Player Matchup

Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
BaloonKnotSalad
Achilles
Silver IV
Level 102
God Stats
6W - 17L
1,504 SR
Queue Stats
90W - 92L
869 MMR
Party 2
Sobek
Sobek
Bronze II
DarkViperVII
Sobek
Bronze II
Level 121
God Stats
6W - 4L
1,535 SR
Queue Stats
10W - 19L
908 MMR
Solo
Danzaburou
Danzaburou
Silver III
LegendarySapien
Danzaburou
Silver III
Level 127
God Stats
16W - 5L
1,639 SR
Queue Stats
232W - 254L
907 MMR
Solo
Bakasura
Bakasura
Silver III
The Tyegrr
Bakasura
Silver III
Level 104
God Stats
51W - 39L
1,520 SR
Queue Stats
126W - 133L
940 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,539 SR
1,025 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,440 SR
872 MMR
Hel
Hel
Silver IV
MR-MYSTIC-IGR
Hel
Silver IV
Level 129
God Stats
7W - 13L
1,438 SR
Queue Stats
683W - 703L
757 MMR
Party 1
Ymir
Ymir
Silver IV
McFrazlin
Ymir
Silver IV
Level 83
God Stats
25W - 33L
1,618 SR
Queue Stats
44W - 62L
919 MMR
Solo
Chiron
Chiron
Silver IV
TheBloodCrazed
Chiron
Silver IV
Level 86
God Stats
2W - 3L
1,480 SR
Queue Stats
147W - 157L
845 MMR
Party 1
Cerberus
Cerberus
Bronze IV
lucascopo03
Cerberus
Bronze IV
Level 63
God Stats
0W - 2L
1,226 SR
Queue Stats
4W - 17L
1,017 MMR
Party 3
Erlang Shen
Erlang Shen
Silver IV
nachoidessj604
Erlang Shen
Silver IV
Level 67
God Stats
0W - 3L
1,438 SR
Queue Stats
24W - 42L
824 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
4 / 5 / 11
14,302
550
17,407
14,028
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
20
9 / 0 / 8
14,950
575
14,965
21,236
20,224
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 16
13,103
504
11,191
19,715
28,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LegendarySapien
Danzaburou
20
6 / 3 / 7
15,027
578
12,468
12,267
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
The Tyegrr
Bakasura
20
13 / 2 / 7
15,839
609
19,419
19,864
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaAwilixMorgan Le FayGilgameshArtemis

VS

Bans
Jing WeiTiamatSkadiFenrirCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,414
401
10,111
25,994
11,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
0 / 8 / 4
9,325
359
5,598
29,122
31,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 2
11,588
446
15,731
19,285
7,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
lucascopo03
Cerberus
18
3 / 6 / 1
11,418
439
6,593
17,675
23,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
nachoidessj604
Erlang Shen
19
5 / 7 / 3
12,176
468
9,978
21,293
16,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
35
Kills
10
10
Deaths
35
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
5
11
1.9
W
Achilles
9
0
8
13
W
3
0
16
11
W
Danzaburou
LegendarySapien
Danzaburou
6
3
7
3.17
L
0
10
3
0.15
L
Ymir
0
8
4
0.25
W
Bakasura
The Tyegrr
Bakasura
13
2
7
8.25
L
2
4
2
0.75
L
Cerberus
lucascopo03
Cerberus
3
6
1
0.58
L
Erlang Shen
nachoidessj604
Erlang Shen
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,450
Damage
48,011
87,110
Taken
113,369
69,743
Mitigated
91,440
35,641
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,407
1,497
0
3,773
14,028
4,542
853
4,706
9,177
94,957
0
W
Achilles
14,965
8,373
0
7,020
21,236
20,224
2,635
5,863
15,373
0
84,878
W
11,191
830
3,524
7,125
19,715
28,593
599
3,459
16,256
36,471
0
W
Danzaburou
LegendarySapien
Danzaburou
12,468
5,840
0
4,834
12,267
5,367
4,778
2,723
9,544
0
105,564
L
10,111
1,231
1,317
8,281
25,994
11,514
160
7,271
17,199
81,185
0
L
Ymir
5,598
568
2,242
2,652
29,122
31,315
15
9,568
18,596
30,931
0
W
Bakasura
The Tyegrr
Bakasura
19,419
12,660
0
9,365
19,864
11,017
1,537
5,578
14,286
0
133,485
L
15,731
5,985
1,100
6,429
19,285
7,956
761
4,683
14,417
0
102,383
L
Cerberus
lucascopo03
Cerberus
6,593
188
0
3,158
17,675
23,771
0
1,285
15,464
60,906
0
L
Erlang Shen
nachoidessj604
Erlang Shen
9,978
5,570
0
6,521
21,293
16,884
73
6,014
14,775
0
94,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,221
Gold Earned
54,921
672
Minions Killed
595
0
Camps Cleared
0
2,523,774
Distance Traveled
2,280,000
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,302
550
142
5
0
480,484
3
W
Achilles
14,950
575
133
5
0
488,367
1
W
Sobek
13,103
504
29
1
0
513,611
10
W
Danzaburou
15,027
578
183
7
0
438,766
2
L
Hel
10,414
401
132
5
0
405,883
7
L
Ymir
9,325
359
29
1
0
445,214
8
W
Bakasura
15,839
609
185
7
0
602,546
0
L
Chiron
11,588
446
154
6
0
496,564
8
L
Cerberus
11,418
439
135
5
0
447,517
2
L
Erlang Shen
12,176
468
145
6
0
484,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role