Player Matchup

Baba Yaga
Baba Yaga
AntiSaint96
Baba Yaga
Level 28
God Stats
3W - 2L
1,464 SR
Queue Stats
60W - 52L
1,490 Elo+
Solo
Nu Wa
Nu Wa
David87808
Nu Wa
Level 27
God Stats
3W - 3L
1,341 SR
Queue Stats
9W - 12L
1,237 Elo+
Solo
Thanatos
Thanatos
Rëspëct
Thanatos
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
12W - 6L
1,685 Elo+
Solo
Ymir
Ymir
bananaman991
Ymir
Level 29
God Stats
75W - 65L
1,552 SR
Queue Stats
91W - 87L
1,441 Elo+
Solo
Chaac
Chaac
xVa1nX
Chaac
Level 26
God Stats
33W - 23L
1,567 SR
Queue Stats
161W - 139L
1,487 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,468 Elo+

VS

Team Averages
Level 12
1,392 SR
1,265 Elo+
Nemesis
Nemesis
BOHEMIANxRIOT
Nemesis
Level 19
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Fenrir
Fenrir
Robo_TY
Fenrir
Level 4
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Smelly jiney
Bacchus
Level 10
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Nike
Nike
SteenyBoi28
Nike
Level 12
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x22cojo22x
Tsukuyomi
Level 17
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AntiSaint96
Baba Yaga
12
8 / 1 / 7
8,018
668
10,593
6,713
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
9
3 / 3 / 3
6,055
505
4,068
5,568
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Rëspëct
Thanatos
12
9 / 1 / 3
7,416
618
5,539
7,702
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 6
6,341
528
3,248
5,815
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
xVa1nX
Chaac
14
6 / 0 / 3
8,052
671
7,675
5,780
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 3 / 2
4,911
409
1,865
6,896
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Robo_TY
Fenrir
7
0 / 8 / 1
4,572
381
1,048
8,144
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Smelly jiney
Bacchus
7
0 / 4 / 2
5,081
423
2,759
9,231
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 6 / 0
4,934
411
2,101
7,660
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
x22cojo22x
Tsukuyomi
8
2 / 6 / 0
5,652
471
3,930
8,704
2,699
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
27
Kills
3
6
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AntiSaint96
Baba Yaga
8
1
7
11.5
L
Nemesis
0
3
2
0.33
W
Nu Wa
3
3
3
1.5
L
Fenrir
Robo_TY
Fenrir
0
8
1
0.06
W
Thanatos
Rëspëct
Thanatos
9
1
3
10.5
L
Bacchus
Smelly jiney
Bacchus
0
4
2
0.25
L
1
6
0
0.17
W
1
1
6
4
L
Tsukuyomi
x22cojo22x
Tsukuyomi
2
6
0
0.33
W
Chaac
xVa1nX
Chaac
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
11,703
31,578
Taken
40,635
17,801
Mitigated
18,653
14,200
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AntiSaint96
Baba Yaga
10,593
1,266
0
1,217
6,713
2,184
1,079
905
5,808
41,637
0
L
Nemesis
1,865
809
0
564
6,896
2,608
0
2,626
4,205
0
18,465
W
Nu Wa
4,068
1,144
51
517
5,568
3,639
498
260
5,308
30,103
0
L
Fenrir
Robo_TY
Fenrir
1,048
104
0
107
8,144
2,737
0
4,873
3,175
0
7,899
W
Thanatos
Rëspëct
Thanatos
5,539
1,455
0
8,108
7,702
3,141
0
168
7,534
0
44,890
L
Bacchus
Smelly jiney
Bacchus
2,759
597
0
780
9,231
7,744
0
4,957
4,231
11,368
0
L
2,101
546
0
226
7,660
2,865
0
858
6,404
0
12,819
W
3,248
1,025
0
609
5,815
4,813
0
1,241
4,574
14,473
0
L
Tsukuyomi
x22cojo22x
Tsukuyomi
3,930
792
0
280
8,704
2,699
0
4,886
3,722
0
20,075
W
Chaac
xVa1nX
Chaac
7,675
1,373
0
3,698
5,780
4,024
0
185
5,595
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
25,150
330
Minions Killed
127
0
Camps Cleared
0
1,038,748
Distance Traveled
1,169,348
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,018
668
71
6
0
202,104
0
L
Nemesis
4,911
409
39
3
0
258,569
0
W
Nu Wa
6,055
505
44
4
0
200,755
1
L
Fenrir
4,572
381
10
1
0
235,540
0
W
Thanatos
7,416
618
73
6
0
222,006
2
L
Bacchus
5,081
423
26
2
0
221,588
3
L
Nike
4,934
411
28
2
0
227,493
3
W
Ymir
6,341
528
25
2
0
160,878
2
L
Tsukuyomi
5,652
471
24
2
0
226,158
0
W
Chaac
8,052
671
117
10
0
253,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role