Player Matchup

Nemesis
Nemesis
IChotryx
Nemesis
Level 158
God Stats
4W - 3L
1,505 SR
Queue Stats
143W - 150L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ItzjustMafia-_-
Danzaburou
Level 66
God Stats
7W - 6L
1,628 SR
Queue Stats
395W - 426L
1,430 Elo+
Solo
Anubis
Anubis
Nacho_Taco13
Anubis
Level 28
God Stats
5W - 7L
1,411 SR
Queue Stats
146W - 175L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
WinchestrBell
Sylvanus
Level 64
God Stats
174W - 136L
1,453 SR
Queue Stats
499W - 552L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
vindoobs
Kuzenbo
Level 49
God Stats
17W - 20L
1,368 SR
Queue Stats
237W - 271L
1,407 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,434 Elo+

VS

Team Averages
Level 92
1,469 SR
1,431 Elo+
Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lil_Reaper407
Loki
Level 85
God Stats
21W - 14L
1,549 SR
Queue Stats
303W - 350L
1,440 Elo+
Solo
Anubis
Anubis
RageInducing69
Anubis
Level 156
God Stats
3W - 4L
1,403 SR
Queue Stats
20W - 42L
1,356 Elo+
Party 2
Chaac
Chaac
Yukad001
Chaac
Level 79
God Stats
4W - 4L
1,607 SR
Queue Stats
43W - 74L
1,373 Elo+
Party 2
Chernobog
Chernobog
noir-baindito
Chernobog
Level 27
God Stats
1W - 4L
1,287 SR
Queue Stats
100W - 108L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IChotryx
Nemesis
12
3 / 1 / 4
7,107
592
5,842
6,699
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ItzjustMafia-_-
Danzaburou
11
5 / 1 / 3
7,136
595
6,443
6,970
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
1 / 2 / 0
6,586
549
1,530
4,500
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
WinchestrBell
Sylvanus
13
1 / 0 / 1
7,353
613
2,834
3,577
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
vindoobs
Kuzenbo
10
2 / 2 / 6
6,706
559
3,546
7,818
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
1 / 2 / 1
4,825
402
1,917
3,956
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,563
464
2,811
7,760
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 0
6,982
582
6,486
6,093
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Yukad001
Chaac
10
0 / 3 / 0
5,286
441
3,209
9,008
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
noir-baindito
Chernobog
10
0 / 3 / 2
5,588
466
3,487
7,497
1,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
Nemesis
IChotryx
Nemesis
3
1
4
5
W
Danzaburou
ItzjustMafia-_-
Danzaburou
5
1
3
6.5
L
1
3
1
0.5
W
Anubis
1
2
0
0.5
L
4
1
0
4
W
Sylvanus
WinchestrBell
Sylvanus
1
0
1
1.5
L
Chaac
Yukad001
Chaac
0
3
0
0
L
Chernobog
noir-baindito
Chernobog
0
3
2
0.33
W
Kuzenbo
vindoobs
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
17,910
29,564
Taken
34,314
13,951
Mitigated
14,158
13,299
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,917
657
847
1,923
3,956
2,382
34
1,067
2,889
8,949
0
W
Nemesis
IChotryx
Nemesis
5,842
2,522
0
2,645
6,699
2,520
0
2,106
4,593
0
41,268
W
Danzaburou
ItzjustMafia-_-
Danzaburou
6,443
2,891
0
3,549
6,970
2,105
2,679
1,071
5,854
0
37,229
L
2,811
385
0
2,798
7,760
2,145
63
419
7,341
0
28,047
W
Anubis
1,530
162
0
344
4,500
1,766
220
3,116
1,384
33,014
0
L
6,486
66
0
4,215
6,093
2,638
0
1,770
4,191
42,992
0
W
Sylvanus
WinchestrBell
Sylvanus
2,834
1,166
0
2,577
3,577
1,875
1,608
0
3,250
34,844
6,923
L
Chaac
Yukad001
Chaac
3,209
1,021
0
3,639
9,008
5,050
117
2,881
6,127
0
27,442
L
Chernobog
noir-baindito
Chernobog
3,487
1,918
0
1,637
7,497
1,943
0
1,169
6,328
0
33,263
W
Kuzenbo
vindoobs
Kuzenbo
3,546
1,417
753
3,431
7,818
5,685
932
2,110
5,663
16,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
28,244
326
Minions Killed
296
0
Camps Cleared
0
1,078,838
Distance Traveled
1,006,757
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,825
402
16
1
0
108,510
0
W
Nemesis
7,107
592
76
6
0
266,419
4
W
Danzaburou
7,136
595
80
7
0
213,177
3
L
Loki
5,563
464
66
6
0
258,982
1
W
Anubis
6,586
549
70
6
0
203,345
2
L
Anubis
6,982
582
85
7
0
196,774
2
W
Sylvanus
7,353
613
86
7
0
184,156
2
L
Chaac
5,286
441
57
5
0
216,729
2
L
Chernobog
5,588
466
72
6
0
225,762
4
W
Kuzenbo
6,706
559
14
1
0
211,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role