Player Matchup

Cabrakan
Cabrakan
Ceraminne
Cabrakan
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 10L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
Cr33dGamer
Sun Wukong
Level 22
God Stats
4W - 1L
1,657 SR
Queue Stats
45W - 49L
1,397 Elo+
Solo
Kukulkan
Kukulkan
CuestionmarkVIII
Kukulkan
Level 18
God Stats
8W - 5L
1,160 SR
Queue Stats
16W - 13L
1,288 Elo+
Party 2
Ne Zha
Ne Zha
Myoit
Ne Zha
Level 25
God Stats
1W - 1L
1,303 SR
Queue Stats
47W - 43L
1,382 Elo+
Solo
Arachne
Arachne
fazexshots02
Arachne
Level 5
God Stats
16W - 21L
1,372 SR
Queue Stats
20W - 26L
1,285 Elo+
Solo
Team Averages
Level 16
1,398 SR
1,328 Elo+

VS

Team Averages
Level 5
1,385 SR
1,287 Elo+
Bellona
Bellona
BigBootyBiznotch
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 1
Awilix
Awilix
CreatureCero
Awilix
Level 6
God Stats
1W - 7L
1,139 SR
Queue Stats
1W - 11L
1,117 Elo+
Party 1
Tiamat
Tiamat
DemonHart12
Tiamat
Level 6
God Stats
2W - 2L
1,453 SR
Queue Stats
12W - 6L
1,218 Elo+
Solo
Artemis
Artemis
Moriches
Artemis
Level 6
God Stats
1W - 3L
1,353 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1
Geb
Geb
mralexberry
Geb
Level 6
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ceraminne
Cabrakan
13
8 / 3 / 8
9,146
538
5,180
9,972
11,664
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Cr33dGamer
Sun Wukong
13
2 / 3 / 1
8,788
517
5,247
9,729
5,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 11
9,746
573
14,994
7,756
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Myoit
Ne Zha
13
1 / 3 / 2
8,252
485
2,719
10,619
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fazexshots02
Arachne
15
5 / 3 / 5
9,449
556
4,554
10,385
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
5,374
316
1,520
3,256
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
12
5 / 6 / 2
7,837
461
2,605
11,691
4,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
5 / 3 / 5
8,903
524
10,490
9,643
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Moriches
Artemis
13
4 / 8 / 2
8,029
472
10,474
11,387
3,868
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 4
6,440
379
1,665
10,826
6,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
15
15
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cabrakan
Ceraminne
Cabrakan
8
3
8
4
W
Sun Wukong
Cr33dGamer
Sun Wukong
2
3
1
0.83
L
Awilix
5
6
2
1
W
7
3
11
4.17
L
Tiamat
5
3
5
2.5
L
Artemis
Moriches
Artemis
4
8
2
0.63
W
Ne Zha
Myoit
Ne Zha
1
3
2
0.67
W
Arachne
fazexshots02
Arachne
5
3
5
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
26,754
48,461
Taken
46,803
28,556
Mitigated
23,006
14,694
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,520
458
0
400
3,256
2,494
0
0
3,256
0
6,677
W
Cabrakan
Ceraminne
Cabrakan
5,180
512
0
2,450
9,972
11,664
31
1,699
8,156
15,785
0
W
Sun Wukong
Cr33dGamer
Sun Wukong
5,247
870
0
2,252
9,729
5,208
2,497
2,194
7,395
0
46,594
L
Awilix
2,605
1,311
0
3,253
11,691
4,005
696
4,496
7,195
0
27,501
W
14,994
2,065
0
1,920
7,756
3,118
372
1,164
6,556
62,012
0
L
Tiamat
10,490
956
0
2,530
9,643
6,532
411
2,122
7,521
47,344
0
L
Artemis
Moriches
Artemis
10,474
5,390
332
1,095
11,387
3,868
0
5,479
5,908
0
40,334
W
Ne Zha
Myoit
Ne Zha
2,719
833
0
4,768
10,619
4,579
0
3,197
7,198
0
47,644
W
Arachne
fazexshots02
Arachne
4,554
3,768
0
3,304
10,385
3,987
2,049
3,070
7,001
0
49,594
L
1,665
318
0
0
10,826
6,107
0
8,077
2,749
4,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
36,583
383
Minions Killed
240
0
Camps Cleared
0
1,478,967
Distance Traveled
1,271,446
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,374
316
15
1
0
118,870
0
W
Cabrakan
9,146
538
20
1
0
256,670
1
W
Sun Wukong
8,788
517
90
5
0
279,610
0
L
Awilix
7,837
461
50
3
0
260,535
0
W
Kukulkan
9,746
573
103
6
0
298,465
2
L
Tiamat
8,903
524
104
6
0
316,268
3
L
Artemis
8,029
472
65
4
0
253,780
0
W
Ne Zha
8,252
485
83
5
0
318,440
4
W
Arachne
9,449
556
87
5
0
325,782
7
L
Geb
6,440
379
6
0
0
321,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role