Player Matchup

Anubis
Anubis
HELICOP2
Anubis
Level 42
God Stats
1W - 4L
1,315 SR
Queue Stats
41W - 71L
1,300 Elo+
Party 1
Zeus
Zeus
IR4NDY MARSHI
Zeus
Level 41
God Stats
21W - 32L
1,392 SR
Queue Stats
38W - 67L
1,322 Elo+
Party 1
Yemoja
Yemoja
MicheladaKlasik
Yemoja
Level 42
God Stats
21W - 31L
1,335 SR
Queue Stats
186W - 220L
1,325 Elo+
Solo
Ares
Ares
Mr Darkling
Ares
Level 137
God Stats
15W - 14L
1,577 SR
Queue Stats
369W - 400L
1,392 Elo+
Solo
Kukulkan
Kukulkan
snailywaily3
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,372 Elo+
Party 1
Team Averages
Level 61
1,424 SR
1,342 Elo+

VS

Team Averages
Level 84
1,435 SR
1,415 Elo+
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Atomicvoltz
Skadi
Level 87
God Stats
24W - 24L
1,441 SR
Queue Stats
161W - 177L
1,428 Elo+
Solo
Ymir
Ymir
ShrubbyBoat
Ymir
Level 56
God Stats
8W - 6L
1,363 SR
Queue Stats
14W - 15L
1,247 Elo+
Solo
Tiamat
Tiamat
XGallethX
Tiamat
Level 96
God Stats
1W - 1L
1,372 SR
Queue Stats
81W - 88L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HELICOP2
Anubis
16
2 / 11 / 4
9,748
886
11,865
20,292
8,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 4
11,283
1,026
17,138
15,080
4,950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 6
9,646
877
9,106
21,258
11,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 5
9,898
900
7,015
12,599
13,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
snailywaily3
Kukulkan
16
1 / 7 / 2
9,629
875
10,872
12,776
5,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

82

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 2 / 18
12,079
1,098
11,705
13,687
18,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
18
9 / 2 / 15
11,741
1,067
19,966
14,490
13,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 11
10,789
981
11,211
9,470
7,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 13
11,890
1,081
14,510
14,416
21,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
XGallethX
Tiamat
18
5 / 2 / 15
11,254
1,023
18,359
12,182
11,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
8
Kills
29
29
Deaths
8
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
18
7
W
Guan Yu
 
Guan Yu
9
2
15
8.25
W
3
1
11
8.5
L
Anubis
HELICOP2
Anubis
2
11
4
0.36
L
4
4
4
1.5
L
0
3
6
1
L
1
4
5
0.88
W
7
1
13
13.5
W
Tiamat
XGallethX
Tiamat
5
2
15
6.25
L
Kukulkan
snailywaily3
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
75,751
82,005
Taken
64,245
44,400
Mitigated
72,784
6,547
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,705
2,020
4,509
4,151
13,687
18,628
0
11,711
1,976
26,098
0
W
Guan Yu
 
Guan Yu
19,966
7,050
1,274
4,095
14,490
13,532
0
13,199
1,291
0
28,756
W
11,211
4,705
0
2,333
9,470
7,503
0
7,175
2,295
0
30,905
L
Anubis
HELICOP2
Anubis
11,865
2,010
0
2,599
20,292
8,454
0
10,036
10,256
19,188
0
L
17,138
2,804
0
662
15,080
4,950
0
9,329
5,751
37,549
0
L
9,106
1,776
1,931
333
21,258
11,671
0
12,674
8,584
28,580
0
L
7,015
484
91
684
12,599
13,940
0
7,285
5,314
15,203
0
W
14,510
1,707
647
1,174
14,416
21,531
0
12,999
1,417
33,417
0
W
Tiamat
XGallethX
Tiamat
18,359
756
261
3,324
12,182
11,590
0
10,912
1,270
35,743
0
L
Kukulkan
snailywaily3
Kukulkan
10,872
1,498
0
247
12,776
5,385
0
5,250
7,526
28,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
57,753
162
Minions Killed
193
5
Camps Cleared
6
874,721
Distance Traveled
998,034
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,079
1,098
41
4
1
185,998
0
W
Guan Yu
11,741
1,067
16
1
3
197,405
0
W
Skadi
10,789
981
39
4
1
204,169
0
L
Anubis
9,748
886
22
2
0
181,918
1
L
Zeus
11,283
1,026
33
3
1
184,155
0
L
Yemoja
9,646
877
42
4
1
181,592
0
L
Ares
9,898
900
21
2
1
164,094
3
W
Ymir
11,890
1,081
64
6
1
203,207
1
W
Tiamat
11,254
1,023
33
3
0
207,255
0
L
Kukulkan
9,629
875
44
4
2
162,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role