Player Matchup

Ao Kuang
Ao Kuang
BlvckestHeart
Ao Kuang
Level 32
God Stats
6W - 2L
1,810 SR
Queue Stats
187W - 204L
1,497 Elo+
Party 1
Apollo
Apollo
Gus0the0bus
Apollo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 40L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
Xosatom948
Kuzenbo
Level 29
God Stats
7W - 5L
1,449 SR
Queue Stats
80W - 84L
1,444 Elo+
Party 3
Gilgamesh
Gilgamesh
pullup65rf
Gilgamesh
Level 29
God Stats
2W - 0L
1,432 SR
Queue Stats
103W - 97L
1,415 Elo+
Solo
Olorun
Olorun
vazaard
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,266 Elo+
Party 3
Team Averages
Level 26
1,538 SR
1,400 Elo+

VS

Team Averages
Level 26
1,472 SR
1,375 Elo+
Apollo
Apollo
DarthSBH
Apollo
Level 17
God Stats
15W - 17L
1,417 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
FaZe Z3
Sun Wukong
Level 37
God Stats
13W - 7L
1,568 SR
Queue Stats
62W - 79L
1,396 Elo+
Party 2
Scylla
Scylla
NotXJohn
Scylla
Level 28
God Stats
16W - 22L
1,440 SR
Queue Stats
39W - 52L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Scheetzy
Gilgamesh
Level 23
God Stats
2W - 4L
1,435 SR
Queue Stats
30W - 51L
1,355 Elo+
Party 2
Hou Yi
Hou Yi
Viruak
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlvckestHeart
Ao Kuang
20
18 / 2 / 3
15,273
636
22,942
20,918
12,122
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
17
2 / 6 / 14
11,419
476
12,670
15,956
4,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Xosatom948
Kuzenbo
15
2 / 4 / 12
10,880
453
7,458
19,540
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
pullup65rf
Gilgamesh
10
1 / 5 / 0
8,913
371
3,200
8,845
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
vazaard
Olorun
17
3 / 6 / 8
11,344
473
9,018
13,626
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarthSBH
Apollo
15
2 / 5 / 4
10,665
444
5,832
14,159
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FaZe Z3
Sun Wukong
18
5 / 5 / 6
11,957
498
9,684
17,385
17,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
NotXJohn
Scylla
17
4 / 5 / 0
11,651
485
9,303
10,988
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Scheetzy
Gilgamesh
18
7 / 4 / 2
12,136
506
10,193
17,786
14,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Viruak
Hou Yi
18
5 / 7 / 6
11,558
482
15,274
22,202
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
26
Kills
23
23
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BlvckestHeart
Ao Kuang
18
2
3
9.75
L
Apollo
DarthSBH
Apollo
2
5
4
0.8
L
Sun Wukong
FaZe Z3
Sun Wukong
5
5
6
1.6
W
Apollo
2
6
14
1.5
L
Scylla
NotXJohn
Scylla
4
5
0
0.8
L
Gilgamesh
Scheetzy
Gilgamesh
7
4
2
2
L
Hou Yi
Viruak
Hou Yi
5
7
6
1.14
W
Kuzenbo
Xosatom948
Kuzenbo
2
4
12
2
W
Gilgamesh
pullup65rf
Gilgamesh
1
5
0
0.2
W
Olorun
vazaard
Olorun
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,288
Damage
50,286
78,885
Taken
82,520
52,523
Mitigated
49,020
23,706
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BlvckestHeart
Ao Kuang
22,942
6,441
0
12,178
20,918
12,122
3,018
1,682
19,105
115,402
17,824
L
Apollo
DarthSBH
Apollo
5,832
3,194
0
3,973
14,159
5,291
2,293
6,038
8,121
0
55,010
L
Sun Wukong
FaZe Z3
Sun Wukong
9,684
2,439
0
957
17,385
17,159
2,312
6,960
10,425
0
69,770
W
Apollo
12,670
7,208
0
2,699
15,956
4,910
2,320
1,078
14,808
0
62,931
L
Scylla
NotXJohn
Scylla
9,303
1,197
0
1,756
10,988
3,921
716
5,865
5,123
60,123
0
L
Gilgamesh
Scheetzy
Gilgamesh
10,193
2,999
0
3,997
17,786
14,478
0
7,411
10,375
0
96,121
L
Hou Yi
Viruak
Hou Yi
15,274
4,993
0
6,162
22,202
8,171
825
11,283
10,919
0
92,438
W
Kuzenbo
Xosatom948
Kuzenbo
7,458
2,370
0
1,379
19,540
25,340
324
3,247
16,097
23,066
0
W
Gilgamesh
pullup65rf
Gilgamesh
3,200
1,099
0
2,249
8,845
5,231
51
45
8,800
0
22,560
W
Olorun
vazaard
Olorun
9,018
3,169
1,089
4,112
13,626
4,920
1,292
2,642
10,772
65,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
57,967
430
Minions Killed
561
0
Camps Cleared
0
2,065,502
Distance Traveled
2,065,324
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,273
636
158
7
0
485,872
4
L
Apollo
10,665
444
87
4
0
376,605
3
L
Sun Wukong
11,957
498
125
5
0
427,549
4
W
Apollo
11,419
476
82
3
0
415,799
0
L
Scylla
11,651
485
116
5
0
443,120
8
L
Gilgamesh
12,136
506
123
5
0
430,858
1
L
Hou Yi
11,558
482
110
5
0
387,192
3
W
Kuzenbo
10,880
453
18
1
0
503,853
3
W
Gilgamesh
8,913
371
48
2
0
218,263
0
W
Olorun
11,344
473
124
5
0
441,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role