Player Matchup

Hachiman
Hachiman
Armyfactory
Hachiman
Level 12
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 7L
1,484 Elo+
Party 1
Hel
Hel
FinalDarkHunter
Hel
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ravana
Ravana
SuperOmegaDev
Ravana
Level 24
God Stats
3W - 5L
1,571 SR
Queue Stats
34W - 36L
1,570 Elo+
Solo
Tyr
Tyr
Svafnir Rage
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,685 Elo+
Solo
Cthulhu
Cthulhu
TheRichBoyz
Cthulhu
Level 5
God Stats
0W - 2L
1,461 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 1
Team Averages
Level 14
1,543 SR
1,535 Elo+

VS

Team Averages
Level 30
1,593 SR
1,549 Elo+
Kali
Kali
CaptainInsanity7
Kali
Level 79
God Stats
7W - 3L
1,684 SR
Queue Stats
65W - 59L
1,485 Elo+
Party 2
Ymir
Ymir
DaxWarmore74
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,879 Elo+
Party 2
Ratatoskr
Ratatoskr
KronosTHM
Ratatoskr
Level 27
God Stats
14W - 8L
1,506 SR
Queue Stats
19W - 14L
1,397 Elo+
Party 3
Pele
Pele
SantiTHM
Pele
Level 28
God Stats
28W - 11L
1,569 SR
Queue Stats
30W - 16L
1,488 Elo+
Party 3
Ra
Ra
kantaplis777
Ra
Level 7
God Stats
7W - 2L
1,705 SR
Queue Stats
17W - 23L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Armyfactory
Hachiman
10
0 / 5 / 1
5,976
427
4,481
7,522
1,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,161
440
407
5,784
1,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
12 / 2 / 1
8,740
624
9,235
6,865
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 3 / 3
7,613
544
6,241
11,443
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TheRichBoyz
Cthulhu
8
0 / 7 / 1
5,564
397
2,413
9,563
5,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,370
598
8,508
12,758
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 0 / 10
7,235
517
5,221
6,463
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
KronosTHM
Ratatoskr
10
3 / 8 / 2
6,484
463
4,143
8,561
1,861
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
4 / 3 / 1
7,822
559
2,872
7,487
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 3 / 2
8,521
609
7,944
7,283
2,136
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
20
21
Deaths
16
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Armyfactory
Hachiman
0
5
1
0.1
W
5
2
6
4
W
2
0
10
7
L
0
4
1
0.13
W
Ratatoskr
KronosTHM
Ratatoskr
3
8
2
0.5
W
Pele
4
3
1
1.5
L
12
2
1
6.25
L
3
3
3
1.5
L
Cthulhu
TheRichBoyz
Cthulhu
0
7
1
0.07
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
28,688
41,177
Taken
42,552
20,107
Mitigated
16,404
8,696
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Armyfactory
Hachiman
4,481
2,508
0
694
7,522
1,867
729
2,721
4,801
0
21,977
W
8,508
5,104
0
5,851
12,758
5,757
58
535
11,754
0
43,702
W
5,221
1,124
0
1,676
6,463
4,937
33
1,048
5,326
24,096
0
L
407
203
117
1,300
5,784
1,566
940
2,409
3,375
19,054
0
W
Ratatoskr
KronosTHM
Ratatoskr
4,143
1,605
0
613
8,561
1,861
145
155
8,363
0
21,967
W
Pele
2,872
872
0
176
7,487
1,713
186
217
7,232
0
38,418
L
9,235
1,966
0
1,190
6,865
3,094
208
1,013
5,852
0
41,396
L
6,241
1,066
0
4,720
11,443
8,488
64
2,070
9,373
118
37,790
L
Cthulhu
TheRichBoyz
Cthulhu
2,413
269
174
501
9,563
5,092
38
4,952
4,611
12,822
0
W
7,944
1,511
936
3,089
7,283
2,136
2,261
967
6,272
60,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
38,432
224
Minions Killed
329
0
Camps Cleared
0
1,131,262
Distance Traveled
1,248,218
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,976
427
37
3
0
223,680
0
W
Kali
8,370
598
83
6
0
251,672
1
W
Ymir
7,235
517
39
3
0
225,886
3
L
Hel
6,161
440
25
2
0
221,004
0
W
Ratatoskr
6,484
463
33
2
0
237,958
0
W
Pele
7,822
559
70
5
0
272,667
3
L
Ravana
8,740
624
66
5
0
280,575
3
L
Tyr
7,613
544
68
5
0
223,898
6
L
Cthulhu
5,564
397
28
2
0
182,105
1
W
Ra
8,521
609
104
7
0
260,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role