Player Matchup

Nemesis
Nemesis
PandaIrishy
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
TCisAbsent
Jormungandr
Level 68
God Stats
18W - 15L
1,846 SR
Queue Stats
73W - 71L
1,553 Elo+
Party 1
Merlin
Merlin
TTVGamergodZeke
Merlin
Level 17
God Stats
12W - 6L
1,596 SR
Queue Stats
109W - 82L
1,535 Elo+
Party 1
Thanatos
Thanatos
ThanaOneTrick69
Thanatos
Level 23
God Stats
17W - 9L
1,704 SR
Queue Stats
77W - 43L
1,693 Elo+
Solo
Skadi
Skadi
cleanbong420
Skadi
Level 22
God Stats
4W - 1L
1,757 SR
Queue Stats
30W - 26L
1,600 Elo+
Solo
Team Averages
Level 27
1,681 SR
1,624 Elo+

VS

Team Averages
Level 18
1,619 SR
1,583 Elo+
Tiamat
Tiamat
EmberedDreams
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Solo
Khepri
Khepri
FyahStatah
Khepri
Level 18
God Stats
2W - 3L
1,692 SR
Queue Stats
28W - 35L
1,655 Elo+
Solo
Camazotz
Camazotz
MilowDpo
Camazotz
Level 17
God Stats
3W - 2L
1,893 SR
Queue Stats
28W - 25L
1,601 Elo+
Solo
Jing Wei
Jing Wei
WUMBOLOGY7532
Jing Wei
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 211L
1,573 Elo+
Solo
Ra
Ra
ask1233asokdasd
Ra
Level 18
God Stats
29W - 33L
1,510 SR
Queue Stats
96W - 78L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PandaIrishy
Nemesis
16
1 / 2 / 6
10,822
471
5,571
10,866
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
TCisAbsent
Jormungandr
19
6 / 2 / 11
13,054
568
16,367
17,146
16,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 5 / 3
12,909
561
16,555
12,792
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
9 / 3 / 6
13,701
596
14,372
22,160
19,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 5
12,527
545
9,600
19,230
7,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,754
468
12,521
20,852
13,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
FyahStatah
Khepri
13
0 / 5 / 6
8,933
388
6,225
19,539
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
MilowDpo
Camazotz
16
4 / 5 / 4
10,979
477
12,582
17,192
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
WUMBOLOGY7532
Jing Wei
16
2 / 7 / 4
10,333
449
13,719
14,835
5,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 4 / 0
7,762
337
1,454
4,874
823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
28
Kills
14
14
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Khepri
FyahStatah
Khepri
0
5
6
0.6
L
Camazotz
MilowDpo
Camazotz
4
5
4
1.2
W
Nemesis
PandaIrishy
Nemesis
1
2
6
2
W
Jormungandr
TCisAbsent
Jormungandr
6
2
11
5.75
W
8
5
3
1.9
W
Thanatos
9
3
6
4
L
Jing Wei
WUMBOLOGY7532
Jing Wei
2
7
4
0.57
L
3
4
0
0.75
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,465
Damage
46,501
82,194
Taken
77,292
53,839
Mitigated
46,217
37,678
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,521
2,491
62
4,613
20,852
13,669
36
13,892
6,960
67,912
0
L
Khepri
FyahStatah
Khepri
6,225
1,041
692
3,438
19,539
17,233
0
13,103
6,436
23,810
0
L
Camazotz
MilowDpo
Camazotz
12,582
3,858
0
7,605
17,192
9,376
836
843
16,349
0
69,211
W
Nemesis
PandaIrishy
Nemesis
5,571
2,106
0
1,116
10,866
5,994
829
2,929
7,937
0
65,424
W
Jormungandr
TCisAbsent
Jormungandr
16,367
5,020
793
4,423
17,146
16,311
1,773
5,447
11,699
68,526
0
W
16,555
1,362
211
2,699
12,792
5,077
1,226
6,411
6,381
100,810
0
W
Thanatos
14,372
5,576
0
19,208
22,160
19,317
1,036
3,482
18,678
0
96,724
L
Jing Wei
WUMBOLOGY7532
Jing Wei
13,719
10,708
0
2,667
14,835
5,116
0
5,213
9,622
0
75,072
L
1,454
326
76
510
4,874
823
0
71
4,803
21,767
0
W
9,600
5,035
0
9,228
19,230
7,140
6,066
2,186
17,044
0
112,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
48,761
649
Minions Killed
443
0
Camps Cleared
0
2,157,264
Distance Traveled
1,632,143
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,754
468
118
5
0
343,017
1
L
Khepri
8,933
388
27
1
0
394,609
2
L
Camazotz
10,979
477
112
5
0
392,608
3
W
Nemesis
10,822
471
79
3
0
413,401
4
W
Jormungandr
13,054
568
131
6
0
470,562
5
W
Merlin
12,909
561
144
6
0
418,973
3
W
Thanatos
13,701
596
146
6
0
434,424
8
L
Jing Wei
10,333
449
140
6
0
363,716
0
L
Ra
7,762
337
46
2
0
138,193
0
W
Skadi
12,527
545
149
6
0
419,904
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role