Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Crunklestein
Nox
Level 148
God Stats
6W - 2L
1,766 SR
Queue Stats
51W - 24L
1,732 Elo+
Party 1
Cthulhu
Cthulhu
SovietOtter
Cthulhu
Level 54
God Stats
1W - 0L
1,393 SR
Queue Stats
9W - 12L
1,678 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,603 Elo+

VS

Team Averages
Level 50
1,468 SR
1,315 Elo+
Hera
Hera
EightyCloth
Hera
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 3
Khepri
Khepri
Isaiah78767
Khepri
Level 82
God Stats
0W - 4L
1,587 SR
Queue Stats
12W - 22L
1,422 Elo+
Party 3
King Arthur
King Arthur
RejectCloth
King Arthur
Level 64
God Stats
1W - 2L
1,618 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 3
Cernunnos
Cernunnos
sugarfreeshrbrt
Cernunnos
Level 26
God Stats
2W - 3L
1,332 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 7
9,406
941
10,966
9,251
7,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
 
Izanami
15
3 / 1 / 4
8,971
897
7,838
5,558
2,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 9
9,541
954
11,467
5,248
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SovietOtter
Cthulhu
13
0 / 1 / 6
8,428
843
3,704
7,211
5,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,928
693
5,085
5,930
2,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 2 / 1
7,231
723
3,269
13,387
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
RejectCloth
King Arthur
12
1 / 6 / 0
6,970
697
2,716
15,718
10,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
sugarfreeshrbrt
Cernunnos
13
0 / 0 / 0
7,319
732
2,996
6,011
2,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
7
9.5
W
Izanami
 
Izanami
3
1
4
5
W
5
0
9
9.5
L
0
6
1
0.08
L
Khepri
1
2
1
0.75
L
King Arthur
RejectCloth
King Arthur
1
6
0
0.17
W
Cthulhu
SovietOtter
Cthulhu
0
1
6
3
L
Cernunnos
sugarfreeshrbrt
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,975
Damage
14,066
27,268
Taken
41,046
17,680
Mitigated
29,386
9,926
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,966
3,280
0
4,412
9,251
7,738
1,182
3,812
5,439
0
26,376
W
Izanami
 
Izanami
7,838
3,928
0
394
5,558
2,160
2,898
1,193
4,365
0
49,501
W
11,467
897
0
2,040
5,248
1,989
1,406
2,374
2,874
34,001
0
L
5,085
2,123
105
112
5,930
2,021
0
2,417
3,513
21,713
0
L
Khepri
3,269
251
814
3,637
13,387
15,064
0
4,237
9,150
14,730
0
L
King Arthur
RejectCloth
King Arthur
2,716
493
189
2,591
15,718
10,169
0
7,000
8,718
0
15,555
W
Cthulhu
SovietOtter
Cthulhu
3,704
295
2,068
1,012
7,211
5,793
373
1,432
5,779
13,661
0
L
Cernunnos
sugarfreeshrbrt
Cernunnos
2,996
569
305
512
6,011
2,132
1,290
1,812
4,199
0
28,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
28,448
202
Minions Killed
139
15
Camps Cleared
5
793,517
Distance Traveled
691,182
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,406
941
46
5
4
224,729
0
W
Izanami
8,971
897
72
7
7
192,300
1
W
Nox
9,541
954
61
6
3
200,991
2
L
Hera
6,928
693
45
5
1
158,419
3
L
Khepri
7,231
723
16
2
0
167,573
2
L
King Arthur
6,970
697
22
2
1
148,731
1
W
Cthulhu
8,428
843
23
2
1
175,497
1
L
Cernunnos
7,319
732
56
6
3
216,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role