Player Matchup

Cerberus
Cerberus
Crackback
Cerberus
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
42W - 36L
1,504 Elo+
Solo
Arachne
Arachne
River95
Arachne
Level 51
God Stats
4W - 5L
1,279 SR
Queue Stats
67W - 94L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
ZzTheKingszZ
Zhong Kui
Level 26
God Stats
9W - 8L
1,503 SR
Queue Stats
121W - 127L
1,491 Elo+
Solo
Ra
Ra
magiczepplin
Ra
Level 2
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 2
Neith
Neith
peachiiitea
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,416 Elo+
Solo
Team Averages
Level 23
1,413 SR
1,415 Elo+

VS

Team Averages
Level 25
1,468 SR
1,457 Elo+
Sol
Sol
ComeForMe
Sol
Level 29
God Stats
77W - 42L
1,703 SR
Queue Stats
362W - 254L
1,608 Elo+
Solo
Tyr
Tyr
Enerjay
Tyr
Level 41
God Stats
5W - 2L
1,647 SR
Queue Stats
113W - 129L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
Smoke100hp
Aphrodite
Level 4
God Stats
4W - 9L
1,278 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 1
Thor
Thor
averagetom
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,431 Elo+
Solo
Charybdis
Charybdis
iHaveKandy
Charybdis
Level 29
God Stats
1W - 3L
1,213 SR
Queue Stats
122W - 125L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crackback
Cerberus
18
10 / 2 / 13
12,282
1,117
12,580
18,429
23,121
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
River95
Arachne
17
5 / 3 / 8
10,809
983
11,621
12,437
6,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ZzTheKingszZ
Zhong Kui
18
5 / 1 / 17
11,200
1,018
22,151
15,384
11,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 15
10,570
961
9,308
6,330
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 10
10,027
912
7,202
6,209
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,839
985
24,301
13,161
3,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
16
0 / 2 / 5
9,308
846
5,012
10,550
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Smoke100hp
Aphrodite
16
0 / 5 / 2
8,740
795
5,138
10,372
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 4
9,226
839
7,473
16,213
9,028
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
iHaveKandy
Charybdis
16
3 / 7 / 2
10,089
917
11,696
18,754
6,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
27
Kills
6
6
Deaths
27
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Cerberus
Crackback
Cerberus
10
2
13
8.25
L
Tyr
0
2
5
1.25
W
Arachne
River95
Arachne
5
3
8
3
L
Aphrodite
Smoke100hp
Aphrodite
0
5
2
0.2
W
Zhong Kui
ZzTheKingszZ
Zhong Kui
5
1
17
13.5
L
0
11
4
0.18
L
Charybdis
iHaveKandy
Charybdis
3
7
2
0.57
W
3
0
15
10.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,862
Damage
53,620
58,789
Taken
69,050
46,063
Mitigated
31,755
19,134
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,301
10,169
0
6,921
13,161
3,733
0
8,977
4,184
67,520
0
W
Cerberus
Crackback
Cerberus
12,580
1,318
0
6,459
18,429
23,121
0
8,339
9,834
28,540
0
L
Tyr
5,012
813
0
529
10,550
7,057
0
7,968
2,582
0
10,359
W
Arachne
River95
Arachne
11,621
8,235
0
2,900
12,437
6,712
0
6,292
6,011
0
23,416
L
Aphrodite
Smoke100hp
Aphrodite
5,138
171
2,191
2,365
10,372
5,753
0
6,123
4,249
17,091
0
W
Zhong Kui
ZzTheKingszZ
Zhong Kui
22,151
2,211
0
5,699
15,384
11,278
0
6,301
8,903
50,325
0
L
7,473
2,147
0
305
16,213
9,028
0
9,918
6,295
203
16,888
L
Charybdis
iHaveKandy
Charybdis
11,696
4,557
355
4,236
18,754
6,184
0
11,053
7,701
0
45,106
W
9,308
795
2,198
44
6,330
2,531
0
4,169
2,161
31,436
0
W
7,202
4,003
0
1,834
6,209
2,421
0
4,541
1,622
0
14,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
48,202
216
Minions Killed
228
12
Camps Cleared
6
1,030,693
Distance Traveled
929,073
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,839
985
95
9
4
200,007
2
W
Cerberus
12,282
1,117
46
4
0
208,539
2
L
Tyr
9,308
846
14
1
0
211,728
0
W
Arachne
10,809
983
16
1
11
215,952
0
L
Aphrodite
8,740
795
27
2
0
164,006
0
W
Zhong Kui
11,200
1,018
69
6
0
212,765
0
L
Thor
9,226
839
13
1
1
172,112
0
L
Charybdis
10,089
917
79
7
1
181,220
1
W
Ra
10,570
961
57
5
0
225,110
1
W
Neith
10,027
912
28
3
1
168,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role