Player Matchup

Hou Yi
Hou Yi
Gold IV
Alpha Elum
Hou Yi
Gold IV
Level 88
God Stats
3W - 2L
1,707 SR
Queue Stats
83W - 81L
1,486 MMR
Party 1
Hera
Hera
Gold II
CrzyMoose17
Hera
Gold II
Level 128
God Stats
1W - 2L
1,764 SR
Queue Stats
408W - 411L
1,504 MMR
Solo
Nemesis
Nemesis
Bronze III
WaIInot
Nemesis
Bronze III
Level 32
God Stats
0W - 1L
1,456 SR
Queue Stats
19W - 34L
1,507 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Your Majesty725
Cabrakan
Gold III
Level 155
God Stats
59W - 45L
1,604 SR
Queue Stats
430W - 449L
1,497 MMR
Party 1
Artio
Artio
Bronze III
zScotty_Boy
Artio
Bronze III
Level 31
God Stats
1W - 2L
1,792 SR
Queue Stats
28W - 41L
1,507 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,665 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,674 SR
1,500 MMR
Thanatos
Thanatos
Gold III
DrHYST3R1CAL
Thanatos
Gold III
Level 87
God Stats
28W - 29L
1,654 SR
Queue Stats
243W - 248L
1,503 MMR
Solo
Skadi
Skadi
Gold II
MuchachoSauce69
Skadi
Gold II
Level 132
God Stats
2W - 1L
1,721 SR
Queue Stats
254W - 251L
1,508 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
SmokeAlwaysFree
Gilgamesh
Gold III
Level 157
God Stats
5W - 3L
1,769 SR
Queue Stats
580W - 599L
1,494 MMR
Solo
Chang'e
Chang'e
Gold III
SonnySonSun
Chang'e
Gold III
Level 155
God Stats
14W - 8L
1,599 SR
Queue Stats
173W - 159L
1,506 MMR
Solo
Yemoja
Yemoja
Platinum V
engelcullen
Yemoja
Platinum V
Level 159
God Stats
11W - 8L
1,629 SR
Queue Stats
679W - 685L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alpha Elum
Hou Yi
15
2 / 3 / 1
9,017
501
4,904
11,635
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 8 / 0
8,113
451
9,525
11,925
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
WaIInot
Nemesis
13
2 / 8 / 1
8,023
446
6,419
16,356
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
2 / 5 / 1
7,861
437
7,535
13,551
15,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 5
8,071
448
7,206
15,139
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtemisMorgan Le FayThothAthenaKing Arthur

VS

Bans
CharybdisMedusaCerberusKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrHYST3R1CAL
Thanatos
17
10 / 3 / 3
10,906
606
13,484
13,836
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 5
11,603
645
11,950
10,512
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SmokeAlwaysFree
Gilgamesh
16
4 / 2 / 8
9,924
551
9,209
15,270
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SonnySonSun
Chang'e
16
7 / 3 / 4
10,243
569
10,591
15,773
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
2 / 1 / 17
9,561
531
6,840
14,870
17,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alpha Elum
Hou Yi
2
3
1
0.83
L
3
8
0
0.38
W
Thanatos
DrHYST3R1CAL
Thanatos
10
3
3
3.83
W
3
0
5
5.5
W
Gilgamesh
SmokeAlwaysFree
Gilgamesh
4
2
8
4
W
Chang'e
SonnySonSun
Chang'e
7
3
4
3
L
Nemesis
WaIInot
Nemesis
2
8
1
0.31
L
Cabrakan
2
5
1
0.5
W
Yemoja
2
1
17
10.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
52,074
68,606
Taken
70,261
43,058
Mitigated
46,396
18,350
Healing
40,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alpha Elum
Hou Yi
4,904
1,875
0
3,233
11,635
3,471
914
1,059
10,564
0
57,429
L
9,525
3,181
0
3,130
11,925
3,727
932
5,590
6,044
52,412
0
W
Thanatos
DrHYST3R1CAL
Thanatos
13,484
2,824
0
13,824
13,836
7,099
646
4,539
9,297
0
76,606
W
11,950
6,788
0
3,378
10,512
4,170
4,276
1,414
9,098
0
105,149
W
Gilgamesh
SmokeAlwaysFree
Gilgamesh
9,209
2,505
0
4,662
15,270
11,771
958
6,333
8,937
0
46,184
W
Chang'e
SonnySonSun
Chang'e
10,591
1,119
4,879
8,172
15,773
5,818
443
7,484
8,289
60,535
0
L
Nemesis
WaIInot
Nemesis
6,419
2,753
0
4,866
16,356
5,805
0
2,602
13,621
0
44,843
L
Cabrakan
7,535
777
0
1,290
13,551
15,068
28
3,765
9,768
39,675
0
W
Yemoja
6,840
1,972
2,631
2,950
14,870
17,538
402
4,623
10,247
32,748
0
L
7,206
480
1,028
4,803
15,139
14,987
0
3,839
11,178
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
52,237
418
Minions Killed
507
0
Camps Cleared
0
1,592,995
Distance Traveled
1,736,299
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,017
501
121
7
0
328,888
4
L
Hera
8,113
451
101
6
0
246,863
9
W
Thanatos
10,906
606
109
6
0
397,825
3
W
Skadi
11,603
645
168
9
0
331,348
5
W
Gilgamesh
9,924
551
91
5
0
342,174
0
W
Chang'e
10,243
569
95
5
0
357,662
5
L
Nemesis
8,023
446
87
5
0
338,735
2
L
Cabrakan
7,861
437
83
5
0
298,233
0
W
Yemoja
9,561
531
44
2
0
307,290
8
L
Artio
8,071
448
26
1
0
380,276
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role