Player Matchup

Cerberus
Cerberus
Megthor
Cerberus
Level 29
God Stats
1W - 3L
1,334 SR
Queue Stats
21W - 37L
1,440 Elo+
Party 2
Bakasura
Bakasura
bustaamove
Bakasura
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,522 Elo+
Solo
Danzaburou
Danzaburou
eldanker
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,459 Elo+
Party 2
Team Averages
Level 45
1,445 SR
1,474 Elo+

VS

Team Averages
Level 81
1,367 SR
1,367 Elo+
Odin
Odin
Mecaius
Odin
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 151L
1,373 Elo+
Party 1
Ullr
Ullr
OGadventuredad
Ullr
Level 129
God Stats
13W - 4L
1,476 SR
Queue Stats
430W - 408L
1,526 Elo+
Solo
Nox
Nox
mick111
Nox
Level 14
God Stats
1W - 5L
1,124 SR
Queue Stats
20W - 54L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Megthor
Cerberus
12
2 / 5 / 6
8,799
629
7,265
20,726
14,075
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
bustaamove
Bakasura
13
6 / 5 / 2
9,991
714
8,840
14,565
6,124
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
eldanker
Danzaburou
12
1 / 7 / 4
8,184
585
5,489
12,423
4,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mecaius
Odin
12
2 / 4 / 8
9,134
652
9,187
9,476
6,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 1 / 5
11,778
841
22,746
9,739
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
14
2 / 4 / 13
9,805
700
7,636
7,867
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
16
17
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
Mecaius
Odin
2
4
8
1.5
L
Cerberus
Megthor
Cerberus
2
5
6
1
W
12
1
5
14.5
L
Bakasura
bustaamove
Bakasura
6
5
2
1.4
L
Danzaburou
eldanker
Danzaburou
1
7
4
0.43
W
Nox
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
39,569
47,714
Taken
27,082
24,415
Mitigated
13,366
12,674
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Mecaius
Odin
9,187
2,462
0
412
9,476
6,276
0
2,725
6,226
0
15,960
L
Cerberus
Megthor
Cerberus
7,265
726
612
5,123
20,726
14,075
0
3,390
17,336
21,231
0
W
22,746
9,738
0
2,630
9,739
3,403
646
3,537
6,010
0
59,970
L
Bakasura
bustaamove
Bakasura
8,840
6,392
0
4,829
14,565
6,124
0
1,801
12,764
0
24,307
L
Danzaburou
eldanker
Danzaburou
5,489
1,862
0
2,110
12,423
4,216
0
3,010
9,413
0
23,566
W
Nox
7,636
1,798
0
69
7,867
3,687
294
1,437
6,300
22,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
30,717
140
Minions Killed
161
5
Camps Cleared
7
692,426
Distance Traveled
713,117
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,134
652
18
1
2
259,612
3
L
Cerberus
8,799
629
37
3
1
217,324
0
W
Ullr
11,778
841
109
8
4
248,158
4
L
Bakasura
9,991
714
54
4
3
264,311
1
L
Danzaburou
8,184
585
49
4
1
210,791
4
W
Nox
9,805
700
34
2
1
205,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role