Player Matchup

Cu Chulainn
Cu Chulainn
AbutreDiabo
Cu Chulainn
Level 19
God Stats
5W - 11L
1,409 SR
Queue Stats
155W - 155L
1,549 Elo+
Solo
Osiris
Osiris
Aeegnov
Osiris
Level 21
God Stats
10W - 6L
1,763 SR
Queue Stats
38W - 28L
1,552 Elo+
Solo
Artemis
Artemis
Vaalentina
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Aphrodite
Aphrodite
YoLosCarreo
Aphrodite
Level 10
God Stats
0W - 1L
1,342 SR
Queue Stats
4W - 3L
1,659 Elo+
Solo
Ullr
Ullr
zCAINNz
Ullr
Level 29
God Stats
6W - 4L
1,844 SR
Queue Stats
272W - 287L
1,491 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,535 Elo+

VS

Team Averages
Level 28
1,403 SR
1,508 Elo+
Hades
Hades
Bebengucho
Hades
Level 29
God Stats
1W - 0L
1,118 SR
Queue Stats
27W - 21L
1,513 Elo+
Party 1
Geb
Geb
FlavioDino
Geb
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
64W - 55L
1,538 Elo+
Solo
Susano
Susano
Maqui4v3lo
Susano
Level 27
God Stats
27W - 11L
1,715 SR
Queue Stats
74W - 63L
1,526 Elo+
Solo
Medusa
Medusa
Tonhengucho
Medusa
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
26W - 21L
1,482 Elo+
Party 1
Ares
Ares
elhijodeWarchi92
Ares
Level 27
God Stats
11W - 8L
1,453 SR
Queue Stats
147W - 134L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbutreDiabo
Cu Chulainn
13
3 / 5 / 1
7,922
566
4,864
13,113
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Aeegnov
Osiris
10
1 / 8 / 0
6,221
444
4,771
12,374
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Vaalentina
Artemis
12
3 / 7 / 5
7,597
543
10,965
11,461
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
YoLosCarreo
Aphrodite
12
2 / 7 / 7
7,652
547
4,522
13,881
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
zCAINNz
Ullr
12
3 / 3 / 0
7,599
543
5,784
7,143
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
9 / 1 / 1
9,569
684
7,388
11,265
7,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 2 / 4
9,608
686
13,505
12,230
10,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Maqui4v3lo
Susano
16
3 / 2 / 3
9,468
676
6,140
8,761
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
12
4 / 4 / 6
7,831
559
9,175
11,204
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 6
8,226
588
8,906
14,197
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
30
30
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AbutreDiabo
Cu Chulainn
3
5
1
0.7
L
Osiris
Aeegnov
Osiris
1
8
0
0.13
W
Hades
9
1
1
9.5
W
8
2
4
5
W
Susano
Maqui4v3lo
Susano
3
2
3
2.25
W
Medusa
4
4
6
1.75
L
Artemis
Vaalentina
Artemis
3
7
5
0.79
L
Aphrodite
YoLosCarreo
Aphrodite
2
7
7
0.79
W
6
3
6
3
L
Ullr
zCAINNz
Ullr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
45,114
57,972
Taken
57,657
27,248
Mitigated
35,725
13,901
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AbutreDiabo
Cu Chulainn
4,864
1,923
0
1,904
13,113
5,315
0
4,982
8,131
0
46,522
L
Osiris
Aeegnov
Osiris
4,771
2,616
0
2,689
12,374
6,067
0
7,832
4,542
0
26,464
W
Hades
7,388
865
299
6,712
11,265
7,341
2,087
68
11,197
47,807
0
W
13,505
3,489
0
2,128
12,230
10,447
795
290
11,940
50,118
4,739
W
Susano
Maqui4v3lo
Susano
6,140
1,718
0
3,898
8,761
3,484
0
588
8,173
0
67,021
W
Medusa
9,175
3,997
0
4,584
11,204
3,513
556
1,789
9,415
0
46,273
L
Artemis
Vaalentina
Artemis
10,965
6,066
0
1,120
11,461
3,611
0
5,128
6,333
0
36,549
L
Aphrodite
YoLosCarreo
Aphrodite
4,522
1,421
2,326
4,728
13,881
9,502
0
5,880
8,001
15,360
0
W
8,906
368
0
2,783
14,197
10,940
0
1,787
12,410
26,146
0
L
Ullr
zCAINNz
Ullr
5,784
1,980
0
1,134
7,143
2,753
0
4,730
2,413
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
44,702
308
Minions Killed
406
0
Camps Cleared
0
1,176,728
Distance Traveled
1,355,776
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,922
566
79
6
0
248,172
0
L
Osiris
6,221
444
57
4
0
215,695
2
W
Hades
9,569
684
112
8
0
258,393
0
W
Geb
9,608
686
77
6
0
275,135
1
W
Susano
9,468
676
131
9
0
296,752
2
W
Medusa
7,831
559
56
4
0
258,013
0
L
Artemis
7,597
543
57
4
0
228,513
6
L
Aphrodite
7,652
547
29
2
0
258,850
3
W
Ares
8,226
588
30
2
0
267,483
3
L
Ullr
7,599
543
86
6
0
225,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role