Player Matchup

Fafnir
Fafnir
CringeCarry
Fafnir
Level 13
God Stats
6W - 3L
1,215 SR
Queue Stats
22W - 22L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaveCrust
Tsukuyomi
Level 24
God Stats
12W - 9L
1,516 SR
Queue Stats
49W - 64L
1,396 Elo+
Solo
Thoth
Thoth
FPMotive
Thoth
Level 35
God Stats
10W - 10L
1,512 SR
Queue Stats
46W - 52L
1,454 Elo+
Party 1
Team Averages
Level 24
1,414 SR
1,418 Elo+

VS

Team Averages
Level 81
1,499 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Deadeyeshooter45
Apollo
Level 64
God Stats
25W - 38L
1,427 SR
Queue Stats
154W - 168L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Zaio355
Gilgamesh
Level 29
God Stats
26W - 19L
1,570 SR
Queue Stats
99W - 90L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
5 / 1 / 9
9,236
840
7,548
9,489
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DaveCrust
Tsukuyomi
11
5 / 3 / 4
8,094
736
6,938
7,980
2,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
FPMotive
Thoth
12
4 / 1 / 8
7,913
719
10,008
5,437
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 5 / 2
7,278
662
7,504
8,740
2,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
6,869
624
3,364
8,224
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Zaio355
Gilgamesh
10
3 / 6 / 2
7,332
667
5,338
12,300
5,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
5
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
2
0.6
W
Fafnir
5
1
9
9.5
W
Tsukuyomi
DaveCrust
Tsukuyomi
5
3
4
2.33
L
0
3
5
0.83
W
Thoth
FPMotive
Thoth
4
1
8
8
L
Gilgamesh
Zaio355
Gilgamesh
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
16,206
22,906
Taken
29,264
13,846
Mitigated
10,346
7,014
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,504
715
0
130
8,740
2,344
0
5,503
3,237
26,690
0
W
Fafnir
7,548
1,654
337
3,747
9,489
9,788
12
3,129
6,360
22,696
0
W
Tsukuyomi
DaveCrust
Tsukuyomi
6,938
1,830
569
966
7,980
2,569
784
2,389
5,591
0
24,048
L
3,364
1,347
0
1,417
8,224
2,357
0
6,237
1,987
0
20,481
W
Thoth
FPMotive
Thoth
10,008
269
65
1,330
5,437
1,489
265
2,177
3,260
24,517
0
L
Gilgamesh
Zaio355
Gilgamesh
5,338
1,059
142
978
12,300
5,645
0
6,430
5,870
0
11,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
21,479
119
Minions Killed
106
5
Camps Cleared
5
567,737
Distance Traveled
533,243
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,278
662
46
4
1
171,115
1
W
Fafnir
9,236
840
36
3
1
189,188
3
W
Tsukuyomi
8,094
736
42
4
1
188,049
3
L
Apollo
6,869
624
47
4
3
180,526
2
W
Thoth
7,913
719
41
4
3
190,500
3
L
Gilgamesh
7,332
667
13
1
1
181,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role