Player Matchup

Danzaburou
Danzaburou
LionzDyn
Danzaburou
Level 94
God Stats
9W - 3L
1,607 SR
Queue Stats
14W - 9L
1,580 Elo+
Party 1
Geb
Geb
PumaUniverse
Geb
Level 66
God Stats
1W - 0L
1,760 SR
Queue Stats
14W - 11L
1,544 Elo+
Party 1
Olorun
Olorun
Vizualx
Olorun
Level 65
God Stats
2W - 5L
1,551 SR
Queue Stats
22W - 21L
1,575 Elo+
Party 1
Team Averages
Level 75
1,640 SR
1,566 Elo+

VS

Team Averages
Level 17
1,562 SR
1,466 Elo+
Cthulhu
Cthulhu
Chronagos
Cthulhu
Level 17
God Stats
15W - 18L
1,508 SR
Queue Stats
27W - 49L
1,347 Elo+
Solo
Charybdis
Charybdis
KScottGT
Charybdis
Level 6
God Stats
3W - 6L
1,548 SR
Queue Stats
7W - 9L
1,476 Elo+
Solo
Chronos
Chronos
bryan1235
Chronos
Level 27
God Stats
2W - 2L
1,629 SR
Queue Stats
68W - 64L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LionzDyn
Danzaburou
13
10 / 0 / 5
9,468
861
14,268
7,593
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 14
8,657
787
3,141
10,196
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Vizualx
Olorun
13
5 / 3 / 8
8,746
795
10,850
9,228
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronagos
Cthulhu
10
2 / 4 / 2
7,646
695
5,695
11,506
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
KScottGT
Charybdis
9
1 / 7 / 0
6,902
627
5,525
9,445
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
bryan1235
Chronos
10
1 / 4 / 2
6,977
634
6,288
11,314
4,376
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chronagos
Cthulhu
2
4
2
0.75
L
Charybdis
KScottGT
Charybdis
1
7
0
0.14
W
Danzaburou
LionzDyn
Danzaburou
10
0
5
12.5
W
0
1
14
7
W
Olorun
Vizualx
Olorun
5
3
8
3
L
Chronos
bryan1235
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
17,508
27,017
Taken
32,265
15,728
Mitigated
19,183
10,214
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chronagos
Cthulhu
5,695
229
102
1,608
11,506
10,667
184
4,379
7,127
12,896
0
L
Charybdis
KScottGT
Charybdis
5,525
2,716
0
956
9,445
4,140
0
4,093
5,352
0
23,479
W
Danzaburou
LionzDyn
Danzaburou
14,268
6,651
0
3,093
7,593
2,914
440
3,168
4,208
0
43,801
W
3,141
353
0
2,982
10,196
9,128
357
3,095
6,776
7,394
0
W
Olorun
Vizualx
Olorun
10,850
4,573
798
3,341
9,228
3,686
1,942
5,856
3,079
33,427
3,919
L
Chronos
bryan1235
Chronos
6,288
1,024
0
1,161
11,314
4,376
0
4,546
6,768
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
21,525
118
Minions Killed
97
7
Camps Cleared
3
650,668
Distance Traveled
612,761
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,646
695
19
2
0
204,615
0
L
Charybdis
6,902
627
50
5
3
185,544
3
W
Danzaburou
9,468
861
45
4
3
230,411
3
W
Geb
8,657
787
9
1
0
224,418
2
W
Olorun
8,746
795
64
6
4
195,839
4
L
Chronos
6,977
634
28
3
0
222,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role