Player Matchup

Neith
Neith
Dead Freq3535
Neith
Level 110
God Stats
14W - 5L
1,617 SR
Queue Stats
245W - 279L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Gakkarii
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,436 Elo+
Solo
Raijin
Raijin
Ishamael88
Raijin
Level 146
God Stats
2W - 6L
1,327 SR
Queue Stats
123W - 109L
1,412 Elo+
Solo
Bakasura
Bakasura
RRamman 44
Bakasura
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 194L
1,456 Elo+
Solo
Yemoja
Yemoja
TTV-JohnFrash
Yemoja
Level 66
God Stats
11W - 10L
1,546 SR
Queue Stats
107W - 136L
1,404 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,444 Elo+

VS

Team Averages
Level 108
1,520 SR
1,433 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DuckMuffler
Neith
Level 116
God Stats
10W - 6L
1,699 SR
Queue Stats
136W - 123L
1,439 Elo+
Solo
Osiris
Osiris
Harlem2kBoss
Osiris
Level 108
God Stats
16W - 28L
1,390 SR
Queue Stats
543W - 594L
1,420 Elo+
Party 1
Anubis
Anubis
Paranoidslayer9
Anubis
Level 112
God Stats
24W - 17L
1,607 SR
Queue Stats
194W - 228L
1,421 Elo+
Party 1
Loki
Loki
YaStepDad22
Loki
Level 80
God Stats
12W - 18L
1,403 SR
Queue Stats
270W - 346L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,108
414
11,651
17,110
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Gakkarii
Amaterasu
14
0 / 7 / 2
8,225
374
4,664
14,855
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Ishamael88
Raijin
16
2 / 5 / 4
10,358
471
9,272
13,821
4,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
RRamman 44
Bakasura
17
5 / 9 / 2
11,088
504
12,697
22,879
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 3
8,540
388
3,538
17,991
16,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
8 / 1 / 15
11,744
534
10,101
17,628
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 11
11,886
540
18,786
14,448
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
18
6 / 0 / 6
11,633
529
9,034
12,445
17,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 4 / 6
12,039
547
15,271
13,537
7,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 1 / 12
12,235
556
12,832
13,716
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
9
Kills
33
33
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
1
15
15.5
L
2
8
2
0.38
W
4
3
11
3.17
L
Amaterasu
Gakkarii
Amaterasu
0
7
2
0.14
W
Osiris
6
0
6
9
L
Raijin
Ishamael88
Raijin
2
5
4
0.8
W
8
4
6
2.75
L
Bakasura
RRamman 44
Bakasura
5
9
2
0.67
L
0
4
3
0.38
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
66,024
86,656
Taken
71,774
40,347
Mitigated
60,767
21,206
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,101
504
0
4,760
17,628
22,982
1,031
3,719
13,256
22,155
0
L
11,651
5,966
0
2,013
17,110
5,131
740
2,533
14,577
0
62,998
W
18,786
8,163
0
5,841
14,448
6,392
1,766
1,348
12,706
0
104,263
L
Amaterasu
Gakkarii
Amaterasu
4,664
1,868
0
2,627
14,855
8,454
0
3,657
11,198
0
33,991
W
Osiris
9,034
3,472
0
2,624
12,445
17,940
519
1,849
10,526
0
67,194
L
Raijin
Ishamael88
Raijin
9,272
444
52
4,079
13,821
4,208
0
5,917
7,904
73,201
0
W
15,271
378
0
4,613
13,537
7,263
2,054
4,581
8,088
84,290
0
L
Bakasura
RRamman 44
Bakasura
12,697
7,246
0
4,696
22,879
6,522
0
8,022
14,857
0
74,787
L
3,538
713
2,928
4,811
17,991
16,032
248
5,243
12,748
27,910
0
W
12,832
5,049
0
4,157
13,716
6,190
281
1,590
11,784
0
104,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
59,537
495
Minions Killed
585
0
Camps Cleared
0
1,765,577
Distance Traveled
2,077,747
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,744
534
21
1
0
417,991
4
L
Neith
9,108
414
103
5
0
326,821
4
W
Neith
11,886
540
145
7
0
355,029
4
L
Amaterasu
8,225
374
66
3
0
373,098
0
W
Osiris
11,633
529
117
5
0
442,420
5
L
Raijin
10,358
471
138
6
0
274,310
1
W
Anubis
12,039
547
143
7
0
367,318
0
L
Bakasura
11,088
504
133
6
0
393,566
6
L
Yemoja
8,540
388
55
3
0
397,782
5
W
Loki
12,235
556
159
7
0
494,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role