Player Matchup

Sylvanus
Sylvanus
Sageeyes06
Sylvanus
Level 112
God Stats
0W - 2L
1,292 SR
Queue Stats
293W - 323L
1,522 Elo+
Party 2
Izanami
Izanami
leehindman12
Izanami
Level 14
God Stats
6W - 3L
1,648 SR
Queue Stats
12W - 9L
1,445 Elo+
Party 2
Ganesha
Ganesha
rabbitpunch24
Ganesha
Level 51
God Stats
3W - 5L
1,642 SR
Queue Stats
222W - 216L
1,460 Elo+
Party 2
Team Averages
Level 59
1,527 SR
1,476 Elo+

VS

Team Averages
Level 48
1,421 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bigbenzbeard
Anubis
Level 29
God Stats
3W - 8L
1,298 SR
Queue Stats
30W - 44L
1,339 Elo+
Party 1
Bellona
Bellona
zsdk
Bellona
Level 53
God Stats
19W - 24L
1,467 SR
Queue Stats
36W - 48L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sageeyes06
Sylvanus
19
11 / 8 / 1
15,154
659
22,761
27,624
16,374
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
leehindman12
Izanami
4
0 / 3 / 1
8,865
385
0
2,185
62
Ganesha
18
1 / 7 / 10
13,422
584
11,654
22,099
10,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 1 / 5
16,569
720
27,706
23,197
24,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
19
4 / 6 / 9
15,253
663
8,492
12,151
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zsdk
Bellona
17
3 / 6 / 12
14,569
633
8,774
19,972
12,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
18
18
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
5
13.5
W
Anubis
4
6
9
1.42
L
Sylvanus
Sageeyes06
Sylvanus
11
8
1
1.44
L
Izanami
leehindman12
Izanami
0
3
1
0.17
L
Ganesha
1
7
10
0.86
W
Bellona
zsdk
Bellona
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
44,972
51,908
Taken
55,320
26,963
Mitigated
39,276
12,675
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,706
3,354
0
11,427
23,197
24,060
65
13,577
9,415
13,161
74,322
W
Anubis
8,492
864
0
4,125
12,151
2,460
249
11,230
921
50,469
0
L
Sylvanus
Sageeyes06
Sylvanus
22,761
2,823
3,548
8,279
27,624
16,374
411
7,134
19,191
72,879
0
L
Izanami
leehindman12
Izanami
0
0
0
0
2,185
62
0
38
2,040
0
0
L
Ganesha
11,654
653
86
762
22,099
10,527
130
5,865
14,602
51,390
0
W
Bellona
zsdk
Bellona
8,774
2,828
0
4,713
19,972
12,756
2,018
11,987
5,921
0
44,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
46,391
203
Minions Killed
235
5
Camps Cleared
14
679,131
Distance Traveled
1,189,273
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,569
720
109
5
7
442,373
1
W
Anubis
15,253
663
96
4
3
348,060
0
L
Sylvanus
15,154
659
182
8
5
317,779
5
L
Izanami
8,865
385
0
0
0
0
0
L
Ganesha
13,422
584
21
1
0
361,352
4
W
Bellona
14,569
633
30
1
4
398,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role