Loki
Level 18
God Stats
2W - 5L
1,362 SR
Queue Stats
34W - 40L
1,473 Elo+
Solo
Geb
Geb
ELEGANTSCMBG
Geb
Level 28
God Stats
2W - 2L
1,790 SR
Queue Stats
103W - 111L
1,457 Elo+
Solo
Neith
Neith
Jordanrob1
Neith
Level 29
God Stats
87W - 79L
1,554 SR
Queue Stats
116W - 120L
1,468 Elo+
Solo
Janus
Janus
Pfeffernusse
Janus
Level 25
God Stats
0W - 2L
1,190 SR
Queue Stats
5W - 10L
1,345 Elo+
Solo
Odin
Odin
xChaotic Power
Odin
Level 18
God Stats
2W - 1L
1,348 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,419 Elo+

VS

Team Averages
Level 37
1,555 SR
1,672 Elo+
Poseidon
Poseidon
Akeigo
Poseidon
Level 6
God Stats
2W - 3L
1,768 SR
Queue Stats
3W - 3L
1,847 Elo+
Party 1
Camazotz
Camazotz
RaddishLantern
Camazotz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
TJE02
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,282 Elo+
Solo
Danzaburou
Danzaburou
iKeeper
Danzaburou
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
55W - 38L
1,700 Elo+
Party 1
Bacchus
Bacchus
sonicolors
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,819
551
6,503
11,729
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
5,819
364
2,128
7,904
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
14
2 / 7 / 0
8,051
503
5,101
12,205
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 7 / 1
7,644
478
8,003
8,893
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 0
8,053
503
5,303
9,005
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akeigo
Poseidon
14
3 / 2 / 3
8,953
560
4,989
7,044
2,263
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
17
12 / 2 / 4
10,508
657
14,264
13,348
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TJE02
Guan Yu
12
1 / 6 / 1
7,731
483
2,225
10,693
6,988
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
iKeeper
Danzaburou
15
10 / 1 / 5
10,146
634
9,754
10,461
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
sonicolors
Bacchus
12
1 / 1 / 14
8,646
540
4,479
14,935
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
12
Kills
27
27
Deaths
12
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Akeigo
Poseidon
3
2
3
2.25
L
4
6
3
0.92
L
0
4
0
0
L
Neith
2
7
0
0.29
L
1
7
1
0.21
W
Camazotz
12
2
4
7
W
Guan Yu
TJE02
Guan Yu
1
6
1
0.25
W
Danzaburou
iKeeper
Danzaburou
10
1
5
12.5
W
Bacchus
sonicolors
Bacchus
1
1
14
8
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
35,711
49,736
Taken
56,481
19,139
Mitigated
32,705
9,386
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Akeigo
Poseidon
4,989
412
0
2,523
7,044
2,263
455
1,714
5,140
61,428
0
L
6,503
1,039
0
2,336
11,729
4,757
0
1,787
9,942
267
36,606
L
2,128
59
0
2,210
7,904
4,141
0
2,486
5,418
15,088
0
L
Neith
5,101
2,158
0
1,932
12,205
3,515
203
3,627
8,578
0
46,863
L
8,003
268
0
1,146
8,893
2,048
0
1,778
7,115
35,646
0
W
Camazotz
14,264
4,865
0
7,761
13,348
5,575
136
2,906
10,217
0
68,861
W
Guan Yu
TJE02
Guan Yu
2,225
519
120
885
10,693
6,988
895
54
10,279
0
33,532
W
Danzaburou
iKeeper
Danzaburou
9,754
5,219
0
4,348
10,461
3,984
40
2,983
7,408
0
75,160
W
Bacchus
sonicolors
Bacchus
4,479
1,046
0
5,350
14,935
13,895
8
5,367
9,251
18,948
0
L
5,303
2,602
0
1,762
9,005
4,678
939
106
8,899
604
36,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
45,984
332
Minions Killed
428
0
Camps Cleared
0
1,395,380
Distance Traveled
1,610,033
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,953
560
119
7
0
321,445
2
L
Loki
8,819
551
65
4
0
334,167
1
L
Geb
5,819
364
32
2
0
177,910
4
L
Neith
8,051
503
77
5
0
282,739
2
L
Janus
7,644
478
80
5
0
300,660
8
W
Camazotz
10,508
657
122
8
0
355,262
4
W
Guan Yu
7,731
483
51
3
0
295,784
0
W
Danzaburou
10,146
634
113
7
0
303,069
3
W
Bacchus
8,646
540
23
1
0
334,473
6
L
Odin
8,053
503
78
5
0
299,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role