Player Matchup

Danzaburou
Danzaburou
DatBoiSolaire
Danzaburou
Level 119
God Stats
19W - 15L
1,423 SR
Queue Stats
156W - 219L
1,374 Elo+
Party 1
Horus
Horus
DemonLux
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
SamiTheDreamer
Nu Wa
Level 107
God Stats
29W - 28L
1,416 SR
Queue Stats
145W - 213L
1,362 Elo+
Party 1
Team Averages
Level 91
1,446 SR
1,336 Elo+

VS

Team Averages
Level 58
1,411 SR
1,311 Elo+
Scylla
Scylla
ForRealDoms
Scylla
Level 86
God Stats
6W - 3L
1,579 SR
Queue Stats
104W - 104L
1,451 Elo+
Party 2
Chaac
Chaac
ReeKingHaVoC247
Chaac
Level 76
God Stats
52W - 80L
1,353 SR
Queue Stats
82W - 135L
1,230 Elo+
Solo
Ymir
Ymir
ńîgglywiggly
Ymir
Level 12
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoiSolaire
Danzaburou
14
3 / 4 / 1
12,723
578
15,803
18,477
7,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
DemonLux
Horus
14
0 / 4 / 2
10,988
499
6,393
16,315
13,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 6 / 2
11,364
517
18,275
13,961
4,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 3 / 6
13,593
618
20,017
11,660
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 1 / 5
13,116
596
15,468
22,395
24,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 9
12,222
556
7,264
17,999
14,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
14
14
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatBoiSolaire
Danzaburou
3
4
1
0.88
L
Horus
DemonLux
Horus
0
4
2
0.25
W
Scylla
6
3
6
3
W
6
1
5
8.5
L
1
6
2
0.33
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
42,749
48,753
Taken
52,054
25,350
Mitigated
41,841
11,507
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatBoiSolaire
Danzaburou
15,803
5,389
0
2,413
18,477
7,026
0
9,406
9,071
0
49,628
L
Horus
DemonLux
Horus
6,393
2,936
2,704
4,426
16,315
13,753
0
9,311
7,004
0
17,204
W
Scylla
20,017
303
0
0
11,660
3,661
777
5,449
6,211
70,132
0
W
15,468
2,906
306
6,524
22,395
24,152
618
5,638
16,757
0
35,650
L
18,275
6,366
0
1,964
13,961
4,571
53
9,134
4,827
45,612
0
W
7,264
1,072
0
2,954
17,999
14,028
53
7,780
10,219
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
38,931
160
Minions Killed
178
9
Camps Cleared
7
1,015,787
Distance Traveled
1,162,100
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,723
578
81
4
4
331,114
4
L
Horus
10,988
499
27
1
0
381,193
1
W
Scylla
13,593
618
104
5
7
366,711
0
W
Chaac
13,116
596
45
2
0
392,210
1
L
Nu Wa
11,364
517
52
2
5
303,480
0
W
Ymir
12,222
556
29
1
0
403,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role