Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
D4rKCh0c14Te
Heimdallr
Level 80
God Stats
19W - 25L
1,460 SR
Queue Stats
236W - 259L
1,418 Elo+
Solo
Bellona
Bellona
McPresley
Bellona
Level 125
God Stats
21W - 12L
1,532 SR
Queue Stats
80W - 86L
1,427 Elo+
Solo
Discordia
Discordia
Poochbar
Discordia
Level 36
God Stats
35W - 43L
1,516 SR
Queue Stats
132W - 152L
1,375 Elo+
Solo
Thor
Thor
blinking182
Thor
Level 28
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 8L
1,134 Elo+
Party 1
Team Averages
Level 64
1,508 SR
1,371 Elo+

VS

Team Averages
Level 83
1,446 SR
1,382 Elo+
Anubis
Anubis
Anime_Simpai
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,402 Elo+
Party 2
Artio
Artio
TwilightsWarlock
Artio
Level 147
God Stats
3W - 3L
1,398 SR
Queue Stats
89W - 110L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
lazyironking
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,367 Elo+
Party 2
Artemis
Artemis
mehCHELLiE
Artemis
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Loki
Loki
ty_cali805
Loki
Level 69
God Stats
38W - 39L
1,540 SR
Queue Stats
95W - 122L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 4 / 13
11,564
771
13,963
14,127
12,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
D4rKCh0c14Te
Heimdallr
19
9 / 5 / 9
13,614
908
15,500
13,091
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
McPresley
Bellona
16
2 / 8 / 12
10,727
715
10,472
20,394
13,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Poochbar
Discordia
19
6 / 1 / 13
12,120
808
29,714
5,775
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 11
10,053
670
6,010
10,727
3,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 5 / 14
11,335
756
16,824
19,556
9,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 13
10,932
729
12,738
24,788
13,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
lazyironking
Guan Yu
16
4 / 5 / 9
10,222
681
7,150
18,878
23,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
mehCHELLiE
Artemis
15
0 / 5 / 13
9,113
608
10,617
12,125
4,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 9
11,686
779
7,739
11,282
5,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
22
Kills
22
22
Deaths
22
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
13
2.63
L
Anubis
5
5
14
2.4
W
Heimdallr
D4rKCh0c14Te
Heimdallr
9
5
9
2.7
W
Bellona
McPresley
Bellona
2
8
12
1
W
Discordia
Poochbar
Discordia
6
1
13
12.5
L
6
3
13
4.17
W
1
4
11
1.63
L
Guan Yu
lazyironking
Guan Yu
4
5
9
1.7
L
Artemis
mehCHELLiE
Artemis
0
5
13
1.3
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,659
Damage
55,068
64,114
Taken
86,629
36,394
Mitigated
56,434
6,857
Healing
32,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,963
782
2,375
700
14,127
12,560
253
7,465
6,662
22,962
0
L
Anubis
16,824
1,452
819
8,123
19,556
9,243
567
10,168
8,586
44,305
0
W
Heimdallr
D4rKCh0c14Te
Heimdallr
15,500
7,030
0
1,368
13,091
4,348
1,476
6,732
6,359
0
38,757
W
Bellona
McPresley
Bellona
10,472
1,711
0
1,515
20,394
13,577
1,017
8,037
12,357
0
23,594
W
Discordia
Poochbar
Discordia
29,714
505
0
899
5,775
2,112
597
2,643
3,132
62,877
0
L
12,738
309
2,669
7,991
24,788
13,498
232
11,951
12,067
30,746
0
W
6,010
238
0
0
10,727
3,797
880
5,001
5,726
0
32,557
L
Guan Yu
lazyironking
Guan Yu
7,150
1,153
3,569
4,557
18,878
23,366
376
8,440
9,649
0
17,377
L
Artemis
mehCHELLiE
Artemis
10,617
3,301
1,464
2,053
12,125
4,494
1,261
5,754
6,059
0
26,962
L
7,739
539
702
971
11,282
5,833
1,270
5,057
5,942
0
45,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,078
Gold Earned
53,288
299
Minions Killed
273
6
Camps Cleared
9
1,311,544
Distance Traveled
1,371,752
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,564
771
32
2
0
278,454
0
L
Anubis
11,335
756
74
5
1
227,996
2
W
Heimdallr
13,614
908
69
5
0
245,322
1
W
Bellona
10,727
715
39
3
2
233,571
4
W
Discordia
12,120
808
95
6
2
301,393
1
L
Artio
10,932
729
37
2
1
275,966
0
W
Thor
10,053
670
64
4
2
252,804
0
L
Guan Yu
10,222
681
30
2
2
277,654
3
L
Artemis
9,113
608
48
3
0
269,972
0
L
Loki
11,686
779
84
6
5
320,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role