Player Matchup

Sol
Sol
Peonyy
Sol
Level 85
God Stats
9W - 4L
2,031 SR
Queue Stats
161W - 101L
1,688 Elo+
Party 1
Bellona
Bellona
chilly768
Bellona
Level 108
God Stats
29W - 12L
1,690 SR
Queue Stats
363W - 247L
1,706 Elo+
Party 1
Kumbhakarna
Kumbhakarna
logono9992
Kumbhakarna
Level 96
God Stats
18W - 8L
1,757 SR
Queue Stats
340W - 217L
1,708 Elo+
Party 1
Artemis
Artemis
slipperymess11
Artemis
Level 8
God Stats
25W - 3L
1,967 SR
Queue Stats
30W - 10L
1,786 Elo+
Party 1
Anubis
Anubis
timpeach
Anubis
Level 20
God Stats
46W - 11L
1,806 SR
Queue Stats
95W - 43L
1,695 Elo+
Party 1
Team Averages
Level 63
1,850 SR
1,716 Elo+

VS

Team Averages
Level 40
1,530 SR
1,408 Elo+
Nu Wa
Nu Wa
Chantra
Nu Wa
Level 17
God Stats
25W - 36L
1,424 SR
Queue Stats
66W - 96L
1,449 Elo+
Party 2
Bellona
Bellona
GonzaloDarkkin
Bellona
Level 41
God Stats
0W - 1L
1,397 SR
Queue Stats
27W - 43L
1,320 Elo+
Party 3
Da Ji
Da Ji
King_Ganondorf
Da Ji
Level 68
God Stats
7W - 4L
1,835 SR
Queue Stats
104W - 156L
1,341 Elo+
Party 2
Tiamat
Tiamat
Warriorwl777
Tiamat
Level 29
God Stats
2W - 1L
1,627 SR
Queue Stats
32W - 29L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lightfire2
Morgan Le Fay
Level 45
God Stats
5W - 19L
1,368 SR
Queue Stats
61W - 93L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Peonyy
Sol
18
10 / 1 / 32
11,738
1,467
26,960
10,082
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
chilly768
Bellona
16
7 / 1 / 18
10,150
1,269
10,533
9,792
9,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
logono9992
Kumbhakarna
17
8 / 2 / 27
11,309
1,414
6,938
11,640
12,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 4 / 26
10,935
1,367
18,220
10,043
3,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
timpeach
Anubis
18
14 / 2 / 26
11,644
1,456
14,729
11,216
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chantra
Nu Wa
14
2 / 7 / 4
8,763
1,095
9,340
12,555
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 13 / 4
8,735
1,092
7,870
21,191
14,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 6 / 5
8,923
1,115
4,433
13,987
5,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
3 / 13 / 3
9,312
1,164
5,445
18,586
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
lightfire2
Morgan Le Fay
15
2 / 10 / 5
8,817
1,102
16,284
18,090
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
31
49
Kills
10
10
Deaths
49
129
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Chantra
Nu Wa
2
7
4
0.57
L
2
13
4
0.31
L
1
6
5
0.58
W
Sol
Peonyy
Sol
10
1
32
26
L
Tiamat
3
13
3
0.35
W
Bellona
chilly768
Bellona
7
1
18
16
L
Morgan Le Fay
lightfire2
Morgan Le Fay
2
10
5
0.45
W
Kumbhakarna
logono9992
Kumbhakarna
8
2
27
10.75
W
10
4
26
5.75
W
Anubis
timpeach
Anubis
14
2
26
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,380
Damage
43,372
52,773
Taken
84,409
34,306
Mitigated
38,043
19,624
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Chantra
Nu Wa
9,340
1,831
0
322
12,555
3,881
0
6,536
6,019
20,669
0
L
7,870
1,421
43
461
21,191
14,395
0
13,084
8,107
422
16,919
L
4,433
342
0
51
13,987
5,539
0
7,196
6,791
0
11,601
W
Sol
Peonyy
Sol
26,960
15,488
0
5,412
10,082
3,134
0
6,947
3,135
43,351
0
L
Tiamat
5,445
594
0
1,042
18,586
7,834
0
11,251
7,335
18,531
0
W
Bellona
chilly768
Bellona
10,533
5,184
1,107
1,934
9,792
9,208
0
4,916
4,876
0
21,864
L
Morgan Le Fay
lightfire2
Morgan Le Fay
16,284
943
291
1,200
18,090
6,394
0
10,560
7,530
22,196
0
W
Kumbhakarna
logono9992
Kumbhakarna
6,938
2,620
1,394
1,133
11,640
12,759
0
5,167
6,473
11,597
0
W
18,220
10,679
0
1,706
10,043
3,473
0
6,934
3,109
0
31,023
W
Anubis
timpeach
Anubis
14,729
2,097
0
6,938
11,216
5,732
0
7,452
3,764
42,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
44,550
152
Minions Killed
86
7
Camps Cleared
4
787,544
Distance Traveled
685,086
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,763
1,095
14
2
2
135,025
1
L
Bellona
8,735
1,092
22
3
0
130,657
0
L
Da Ji
8,923
1,115
16
2
1
135,215
1
W
Sol
11,738
1,467
38
5
2
161,265
0
L
Tiamat
9,312
1,164
26
3
1
127,470
0
W
Bellona
10,150
1,269
17
2
4
171,738
0
L
Morgan Le Fay
8,817
1,102
8
1
0
156,719
0
W
Kumbhakarna
11,309
1,414
3
0
0
157,210
1
W
Artemis
10,935
1,367
22
3
0
155,276
1
W
Anubis
11,644
1,456
72
9
1
142,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role