Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BrahyZ
He Bo
Level 142
God Stats
1W - 0L
1,633 SR
Queue Stats
6W - 9L
1,394 Elo+
Solo
Chiron
Chiron
kaoruSeijuro
Chiron
Level 140
God Stats
4W - 3L
1,452 SR
Queue Stats
36W - 34L
1,453 Elo+
Party 2
Team Averages
Level 147
1,528 SR
1,449 Elo+

VS

Team Averages
Level 91
1,498 SR
1,448 Elo+
Neith
Neith
ReZeroDash
Neith
Level 144
God Stats
3W - 5L
1,600 SR
Queue Stats
131W - 154L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
SimoneDeBeauvoir
Kuzenbo
Level 69
God Stats
30W - 48L
1,448 SR
Queue Stats
628W - 773L
1,414 Elo+
Solo
Nu Wa
Nu Wa
i_LoveYou_S2
Nu Wa
Level 60
God Stats
1W - 1L
1,447 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 1 / 12
11,231
702
5,789
12,883
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
BrahyZ
He Bo
14
5 / 3 / 6
10,967
685
12,903
11,736
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
8 / 2 / 6
11,229
702
14,930
12,920
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 6 / 2
10,011
626
10,226
12,968
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 5
10,391
649
6,648
15,183
19,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 3
9,775
611
8,636
10,929
2,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
5
6
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
12
10
W
He Bo
BrahyZ
He Bo
5
3
6
2.67
L
Neith
2
6
2
0.5
L
1
6
5
0.58
L
2
5
3
0.7
W
Chiron
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
25,510
37,539
Taken
39,080
18,632
Mitigated
26,413
20,361
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,789
2,416
5,422
7,876
12,883
10,597
279
3,025
9,858
0
17,328
W
He Bo
BrahyZ
He Bo
12,903
870
0
3,083
11,736
3,662
1,549
6,462
5,274
45,417
0
L
Neith
10,226
3,372
0
2,073
12,968
4,136
0
4,309
8,492
0
49,313
L
6,648
1,904
0
3,803
15,183
19,538
7
6,528
8,248
11,016
0
L
8,636
3,340
134
633
10,929
2,739
0
2,380
8,331
34,796
0
W
Chiron
14,930
2,578
1,186
2,794
12,920
4,373
623
6,045
6,875
0
56,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
30,177
199
Minions Killed
136
7
Camps Cleared
4
817,670
Distance Traveled
801,854
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,231
702
18
1
0
274,685
2
W
He Bo
10,967
685
80
5
6
272,829
2
L
Neith
10,011
626
76
5
1
247,262
3
L
Kuzenbo
10,391
649
12
1
1
293,514
4
L
Nu Wa
9,775
611
48
3
2
261,078
1
W
Chiron
11,229
702
101
6
1
270,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role