Player Matchup

Tiamat
Tiamat
BlueShadow141
Tiamat
Level 100
God Stats
16W - 5L
1,778 SR
Queue Stats
335W - 334L
1,428 Elo+
Solo
Nemesis
Nemesis
Deathangel3852
Nemesis
Level 105
God Stats
1W - 2L
1,252 SR
Queue Stats
92W - 134L
1,383 Elo+
Party 2
Athena
Athena
GOD Thanatos J
Athena
Level 62
God Stats
15W - 25L
1,428 SR
Queue Stats
86W - 106L
1,379 Elo+
Party 3
Anubis
Anubis
GODANUBIS23L
Anubis
Level 96
God Stats
90W - 64L
1,623 SR
Queue Stats
131W - 143L
1,443 Elo+
Party 3
Medusa
Medusa
oH Cynical
Medusa
Level 125
God Stats
12W - 12L
1,521 SR
Queue Stats
251W - 283L
1,422 Elo+
Party 2
Team Averages
Level 98
1,520 SR
1,411 Elo+

VS

Team Averages
Level 108
1,473 SR
1,480 Elo+
Geb
Geb
Impellus
Geb
Level 153
God Stats
2W - 1L
1,832 SR
Queue Stats
495W - 487L
1,464 Elo+
Solo
Mercury
Mercury
XxStormHD
Mercury
Level 109
God Stats
9W - 12L
1,461 SR
Queue Stats
501W - 518L
1,463 Elo+
Party 1
Ra
Ra
joel4ismael
Ra
Level 107
God Stats
2W - 2L
1,263 SR
Queue Stats
248W - 287L
1,468 Elo+
Party 1
Hachiman
Hachiman
taveirus
Hachiman
Level 104
God Stats
2W - 3L
1,385 SR
Queue Stats
282W - 293L
1,477 Elo+
Party 1
Hercules
Hercules
xXKillerAlan Xx
Hercules
Level 68
God Stats
4W - 4L
1,426 SR
Queue Stats
27W - 24L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 7
11,135
530
13,393
12,477
17,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 0
10,287
490
3,695
10,733
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 8
9,598
457
4,938
9,770
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
18
7 / 2 / 6
11,539
549
14,745
11,878
6,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
oH Cynical
Medusa
18
3 / 1 / 3
10,840
516
11,335
12,146
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,731
416
7,033
16,443
14,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XxStormHD
Mercury
17
3 / 4 / 1
10,186
485
7,279
15,189
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 2
9,043
431
4,931
9,496
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
taveirus
Hachiman
16
1 / 2 / 0
9,468
451
5,480
11,619
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
14
0 / 2 / 1
8,160
389
4,210
19,750
9,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
1
1
0
1
W
2
1
8
6
W
Anubis
7
2
6
5
L
1
3
3
0.83
L
Mercury
XxStormHD
Mercury
3
4
1
0.88
L
0
4
2
0.25
W
Medusa
oH Cynical
Medusa
3
1
3
4.5
L
Hachiman
taveirus
Hachiman
1
2
0
0.5
L
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,106
Damage
28,933
57,004
Taken
72,497
45,087
Mitigated
34,727
21,188
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,393
1,467
0
6,262
12,477
17,560
100
2,004
10,448
67,598
0
W
3,695
989
0
3,099
10,733
5,484
1,529
800
9,893
0
81,212
W
4,938
986
638
2,727
9,770
11,683
223
2,177
7,549
25,754
0
W
Anubis
14,745
152
0
6,962
11,878
6,064
314
3,617
8,047
80,758
0
L
7,033
1,128
2,635
2,299
16,443
14,280
0
7,893
8,550
24,493
0
L
Mercury
XxStormHD
Mercury
7,279
4,098
0
1,298
15,189
5,573
0
5,917
9,272
0
84,660
L
4,931
869
567
1,768
9,496
2,364
0
4,253
5,243
60,483
0
W
Medusa
oH Cynical
Medusa
11,335
4,670
0
1,500
12,146
4,296
3,837
3,158
8,918
0
94,120
L
Hachiman
taveirus
Hachiman
5,480
1,938
0
1,972
11,619
3,360
0
3,082
8,537
0
75,625
L
Hercules
4,210
826
0
8,070
19,750
9,150
0
11,998
7,752
0
40,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
45,588
549
Minions Killed
513
0
Camps Cleared
0
2,015,065
Distance Traveled
1,944,261
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,135
530
112
5
0
382,811
5
W
Nemesis
10,287
490
140
7
0
514,457
6
W
Athena
9,598
457
39
2
0
379,466
3
W
Anubis
11,539
549
125
6
0
329,928
5
L
Geb
8,731
416
22
1
0
435,197
4
L
Mercury
10,186
485
133
6
0
435,063
2
L
Ra
9,043
431
129
6
0
385,908
4
W
Medusa
10,840
516
133
6
0
408,403
6
L
Hachiman
9,468
451
142
7
0
339,471
1
L
Hercules
8,160
389
87
4
0
348,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role