Player Matchup

Anhur
Anhur
DuhbuhlBeys
Anhur
Level 27
God Stats
29W - 27L
1,632 SR
Queue Stats
112W - 116L
1,536 Elo+
Solo
Loki
Loki
UziDamian 8c
Loki
Level 28
God Stats
6W - 5L
1,680 SR
Queue Stats
111W - 108L
1,519 Elo+
Solo
Hercules
Hercules
XaNTi_Heartlexx
Hercules
Level 28
God Stats
1W - 4L
1,487 SR
Queue Stats
42W - 91L
1,542 Elo+
Solo
Athena
Athena
strecci69
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Nemesis
Nemesis
tObAdToLiVe5360
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,502 Elo+

VS

Team Averages
Level 11
1,533 SR
1,587 Elo+
Geb
Geb
AaLaNkillz
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,418 Elo+
Solo
Hercules
Hercules
Blackboy11
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,552 Elo+
Solo
Thanatos
Thanatos
JEFFE11B
Thanatos
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 18L
1,663 Elo+
Solo
Hel
Hel
La_Sin_Manos
Hel
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
15W - 18L
1,600 Elo+
Solo
Camazotz
Camazotz
troyboy123456
Camazotz
Level 6
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 3L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
9,189
484
12,188
15,341
4,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 1
8,618
454
10,965
20,260
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
1 / 7 / 0
7,061
372
3,964
15,313
10,060
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
strecci69
Athena
12
1 / 10 / 2
8,773
462
4,343
22,244
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
2 / 10 / 2
7,398
389
5,217
12,418
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 14
8,725
459
6,537
12,953
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Blackboy11
Hercules
17
12 / 1 / 8
11,260
593
16,930
12,496
6,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
JEFFE11B
Thanatos
15
6 / 2 / 13
10,056
529
9,177
14,084
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 0 / 13
10,387
547
20,730
12,189
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
troyboy123456
Camazotz
16
10 / 1 / 7
10,567
556
12,345
15,222
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
9
Kills
38
38
Deaths
9
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
W
Hercules
Blackboy11
Hercules
12
1
8
16
L
4
6
3
0.92
W
Thanatos
JEFFE11B
Thanatos
6
2
13
6.25
W
9
0
13
15.5
L
1
5
1
0.3
L
Hercules
1
7
0
0.14
L
Athena
strecci69
Athena
1
10
2
0.2
L
2
10
2
0.3
W
Camazotz
troyboy123456
Camazotz
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
65,719
85,576
Taken
66,944
38,889
Mitigated
34,708
11,416
Healing
36,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,537
1,727
0
1,000
12,953
11,056
191
985
11,968
22,232
0
W
Hercules
Blackboy11
Hercules
16,930
3,683
0
3,506
12,496
6,742
1,294
502
11,910
0
73,631
L
12,188
9,307
0
4,457
15,341
4,414
472
2,736
12,529
0
57,697
W
Thanatos
JEFFE11B
Thanatos
9,177
4,080
0
12,493
14,084
6,177
175
534
13,550
0
64,880
W
20,730
750
3,292
9,342
12,189
4,182
1,752
1,318
10,871
73,674
0
L
10,965
2,629
0
4,775
20,260
6,779
0
4,835
15,244
0
57,730
L
Hercules
3,964
883
0
1,246
15,313
10,060
566
3,353
11,852
0
14,867
L
Athena
strecci69
Athena
4,343
1,509
0
434
22,244
13,567
813
9,257
12,613
31,093
0
L
5,217
1,413
0
504
12,418
4,069
738
6,301
5,913
0
14,863
W
Camazotz
troyboy123456
Camazotz
12,345
4,252
0
6,945
15,222
6,551
2,559
1,004
14,218
0
63,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
50,995
271
Minions Killed
461
0
Camps Cleared
0
1,601,178
Distance Traveled
1,895,945
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,725
459
24
1
0
375,251
0
W
Hercules
11,260
593
128
7
0
366,125
0
L
Anhur
9,189
484
92
5
0
308,438
2
W
Thanatos
10,056
529
90
5
0
346,291
1
W
Hel
10,387
547
124
7
0
388,942
0
L
Loki
8,618
454
95
5
0
387,772
1
L
Hercules
7,061
372
13
1
0
293,069
1
L
Athena
8,773
462
50
3
0
301,124
0
L
Nemesis
7,398
389
21
1
0
310,775
0
W
Camazotz
10,567
556
95
5
0
419,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role