Player Matchup

Bakasura
Bakasura
Ballcreator
Bakasura
Level 29
God Stats
26W - 19L
1,641 SR
Queue Stats
73W - 72L
1,578 Elo+
Solo
Tyr
Tyr
CASTILLOPE
Tyr
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 31L
1,577 Elo+
Solo
Hou Yi
Hou Yi
RAzleberryz
Hou Yi
Level 7
God Stats
2W - 0L
1,633 SR
Queue Stats
15W - 11L
1,547 Elo+
Solo
Athena
Athena
SlimJr173
Athena
Level 116
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 15L
1,352 Elo+
Party 1
Tiamat
Tiamat
Sorryimblk
Tiamat
Level 12
God Stats
1W - 0L
1,555 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 35
1,616 SR
1,511 Elo+

VS

Team Averages
Level 33
1,616 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
DraconicSilver
Morgan Le Fay
Level 89
God Stats
5W - 2L
1,593 SR
Queue Stats
20W - 13L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
ElChacalGamer
Gilgamesh
Level 16
God Stats
3W - 3L
1,518 SR
Queue Stats
21W - 33L
1,422 Elo+
Solo
Rama
Rama
SiIIyy
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,825 Elo+
Party 2
Cthulhu
Cthulhu
SmiteThoughith
Cthulhu
Level 29
God Stats
3W - 5L
1,619 SR
Queue Stats
107W - 115L
1,543 Elo+
Solo
Pele
Pele
zatton1
Pele
Level 22
God Stats
21W - 10L
1,850 SR
Queue Stats
154W - 145L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ballcreator
Bakasura
20
8 / 2 / 7
14,007
584
16,432
20,917
9,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 3 / 7
12,423
518
8,851
17,004
17,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
20
7 / 2 / 2
13,704
571
15,275
15,780
6,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
SlimJr173
Athena
17
3 / 2 / 11
11,959
498
10,619
18,839
26,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Sorryimblk
Tiamat
18
2 / 3 / 7
11,602
483
8,282
11,651
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DraconicSilver
Morgan Le Fay
16
1 / 6 / 5
10,673
445
10,624
16,229
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ElChacalGamer
Gilgamesh
18
1 / 5 / 3
11,339
472
9,955
18,812
10,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
SiIIyy
Rama
19
3 / 10 / 0
12,198
508
8,563
25,590
8,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 0 / 0
6,525
272
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
zatton1
Pele
18
6 / 4 / 1
12,048
502
15,595
17,816
14,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
11
12
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ballcreator
Bakasura
8
2
7
5.75
W
5
3
7
2.83
L
Morgan Le Fay
DraconicSilver
Morgan Le Fay
1
6
5
0.58
L
Gilgamesh
ElChacalGamer
Gilgamesh
1
5
3
0.5
W
Hou Yi
7
2
2
4
L
Rama
SiIIyy
Rama
3
10
0
0.3
W
Athena
SlimJr173
Athena
3
2
11
4.25
L
0
0
0
0
W
Tiamat
Sorryimblk
Tiamat
2
3
7
1.83
L
Pele
zatton1
Pele
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,459
Damage
44,737
84,191
Taken
78,447
68,063
Mitigated
39,920
23,528
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ballcreator
Bakasura
16,432
11,232
0
7,848
20,917
9,720
32
2,126
18,791
0
137,156
W
8,851
417
0
5,905
17,004
17,025
0
718
16,286
6,624
78,192
L
Morgan Le Fay
DraconicSilver
Morgan Le Fay
10,624
1,270
209
2,971
16,229
6,250
646
7,869
7,719
67,204
0
L
Gilgamesh
ElChacalGamer
Gilgamesh
9,955
3,166
0
4,055
18,812
10,891
0
5,345
12,837
0
100,909
W
Hou Yi
15,275
9,209
0
4,928
15,780
6,200
628
484
15,296
0
122,535
L
Rama
SiIIyy
Rama
8,563
6,856
0
6,777
25,590
8,420
2,960
1,763
22,803
0
80,945
W
Athena
SlimJr173
Athena
10,619
3,150
0
1,150
18,839
26,828
84
4,876
13,963
42,874
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Sorryimblk
Tiamat
8,282
324
0
3,697
11,651
8,290
578
2,904
8,747
63,674
0
L
Pele
zatton1
Pele
15,595
3,062
0
4,922
17,816
14,359
216
4,557
12,449
0
79,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,695
Gold Earned
52,783
652
Minions Killed
560
0
Camps Cleared
0
2,398,300
Distance Traveled
1,770,445
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,007
584
184
8
0
574,121
1
W
Tyr
12,423
518
134
6
0
421,738
1
L
Morgan Le Fay
10,673
445
110
5
0
417,955
1
L
Gilgamesh
11,339
472
149
6
0
454,757
1
W
Hou Yi
13,704
571
165
7
0
457,478
1
L
Rama
12,198
508
164
7
0
373,669
0
W
Athena
11,959
498
57
2
0
509,976
4
L
Cthulhu
6,525
272
0
0
0
13,013
0
W
Tiamat
11,602
483
112
5
0
434,987
0
L
Pele
12,048
502
137
6
0
511,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role