Player Matchup

Cthulhu
Cthulhu
Jaigon
Cthulhu
Level 8
God Stats
13W - 19L
1,333 SR
Queue Stats
15W - 23L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
JuiceBoiJoE
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Hou Yi
Hou Yi
SvenThreePointO
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,324 Elo+
Party 1
Bellona
Bellona
TFawx
Bellona
Level 27
God Stats
4W - 11L
1,217 SR
Queue Stats
25W - 42L
1,326 Elo+
Party 1
Discordia
Discordia
no1rickmick
Discordia
Level 49
God Stats
2W - 3L
1,349 SR
Queue Stats
21W - 26L
1,306 Elo+
Party 1
Team Averages
Level 19
1,380 SR
1,315 Elo+

VS

Team Averages
Level 6
1,383 SR
1,340 Elo+
Morgan Le Fay
Morgan Le Fay
CurseOfAzrael
Morgan Le Fay
Level 7
God Stats
18W - 43L
1,039 SR
Queue Stats
28W - 55L
1,303 Elo+
Party 2
Neith
Neith
HerkyJerkyTTV
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Irrelephant95
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,306 Elo+
Party 2
Freya
Freya
MasterGingerTv
Freya
Level 13
God Stats
18W - 16L
1,619 SR
Queue Stats
48W - 56L
1,377 Elo+
Party 2
Hel
Hel
Nashh320
Hel
Level 6
God Stats
2W - 5L
1,259 SR
Queue Stats
5W - 12L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaigon
Cthulhu
17
7 / 0 / 24
11,250
1,250
11,592
10,550
10,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JuiceBoiJoE
Gilgamesh
17
7 / 4 / 28
11,484
1,276
13,647
10,582
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 1 / 26
10,997
1,222
21,225
9,337
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TFawx
Bellona
17
8 / 3 / 23
11,109
1,234
21,470
13,541
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
no1rickmick
Discordia
17
10 / 1 / 24
11,571
1,286
16,492
6,882
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurseOfAzrael
Morgan Le Fay
15
1 / 12 / 5
8,554
950
8,718
21,635
8,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 5
8,952
995
11,534
13,873
5,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
15
1 / 9 / 6
8,648
961
5,967
17,158
6,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 3
9,565
1,063
11,112
22,460
8,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 4 / 6
8,919
991
5,208
14,446
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
34
41
Kills
9
9
Deaths
41
125
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CurseOfAzrael
Morgan Le Fay
1
12
5
0.29
L
2
7
5
0.64
L
Nemesis
1
9
6
0.44
W
Cthulhu
Jaigon
Cthulhu
7
0
24
19
W
Gilgamesh
JuiceBoiJoE
Gilgamesh
7
4
28
5.25
L
4
9
3
0.61
L
1
4
6
1
W
9
1
26
22
W
Bellona
TFawx
Bellona
8
3
23
6.5
W
Discordia
no1rickmick
Discordia
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,426
Damage
42,539
50,892
Taken
89,572
35,448
Mitigated
34,026
9,360
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CurseOfAzrael
Morgan Le Fay
8,718
2,123
195
1,959
21,635
8,270
0
7,258
14,377
17,737
0
L
11,534
6,739
0
572
13,873
5,298
0
5,113
8,760
0
25,636
L
Nemesis
5,967
1,528
0
1,161
17,158
6,502
0
5,052
12,106
0
10,042
W
Cthulhu
Jaigon
Cthulhu
11,592
552
0
98
10,550
10,464
0
4,997
5,553
37,005
0
W
Gilgamesh
JuiceBoiJoE
Gilgamesh
13,647
3,036
1,500
1,170
10,582
8,839
0
4,840
5,742
1,680
17,538
L
11,112
3,546
0
3,132
22,460
8,685
0
7,600
14,860
19,830
0
L
5,208
661
2,700
2,982
14,446
5,271
0
4,897
9,549
23,407
0
W
21,225
12,313
0
3,386
9,337
3,287
0
4,363
4,974
0
34,095
W
Bellona
TFawx
Bellona
21,470
9,114
1,084
1,902
13,541
10,450
0
7,366
6,175
395
32,828
W
Discordia
no1rickmick
Discordia
16,492
2,834
0
220
6,882
2,408
0
3,472
3,410
37,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
44,638
175
Minions Killed
126
8
Camps Cleared
2
883,475
Distance Traveled
801,666
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,554
950
22
2
0
122,453
0
L
Neith
8,952
995
41
5
1
149,504
1
L
Nemesis
8,648
961
8
1
0
197,273
0
W
Cthulhu
11,250
1,250
46
5
4
218,158
0
W
Gilgamesh
11,484
1,276
13
1
0
176,773
0
L
Freya
9,565
1,063
15
2
1
159,986
0
L
Hel
8,919
991
40
4
0
172,450
0
W
Hou Yi
10,997
1,222
39
4
1
156,662
1
W
Bellona
11,109
1,234
23
3
2
158,182
0
W
Discordia
11,571
1,286
54
6
1
173,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role