Player Matchup

Ymir
Ymir
Dmezz001
Ymir
Level 7
God Stats
5W - 4L
1,555 SR
Queue Stats
152W - 149L
1,570 Elo+
Solo
Anhur
Anhur
HunterOrThrow
Anhur
Level 18
God Stats
8W - 6L
1,598 SR
Queue Stats
44W - 34L
1,559 Elo+
Solo
Hel
Hel
OldBensAlt
Hel
Level 21
God Stats
1W - 0L
1,840 SR
Queue Stats
46W - 28L
1,604 Elo+
Solo
Izanami
Izanami
creamthroat
Izanami
Level 22
God Stats
36W - 17L
1,673 SR
Queue Stats
56W - 38L
1,535 Elo+
Solo
Pele
Pele
zatton1
Pele
Level 22
God Stats
21W - 10L
1,656 SR
Queue Stats
154W - 145L
1,529 Elo+
Solo
Team Averages
Level 18
1,665 SR
1,559 Elo+

VS

Team Averages
Level 19
1,670 SR
1,633 Elo+
Chaac
Chaac
Ballcreator
Chaac
Level 29
God Stats
4W - 4L
1,861 SR
Queue Stats
73W - 72L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBadIdk
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Camazotz
Camazotz
BigBadWolf044
Camazotz
Level 6
God Stats
2W - 1L
1,857 SR
Queue Stats
5W - 8L
1,601 Elo+
Party 1
Izanami
Izanami
GreyKnights
Izanami
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 50L
1,643 Elo+
Solo
Nu Wa
Nu Wa
alexbrenner20
Nu Wa
Level 26
God Stats
18W - 12L
1,634 SR
Queue Stats
84W - 63L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 11
8,044
503
3,835
14,542
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
11 / 2 / 7
10,355
647
16,936
16,246
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 13
8,704
544
7,147
9,920
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
creamthroat
Izanami
18
7 / 1 / 4
11,779
736
10,500
8,914
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
zatton1
Pele
15
6 / 4 / 4
9,589
599
9,622
12,868
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,999
500
7,974
14,943
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
BigBadIdk
Morgan Le Fay
10
0 / 4 / 2
6,288
393
5,381
8,872
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
BigBadWolf044
Camazotz
12
4 / 8 / 2
8,086
505
8,490
17,805
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
GreyKnights
Izanami
12
1 / 5 / 0
7,489
468
3,152
13,364
2,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 0
7,457
466
11,915
8,700
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
9
9
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Morgan Le Fay
BigBadIdk
Morgan Le Fay
0
4
2
0.25
L
Camazotz
BigBadWolf044
Camazotz
4
8
2
0.63
W
Ymir
2
1
11
7.5
L
Izanami
GreyKnights
Izanami
1
5
0
0.2
W
11
2
7
7.25
W
2
1
13
8.5
L
2
6
0
0.33
W
Izanami
creamthroat
Izanami
7
1
4
9
W
Pele
zatton1
Pele
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
36,912
62,490
Taken
63,684
28,654
Mitigated
25,426
31,040
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,974
993
0
2,868
14,943
12,283
686
1,560
13,311
0
42,514
L
Morgan Le Fay
BigBadIdk
Morgan Le Fay
5,381
419
91
618
8,872
1,936
168
2,290
6,494
19,710
0
L
Camazotz
BigBadWolf044
Camazotz
8,490
3,315
0
5,705
17,805
6,216
297
3,722
13,901
0
46,031
W
Ymir
3,835
1,159
0
3,114
14,542
9,053
909
5,107
9,085
23,994
0
L
Izanami
GreyKnights
Izanami
3,152
1,698
0
2,668
13,364
2,854
0
777
12,575
0
48,778
W
16,936
7,055
0
7,299
16,246
5,703
3,664
3,509
12,565
0
63,556
W
7,147
532
5,902
5,388
9,920
4,043
2,305
5,000
4,714
46,699
0
L
11,915
1,963
0
816
8,700
2,137
0
2,464
6,036
57,262
0
W
Izanami
creamthroat
Izanami
10,500
7,474
0
4,947
8,914
3,359
6,884
1,909
6,853
0
101,225
W
Pele
zatton1
Pele
9,622
2,527
0
4,390
12,868
6,496
1,983
1,378
10,962
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
37,319
477
Minions Killed
408
0
Camps Cleared
0
1,513,674
Distance Traveled
1,349,588
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,999
500
103
6
0
241,407
2
L
Morgan Le Fay
6,288
393
41
3
0
269,317
4
L
Camazotz
8,086
505
67
4
0
302,168
0
W
Ymir
8,044
503
33
2
0
290,425
4
L
Izanami
7,489
468
102
6
0
264,612
5
W
Anhur
10,355
647
94
6
0
300,914
1
W
Hel
8,704
544
89
6
0
301,050
0
L
Nu Wa
7,457
466
95
6
0
272,084
0
W
Izanami
11,779
736
183
11
0
283,389
5
W
Pele
9,589
599
78
5
0
337,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role