Player Matchup

Nike
Nike
LC-Arouca
Nike
Level 29
God Stats
16W - 10L
1,543 SR
Queue Stats
26W - 17L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
PrismaSama
Baron Samedi
Level 28
God Stats
13W - 5L
1,500 SR
Queue Stats
274W - 309L
1,490 Elo+
Solo
Fenrir
Fenrir
ShadowFraquito
Fenrir
Level 26
God Stats
4W - 2L
1,715 SR
Queue Stats
29W - 24L
1,494 Elo+
Party 2
Nemesis
Nemesis
Trxpeus
Nemesis
Level 5
God Stats
8W - 12L
1,053 SR
Queue Stats
70W - 120L
960 Elo+
Solo
Yemoja
Yemoja
theonekingbr
Yemoja
Level 29
God Stats
49W - 56L
1,499 SR
Queue Stats
228W - 267L
1,376 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,366 Elo+

VS

Team Averages
Level 19
1,397 SR
1,354 Elo+
Olorun
Olorun
MrDarksideZzz
Olorun
Level 6
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 26L
1,385 Elo+
Party 3
Guan Yu
Guan Yu
Ztotoo
Guan Yu
Level 15
God Stats
1W - 2L
1,259 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 1
Thanatos
Thanatos
dl_henrike
Thanatos
Level 26
God Stats
59W - 46L
1,598 SR
Queue Stats
191W - 172L
1,383 Elo+
Solo
Merlin
Merlin
pedro13837
Merlin
Level 14
God Stats
30W - 33L
1,411 SR
Queue Stats
54W - 60L
1,319 Elo+
Party 3
Bakasura
Bakasura
tenigreich
Bakasura
Level 35
God Stats
5W - 5L
1,488 SR
Queue Stats
23W - 21L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
4 / 6 / 3
15,007
484
13,227
22,758
18,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PrismaSama
Baron Samedi
16
3 / 10 / 1
11,885
383
11,400
16,612
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 10 / 2
12,917
417
11,395
24,613
13,920
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Trxpeus
Nemesis
4
0 / 2 / 0
8,069
260
183
1,476
189
Yemoja
20
2 / 4 / 1
14,113
455
8,488
21,587
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
9,026
291
0
0
0
Guan Yu
Ztotoo
Guan Yu
20
3 / 4 / 6
13,930
449
2,561
12,563
5,429
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
dl_henrike
Thanatos
20
12 / 3 / 5
17,252
557
17,620
22,287
12,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
pedro13837
Merlin
20
5 / 3 / 7
16,114
520
9,761
13,908
10,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
tenigreich
Bakasura
20
9 / 4 / 5
16,346
527
22,407
39,067
17,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
12
Kills
29
32
Deaths
14
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
4
6
3
0.92
W
0
0
0
0
L
Baron Samedi
PrismaSama
Baron Samedi
3
10
1
0.35
L
3
10
2
0.4
L
Nemesis
Trxpeus
Nemesis
0
2
0
0
W
Guan Yu
Ztotoo
Guan Yu
3
4
6
1.5
W
Thanatos
dl_henrike
Thanatos
12
3
5
4.83
W
Merlin
pedro13837
Merlin
5
3
7
2.83
W
Bakasura
tenigreich
Bakasura
9
4
5
2.88
L
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
52,349
87,046
Taken
87,825
60,099
Mitigated
46,370
15,402
Healing
56,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,227
1,704
0
2,110
22,758
18,253
1,802
3,899
18,188
15,074
85,831
W
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
PrismaSama
Baron Samedi
11,400
1,225
337
2,628
16,612
6,944
531
2,914
12,774
55,090
0
L
11,395
1,596
0
5,976
24,613
13,920
609
1,454
22,842
0
69,091
L
Nemesis
Trxpeus
Nemesis
183
82
0
56
1,476
189
0
0
1,476
0
2,103
W
Guan Yu
Ztotoo
Guan Yu
2,561
333
1,266
3,102
12,563
5,429
822
2,884
9,542
9
36,377
W
Thanatos
dl_henrike
Thanatos
17,620
3,611
0
22,328
22,287
12,393
7,150
3,106
18,952
0
129,634
W
Merlin
pedro13837
Merlin
9,761
1,130
0
4,290
13,908
10,554
3,885
5,591
8,143
97,489
0
W
Bakasura
tenigreich
Bakasura
22,407
17,770
0
25,281
39,067
17,994
900
9,982
28,811
0
134,274
L
Yemoja
8,488
964
101
4,194
21,587
20,793
1,380
658
20,621
109,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
72,668
507
Minions Killed
585
0
Camps Cleared
0
2,093,316
Distance Traveled
2,332,350
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,007
484
182
6
0
580,145
0
W
Olorun
9,026
291
0
0
0
0
0
L
Baron Samedi
11,885
383
87
3
0
352,366
1
L
Fenrir
12,917
417
84
3
0
559,856
7
L
Nemesis
8,069
260
6
0
0
70,254
0
W
Guan Yu
13,930
449
53
2
0
522,086
6
W
Thanatos
17,252
557
182
6
0
652,207
3
W
Merlin
16,114
520
173
6
0
537,196
2
W
Bakasura
16,346
527
177
6
0
620,861
0
L
Yemoja
14,113
455
148
5
0
530,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role