Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
NotDarkPandaKing
Khepri
Level 23
God Stats
9W - 10L
1,491 SR
Queue Stats
242W - 174L
1,630 Elo+
Party 2
Charybdis
Charybdis
SinOfClout
Charybdis
Level 24
God Stats
38W - 29L
1,595 SR
Queue Stats
217W - 182L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
TheKingV2
Jing Wei
Level 29
God Stats
30W - 29L
1,529 SR
Queue Stats
118W - 94L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
UnholyGladiator
Sylvanus
Level 17
God Stats
29W - 22L
1,718 SR
Queue Stats
254W - 175L
1,701 Elo+
Party 2
Team Averages
Level 49
1,567 SR
1,609 Elo+

VS

Team Averages
Level 39
1,611 SR
1,453 Elo+
Loki
Loki
AFLking
Loki
Level 22
God Stats
0W - 1L
1,803 SR
Queue Stats
33W - 36L
1,366 Elo+
Solo
Anubis
Anubis
Koxzs
Anubis
Level 29
God Stats
11W - 12L
1,554 SR
Queue Stats
73W - 66L
1,560 Elo+
Solo
Ganesha
Ganesha
OneWingAngelLink
Ganesha
Level 30
God Stats
3W - 2L
1,697 SR
Queue Stats
111W - 90L
1,564 Elo+
Solo
Nike
Nike
ZKAB2
Nike
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 21L
1,278 Elo+
Party 1
Ullr
Ullr
iCaptainJax
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 2
6,887
689
5,204
7,384
6,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 5
5,658
566
2,835
5,001
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SinOfClout
Charybdis
10
6 / 1 / 2
6,558
656
6,470
5,661
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
TheKingV2
Jing Wei
10
1 / 3 / 2
5,663
566
1,173
5,775
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
12
5 / 2 / 3
6,968
697
5,228
5,489
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AFLking
Loki
9
2 / 4 / 0
5,571
557
2,581
6,051
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Koxzs
Anubis
7
0 / 4 / 0
4,237
424
2,630
5,744
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 6
5,164
516
4,559
7,524
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
ZKAB2
Nike
8
0 / 5 / 0
4,712
471
1,032
6,110
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
4 / 5 / 2
5,662
566
2,930
5,615
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
7
8
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
2
6
L
Loki
AFLking
Loki
2
4
0
0.5
L
Anubis
Koxzs
Anubis
0
4
0
0
W
2
1
5
4.5
L
1
2
6
2
W
Charybdis
SinOfClout
Charybdis
6
1
2
7
W
Jing Wei
TheKingV2
Jing Wei
1
3
2
0.67
W
Sylvanus
5
2
3
3.25
L
Nike
ZKAB2
Nike
0
5
0
0
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
13,732
29,310
Taken
31,044
13,564
Mitigated
10,317
11,368
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,204
543
0
3,068
7,384
6,653
400
92
7,292
4,852
33,444
L
Loki
AFLking
Loki
2,581
1,058
0
1,230
6,051
2,021
0
1,778
4,273
0
24,886
L
Anubis
Koxzs
Anubis
2,630
453
0
1,601
5,744
2,264
0
4,149
1,595
17,615
0
W
2,835
674
0
1,437
5,001
1,694
48
2,301
2,700
14,842
0
L
4,559
319
0
600
7,524
2,149
0
1,007
6,517
17,830
0
W
Charybdis
SinOfClout
Charybdis
6,470
3,713
0
2,393
5,661
1,547
2,088
2,071
3,590
0
29,372
W
Jing Wei
TheKingV2
Jing Wei
1,173
967
0
1,847
5,775
1,465
448
670
5,105
0
23,913
W
Sylvanus
5,228
1,957
335
2,288
5,489
2,205
441
2,055
3,434
33,010
8,007
L
Nike
ZKAB2
Nike
1,032
211
0
381
6,110
2,351
570
553
5,557
0
17,025
L
2,930
1,246
0
643
5,615
1,532
322
735
4,880
0
17,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
25,346
297
Minions Killed
195
0
Camps Cleared
0
917,186
Distance Traveled
901,709
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,887
689
84
8
0
197,937
3
L
Loki
5,571
557
57
6
0
195,765
0
L
Anubis
4,237
424
34
3
0
141,624
2
W
Khepri
5,658
566
36
4
0
203,339
2
L
Ganesha
5,164
516
14
1
0
199,753
1
W
Charybdis
6,558
656
59
6
0
167,590
0
W
Jing Wei
5,663
566
46
5
0
181,739
2
W
Sylvanus
6,968
697
72
7
0
166,581
4
L
Nike
4,712
471
44
4
0
177,015
0
L
Ullr
5,662
566
46
5
0
187,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role